Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BEN-MED69
Shiva
Level 139
God Stats
24W - 26L
1,680 SR
Queue Stats
320W - 328L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Malgrus
Ao Kuang
Level 84
God Stats
2W - 2L
1,695 SR
Queue Stats
109W - 77L
1,602 Elo+
Solo
Chang'e
Chang'e
PotatoSai
Chang'e
Level 128
God Stats
11W - 8L
1,517 SR
Queue Stats
39W - 25L
1,523 Elo+
Solo
Zeus
Zeus
XxkillxXMONSTER
Zeus
Level 15
God Stats
18W - 23L
1,499 SR
Queue Stats
31W - 44L
1,495 Elo+
Solo
Team Averages
Level 99
1,578 SR
1,528 Elo+

VS

Team Averages
Level 99
1,394 SR
1,506 Elo+
Camazotz
Camazotz
Bonmac
Camazotz
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 66L
1,590 Elo+
Solo
Shiva
Shiva
Brodie Moran
Shiva
Level 157
God Stats
12W - 5L
1,636 SR
Queue Stats
55W - 62L
1,607 Elo+
Solo
Heimdallr
Heimdallr
CaptainSmallkock
Heimdallr
Level 21
God Stats
5W - 18L
1,164 SR
Queue Stats
13W - 35L
1,268 Elo+
Solo
Baron Samedi
Baron Samedi
Nadein5
Baron Samedi
Level 122
God Stats
6W - 5L
1,482 SR
Queue Stats
43W - 63L
1,423 Elo+
Solo
Cerberus
Cerberus
RustBeetle
Cerberus
Level 145
God Stats
4W - 7L
1,188 SR
Queue Stats
127W - 121L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 5 / 3
11,402
671
16,343
14,583
5,730
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
BEN-MED69
Shiva
20
1 / 6 / 11
12,041
708
18,482
21,969
28,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Malgrus
Ao Kuang
20
12 / 7 / 3
13,485
793
24,584
23,159
10,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
PotatoSai
Chang'e
18
0 / 1 / 5
11,165
657
10,692
16,589
11,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 7 / 3
10,287
605
13,529
12,244
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bonmac
Camazotz
19
3 / 5 / 5
11,915
701
13,770
21,564
7,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
11 / 2 / 11
13,603
800
21,519
23,150
30,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
20
2 / 0 / 7
12,316
724
5,179
13,326
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Nadein5
Baron Samedi
18
4 / 6 / 6
11,456
674
12,256
17,777
7,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RustBeetle
Cerberus
20
6 / 3 / 11
12,628
743
18,530
26,794
33,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
16
Kills
26
26
Deaths
16
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
3
0.9
L
Shiva
BEN-MED69
Shiva
1
6
11
1.08
W
Camazotz
Bonmac
Camazotz
3
5
5
1.1
W
11
2
11
8.25
W
Heimdallr
2
0
7
5.5
L
Ao Kuang
Malgrus
Ao Kuang
12
7
3
1.93
W
Baron Samedi
Nadein5
Baron Samedi
4
6
6
1.17
L
Chang'e
PotatoSai
Chang'e
0
1
5
2.5
W
Cerberus
RustBeetle
Cerberus
6
3
11
3.83
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,630
Damage
71,254
88,544
Taken
102,611
58,539
Mitigated
84,113
23,176
Healing
31,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
16,343
9,933
0
1,920
14,583
5,730
32
4,931
9,652
0
54,825
L
Shiva
BEN-MED69
Shiva
18,482
1,700
226
5,364
21,969
28,230
0
9,289
12,680
0
42,940
W
Camazotz
Bonmac
Camazotz
13,770
1,522
0
7,859
21,564
7,782
2,088
12,067
9,143
0
53,385
W
21,519
4,377
147
4,562
23,150
30,829
0
8,934
13,500
8,231
46,672
W
Heimdallr
5,179
1,983
0
5,629
13,326
4,809
751
7,223
5,787
0
62,248
L
Ao Kuang
Malgrus
Ao Kuang
24,584
7,469
0
6,448
23,159
10,071
0
8,319
14,840
41,979
0
W
Baron Samedi
Nadein5
Baron Samedi
12,256
825
2,674
3,986
17,777
7,492
201
7,290
10,164
37,197
0
L
Chang'e
PotatoSai
Chang'e
10,692
378
2,752
6,177
16,589
11,203
1,621
8,034
8,555
45,077
0
W
Cerberus
RustBeetle
Cerberus
18,530
1,103
0
6,850
26,794
33,201
23
12,357
13,824
33,240
0
L
13,529
1,905
0
289
12,244
3,305
1,207
3,282
8,962
32,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,380
Gold Earned
61,918
294
Minions Killed
342
0
Camps Cleared
0
1,576,086
Distance Traveled
1,739,492
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,402
671
76
4
0
325,785
6
L
Shiva
12,041
708
62
4
0
337,835
0
W
Camazotz
11,915
701
77
5
0
384,847
5
W
Shiva
13,603
800
58
3
0
368,584
1
W
Heimdallr
12,316
724
112
7
0
331,071
3
L
Ao Kuang
13,485
793
41
2
0
320,963
0
W
Baron Samedi
11,456
674
55
3
0
289,942
0
L
Chang'e
11,165
657
75
4
0
337,754
5
W
Cerberus
12,628
743
40
2
0
365,048
4
L
Zeus
10,287
605
40
2
0
253,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role