Player Matchup

Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold I
 
Vulcan
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
vPlays
Geb
Gold I
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 17L
1,801 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
zenitthh
Tsukuyomi
Platinum II
Level 67
God Stats
2W - 5L
1,573 SR
Queue Stats
186W - 184L
1,790 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,515 SR
1,618 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,608 SR
1,731 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum III
Sylar子敬
Sobek
Platinum III
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
486W - 491L
1,845 MMR
Solo
Vamana
Vamana
Platinum IV
TuxsiKevan
Vamana
Platinum IV
Level 77
God Stats
18W - 15L
1,802 SR
Queue Stats
51W - 51L
1,853 MMR
Solo
Hou Yi
Hou Yi
Platinum I
lllkenkawalll
Hou Yi
Platinum I
Level 155
God Stats
18W - 14L
1,737 SR
Queue Stats
201W - 175L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 1
9,085
534
5,548
11,760
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vulcan
 
Vulcan
15
1 / 3 / 1
8,977
528
9,709
9,289
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chang'e
 
Chang'e
15
3 / 3 / 0
8,691
511
5,661
9,105
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
vPlays
Geb
12
0 / 2 / 3
7,410
436
4,417
11,572
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
zenitthh
Tsukuyomi
12
0 / 5 / 2
7,247
426
5,155
12,992
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ah Muzen CabBastetThoth

VS

Bans
KaliCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 0 / 7
9,840
579
8,144
5,876
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
16
5 / 1 / 6
9,677
569
8,120
11,936
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 5
9,546
562
5,393
15,280
15,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
TuxsiKevan
Vamana
14
3 / 2 / 5
8,469
498
8,510
13,207
8,909
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 3 / 5
10,348
609
7,842
10,743
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
18
18
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
L
Vulcan
 
Vulcan
1
3
1
0.5
L
Chang'e
 
Chang'e
3
3
0
1
W
Nu Wa
 
Nu Wa
4
0
7
7.5
W
Da Ji
 
Da Ji
5
1
6
8
W
1
1
5
3.5
W
Vamana
TuxsiKevan
Vamana
3
2
5
2.75
W
5
3
5
2.5
L
Geb
vPlays
Geb
0
2
3
0.75
L
Tsukuyomi
zenitthh
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
38,009
54,718
Taken
57,042
20,907
Mitigated
34,103
18,096
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,548
2,368
0
3,639
11,760
2,638
0
929
10,831
0
65,313
L
Vulcan
 
Vulcan
9,709
3,188
0
3,108
9,289
3,056
480
5,445
3,844
67,252
0
L
Chang'e
 
Chang'e
5,661
445
922
3,608
9,105
3,007
0
1,114
7,991
70,637
0
W
Nu Wa
 
Nu Wa
8,144
1,544
0
1,270
5,876
1,837
352
3,493
2,383
69,491
0
W
Da Ji
 
Da Ji
8,120
1,545
0
4,580
11,936
4,415
0
2,178
9,758
0
62,476
W
5,393
289
0
7,544
15,280
15,969
0
7,257
8,023
55,298
0
W
Vamana
TuxsiKevan
Vamana
8,510
4,731
343
2,660
13,207
8,909
136
5,542
7,665
0
52,690
W
7,842
3,647
0
3,533
10,743
2,973
0
1,317
9,426
0
80,405
L
Geb
vPlays
Geb
4,417
243
0
2,167
11,572
8,180
0
4,171
7,401
24,462
0
L
Tsukuyomi
zenitthh
Tsukuyomi
5,155
1,457
0
4,652
12,992
4,026
0
1,878
11,114
0
47,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
47,880
510
Minions Killed
593
0
Camps Cleared
0
1,702,982
Distance Traveled
1,718,055
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,085
534
137
8
0
297,947
8
L
Vulcan
8,977
528
125
7
0
351,149
4
L
Chang'e
8,691
511
130
8
0
334,279
2
W
Nu Wa
9,840
579
134
8
0
360,488
8
W
Da Ji
9,677
569
109
6
0
388,246
3
W
Sobek
9,546
562
138
8
0
294,482
4
W
Vamana
8,469
498
64
4
0
359,416
2
W
Hou Yi
10,348
609
148
9
0
315,423
8
L
Geb
7,410
436
26
2
0
353,288
5
L
Tsukuyomi
7,247
426
92
5
0
366,319
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role