Player Matchup

Izanami
Izanami
Achlluphobia
Izanami
Level 121
God Stats
2W - 2L
1,591 SR
Queue Stats
18W - 20L
1,646 Elo+
Party 2
Da Ji
Da Ji
Cloud cat 69
Da Ji
Level 34
God Stats
8W - 7L
1,559 SR
Queue Stats
11W - 11L
1,635 Elo+
Party 2
Fafnir
Fafnir
Dfinley
Fafnir
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 72L
1,253 Elo+
Solo
Nu Wa
Nu Wa
Frakshad
Nu Wa
Level 49
God Stats
5W - 6L
1,652 SR
Queue Stats
81W - 90L
1,399 Elo+
Solo
Vamana
Vamana
zuuuw
Vamana
Level 148
God Stats
3W - 5L
1,511 SR
Queue Stats
97W - 110L
1,414 Elo+
Solo
Team Averages
Level 77
1,563 SR
1,470 Elo+

VS

Team Averages
Level 57
1,409 SR
1,402 Elo+
Medusa
Medusa
KarlitaUwU
Medusa
Level 40
God Stats
1W - 2L
1,284 SR
Queue Stats
84W - 69L
1,597 Elo+
Solo
Scylla
Scylla
Maclarenfi
Scylla
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,361 Elo+
Party 1
Artio
Artio
Maipe
Artio
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 14L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nightkitty
Cu Chulainn
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,379 Elo+
Party 1
Arachne
Arachne
Sweeneydann
Arachne
Level 48
God Stats
13W - 15L
1,263 SR
Queue Stats
316W - 377L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Achlluphobia
Izanami
14
1 / 8 / 3
8,454
470
7,635
13,717
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 7 / 3
10,922
607
14,088
14,710
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Dfinley
Fafnir
13
1 / 6 / 3
8,313
462
7,210
17,328
13,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Frakshad
Nu Wa
15
3 / 7 / 6
9,190
511
15,575
10,604
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
zuuuw
Vamana
17
2 / 5 / 5
10,338
574
11,293
17,556
21,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KarlitaUwU
Medusa
18
11 / 2 / 3
11,501
639
16,360
14,086
4,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Maclarenfi
Scylla
17
11 / 6 / 4
10,828
602
13,849
14,392
3,991
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Maipe
Artio
12
0 / 3 / 11
8,507
473
2,525
14,203
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cu Chulainn
Nightkitty
Cu Chulainn
16
3 / 3 / 7
9,966
554
7,847
14,480
13,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Sweeneydann
Arachne
16
8 / 5 / 10
10,552
586
14,898
20,250
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
18
Kills
33
33
Deaths
19
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
Achlluphobia
Izanami
1
8
3
0.31
L
11
7
3
1.79
L
Fafnir
Dfinley
Fafnir
1
6
3
0.42
L
Nu Wa
Frakshad
Nu Wa
3
7
6
0.86
W
Medusa
KarlitaUwU
Medusa
11
2
3
6.25
W
Scylla
Maclarenfi
Scylla
11
6
4
2.17
W
Artio
Maipe
Artio
0
3
11
1.83
W
Cu Chulainn
Nightkitty
Cu Chulainn
3
3
7
2.17
W
Arachne
Sweeneydann
Arachne
8
5
10
2.6
L
Vamana
zuuuw
Vamana
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,801
Damage
55,479
73,915
Taken
77,411
49,254
Mitigated
35,897
14,696
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Achlluphobia
Izanami
7,635
4,645
0
3,437
13,717
4,233
1,574
2,826
10,891
0
57,005
L
14,088
3,614
0
1,031
14,710
6,472
0
4,248
10,462
0
42,843
L
Fafnir
Dfinley
Fafnir
7,210
2,035
372
3,804
17,328
13,895
135
3,141
14,187
33,724
4,960
L
Nu Wa
Frakshad
Nu Wa
15,575
3,938
0
1,496
10,604
3,270
824
3,852
6,752
60,740
0
W
Medusa
KarlitaUwU
Medusa
16,360
9,012
0
6,936
14,086
4,568
2,567
4,150
9,744
0
104,784
W
Scylla
Maclarenfi
Scylla
13,849
1,664
0
4,420
14,392
3,991
468
3,938
10,082
56,455
0
W
Artio
Maipe
Artio
2,525
440
394
2,068
14,203
7,254
0
5,897
8,008
15,213
0
W
Cu Chulainn
Nightkitty
Cu Chulainn
7,847
1,897
0
1,587
14,480
13,914
860
2,155
12,133
4,901
53,884
W
Arachne
Sweeneydann
Arachne
14,898
10,265
0
5,609
20,250
6,170
594
4,769
15,197
0
59,719
L
Vamana
zuuuw
Vamana
11,293
3,444
0
4,556
17,556
21,384
369
3,348
14,208
0
79,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,217
Gold Earned
51,354
495
Minions Killed
476
0
Camps Cleared
0
1,629,251
Distance Traveled
1,710,837
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,454
470
112
6
0
306,889
7
L
Da Ji
10,922
607
62
3
0
351,490
1
L
Fafnir
8,313
462
72
4
0
339,618
0
L
Nu Wa
9,190
511
95
5
0
286,712
3
W
Medusa
11,501
639
163
9
0
335,685
3
W
Scylla
10,828
602
86
5
0
296,724
2
W
Artio
8,507
473
18
1
0
365,047
3
W
Cu Chulainn
9,966
554
133
7
0
351,613
1
W
Arachne
10,552
586
76
4
0
361,768
1
L
Vamana
10,338
574
154
9
0
344,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role