Player Matchup

Fafnir
Fafnir
Jaguarmann
Fafnir
Level 128
God Stats
12W - 14L
1,523 SR
Queue Stats
44W - 36L
1,618 Elo+
Solo
Neith
Neith
KittySaidMeeow
Neith
Level 24
God Stats
3W - 5L
1,481 SR
Queue Stats
60W - 44L
1,550 Elo+
Party 1
Anubis
Anubis
Klezinx
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Kali
Kali
Xraydragons
Kali
Level 95
God Stats
5W - 6L
1,581 SR
Queue Stats
76W - 53L
1,594 Elo+
Party 1
Rama
Rama
vel-spam
Rama
Level 11
God Stats
1W - 5L
1,129 SR
Queue Stats
13W - 17L
1,404 Elo+
Solo
Team Averages
Level 55
1,443 SR
1,458 Elo+

VS

Team Averages
Level 70
1,615 SR
1,541 Elo+
Achilles
Achilles
GUNNA_DS4
Achilles
Level 27
God Stats
102W - 127L
1,564 SR
Queue Stats
194W - 229L
1,549 Elo+
Solo
Anubis
Anubis
MrBozok
Anubis
Level 26
God Stats
6W - 7L
1,481 SR
Queue Stats
57W - 81L
1,428 Elo+
Solo
Bastet
Bastet
PAK0T
Bastet
Level 129
God Stats
11W - 10L
1,700 SR
Queue Stats
25W - 40L
1,575 Elo+
Solo
Izanami
Izanami
PriapusGodWhere
Izanami
Level 138
God Stats
10W - 6L
1,702 SR
Queue Stats
159W - 156L
1,579 Elo+
Solo
Cthulhu
Cthulhu
Ringraq
Cthulhu
Level 29
God Stats
10W - 5L
1,629 SR
Queue Stats
120W - 123L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaguarmann
Fafnir
14
1 / 1 / 5
8,392
763
3,168
11,463
9,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 3 / 2
8,291
754
7,816
8,159
3,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Klezinx
Anubis
15
3 / 7 / 2
8,076
734
6,372
9,460
3,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 3
7,438
676
2,674
9,046
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
15
2 / 2 / 0
8,535
776
3,874
8,181
2,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GUNNA_DS4
Achilles
15
3 / 1 / 7
8,505
773
7,182
8,056
6,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Anubis
MrBozok
Anubis
14
3 / 6 / 2
8,105
737
4,055
7,352
2,556
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
PAK0T
Bastet
15
2 / 0 / 6
8,407
764
10,430
6,517
2,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 0 / 6
8,740
795
6,091
3,546
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Ringraq
Cthulhu
15
5 / 3 / 6
9,216
838
8,748
12,246
10,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
16
16
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
GUNNA_DS4
Achilles
3
1
7
6.5
L
Fafnir
Jaguarmann
Fafnir
1
1
5
3.5
L
3
3
2
1.33
L
Anubis
Klezinx
Anubis
3
7
2
0.57
W
Anubis
MrBozok
Anubis
3
6
2
0.67
W
Bastet
PAK0T
Bastet
2
0
6
5
W
3
0
6
6
W
Cthulhu
Ringraq
Cthulhu
5
3
6
2.67
L
1
3
3
0.83
L
Rama
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
36,506
46,309
Taken
37,717
22,497
Mitigated
24,264
13,180
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
GUNNA_DS4
Achilles
7,182
1,245
0
975
8,056
6,952
587
1,856
6,200
0
18,528
L
Fafnir
Jaguarmann
Fafnir
3,168
594
1,577
4,244
11,463
9,719
0
4,756
6,707
10,616
0
L
7,816
3,887
0
2,172
8,159
3,193
0
582
7,577
0
27,047
L
Anubis
Klezinx
Anubis
6,372
717
115
1,338
9,460
3,968
0
4,210
5,250
22,372
0
W
Anubis
MrBozok
Anubis
4,055
0
299
802
7,352
2,556
294
3,379
3,973
15,995
0
W
Bastet
PAK0T
Bastet
10,430
1,519
0
992
6,517
2,560
1,044
412
6,105
0
31,041
W
6,091
3,188
0
1,124
3,546
1,418
2,211
400
3,146
0
38,970
W
Cthulhu
Ringraq
Cthulhu
8,748
623
647
2,204
12,246
10,778
0
3,493
8,753
25,930
0
L
2,674
539
0
1,431
9,046
2,992
0
1,317
7,729
0
11,641
L
Rama
3,874
3,559
0
2,303
8,181
2,625
1,092
1,938
6,243
0
44,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
42,973
214
Minions Killed
215
0
Camps Cleared
0
1,053,918
Distance Traveled
1,152,839
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,505
773
32
3
0
239,560
0
L
Fafnir
8,392
763
14
1
0
200,949
2
L
Neith
8,291
754
56
5
0
195,286
3
L
Anubis
8,076
734
34
3
0
197,359
1
W
Anubis
8,105
737
33
3
0
181,073
0
W
Bastet
8,407
764
43
4
0
277,232
4
W
Izanami
8,740
795
70
6
0
227,276
3
W
Cthulhu
9,216
838
37
3
0
227,698
1
L
Kali
7,438
676
25
2
0
252,773
0
L
Rama
8,535
776
85
8
0
207,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role