Player Matchup

Hachiman
Hachiman
Dangerousplaya
Hachiman
Level 160
God Stats
1W - 2L
1,809 SR
Queue Stats
72W - 72L
1,589 Elo+
Party 1
Hel
Hel
IntimateYolanda
Hel
Level 128
God Stats
1W - 1L
1,741 SR
Queue Stats
19W - 26L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
TheGriefWizard
Guan Yu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 172L
1,520 Elo+
Party 1
Athena
Athena
Veliice
Athena
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,609 Elo+
Solo
Loki
Loki
redpen200
Loki
Level 129
God Stats
11W - 8L
1,822 SR
Queue Stats
62W - 55L
1,607 Elo+
Party 1
Team Averages
Level 144
1,675 SR
1,577 Elo+

VS

Team Averages
Level 135
1,737 SR
1,624 Elo+
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BassPants908134
Heimdallr
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
44W - 49L
1,549 Elo+
Solo
Anubis
Anubis
decrain
Anubis
Level 100
God Stats
36W - 39L
1,630 SR
Queue Stats
197W - 194L
1,495 Elo+
Solo
Fenrir
Fenrir
dumgothbich
Fenrir
Level 160
God Stats
1W - 1L
1,921 SR
Queue Stats
18W - 10L
1,898 Elo+
Party 2
Thoth
Thoth
džeko
Thoth
Level 160
God Stats
3W - 2L
1,917 SR
Queue Stats
162W - 159L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 4 / 3
6,695
478
8,707
11,310
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 3
6,131
438
3,544
10,731
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 4 / 2
5,797
414
2,198
11,426
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Veliice
Athena
9
2 / 2 / 3
6,274
448
4,050
10,942
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
14
8 / 3 / 0
8,089
578
9,967
11,380
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
6 / 2 / 5
7,941
567
4,456
10,890
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
BassPants908134
Heimdallr
11
1 / 2 / 4
7,161
512
5,809
6,178
1,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
decrain
Anubis
15
6 / 3 / 4
8,839
631
13,520
10,200
4,430
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
2 / 3 / 4
7,280
520
5,349
11,336
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
džeko
Thoth
13
7 / 3 / 8
8,168
583
9,786
6,882
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
12
Kills
22
22
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
5
4.25
W
Heimdallr
BassPants908134
Heimdallr
1
2
4
1.5
L
Hachiman
2
4
3
0.88
L
0
9
3
0.17
L
0
4
2
0.25
L
Athena
Veliice
Athena
2
2
3
1.75
W
Anubis
decrain
Anubis
6
3
4
2.67
W
Fenrir
2
3
4
1.33
W
Thoth
džeko
Thoth
7
3
8
3.67
L
Loki
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,466
Damage
38,920
55,789
Taken
45,486
19,320
Mitigated
18,927
14,548
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,456
771
0
2,697
10,890
6,778
0
2,722
8,135
22,845
0
W
Heimdallr
BassPants908134
Heimdallr
5,809
2,558
0
1,032
6,178
1,872
0
1,199
4,979
0
41,468
L
Hachiman
8,707
4,991
0
2,299
11,310
2,249
0
4,520
6,790
0
44,102
L
3,544
192
1,042
2,550
10,731
2,817
112
7,514
3,217
35,318
0
L
2,198
240
145
1,498
11,426
7,008
60
6,138
5,288
0
22,840
L
Athena
Veliice
Athena
4,050
1,607
0
2,233
10,942
4,657
0
4,647
6,295
16,700
0
W
Anubis
decrain
Anubis
13,520
985
0
4,324
10,200
4,430
410
585
9,435
57,247
0
W
Fenrir
5,349
1,329
0
2,836
11,336
3,860
0
1,221
10,082
0
29,107
W
Thoth
džeko
Thoth
9,786
373
0
250
6,882
1,987
0
1,867
4,982
45,822
0
L
Loki
9,967
3,364
0
4,781
11,380
2,589
0
4,943
6,437
0
44,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,986
Gold Earned
39,389
307
Minions Killed
365
0
Camps Cleared
0
1,316,609
Distance Traveled
1,248,910
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,941
567
54
4
0
248,177
5
W
Heimdallr
7,161
512
65
5
0
241,464
2
L
Hachiman
6,695
478
73
5
0
245,459
1
L
Hel
6,131
438
75
5
0
236,255
1
L
Guan Yu
5,797
414
51
4
0
264,402
1
L
Athena
6,274
448
33
2
0
282,998
4
W
Anubis
8,839
631
116
8
0
205,540
5
W
Fenrir
7,280
520
51
4
0
292,651
0
W
Thoth
8,168
583
79
6
0
261,078
0
L
Loki
8,089
578
75
5
0
287,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role