Player Matchup

Raijin
Raijin
BeHinD_YOu569
Raijin
Level 36
God Stats
1W - 7L
1,341 SR
Queue Stats
368W - 547L
1,339 Elo+
Solo
Da Ji
Da Ji
LongLiveCMBJAY
Da Ji
Level 48
God Stats
1W - 4L
1,476 SR
Queue Stats
85W - 100L
1,431 Elo+
Solo
Mulan
Mulan
darkspell333
Mulan
Level 16
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
gute34567
Jing Wei
Level 29
God Stats
0W - 2L
1,269 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
sirok5955
Ganesha
Level 34
God Stats
1W - 1L
1,165 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 33
1,389 SR
1,454 Elo+

VS

Team Averages
Level 71
1,470 SR
1,506 Elo+
Scylla
Scylla
B1G_M34T187
Scylla
Level 106
God Stats
6W - 9L
1,406 SR
Queue Stats
42W - 41L
1,491 Elo+
Party 1
Kali
Kali
Noremac2k3000
Kali
Level 28
God Stats
5W - 2L
1,504 SR
Queue Stats
153W - 144L
1,518 Elo+
Party 1
Cerberus
Cerberus
Tara_joshi
Cerberus
Level 41
God Stats
16W - 13L
1,639 SR
Queue Stats
158W - 169L
1,411 Elo+
Solo
Hou Yi
Hou Yi
kxxsen
Hou Yi
Level 29
God Stats
1W - 0L
1,217 SR
Queue Stats
35W - 30L
1,560 Elo+
Party 1
Baron Samedi
Baron Samedi
xIxPONExUx
Baron Samedi
Level 151
God Stats
3W - 2L
1,582 SR
Queue Stats
47W - 36L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,974
452
1,981
5,834
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,882
444
2,699
6,845
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,633
421
2,056
7,429
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
gute34567
Jing Wei
8
0 / 5 / 0
4,889
444
3,303
8,179
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
sirok5955
Ganesha
6
0 / 3 / 0
4,479
407
2,240
9,671
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 0 / 3
6,321
575
4,254
3,404
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 0 / 1
8,242
749
6,855
7,050
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Tara_joshi
Cerberus
11
1 / 0 / 7
6,580
598
3,887
8,671
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
kxxsen
Hou Yi
11
3 / 0 / 6
6,108
555
7,671
4,923
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xIxPONExUx
Baron Samedi
12
2 / 0 / 2
6,836
621
2,417
2,667
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
20
20
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
3
3.5
L
0
6
0
0
L
0
4
0
0
W
12
0
1
12.5
W
Cerberus
Tara_joshi
Cerberus
1
0
7
4.5
L
0
2
0
0
L
Jing Wei
gute34567
Jing Wei
0
5
0
0
W
Hou Yi
kxxsen
Hou Yi
3
0
6
6
L
Ganesha
sirok5955
Ganesha
0
3
0
0
W
Baron Samedi
xIxPONExUx
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,279
Damage
25,084
37,958
Taken
26,715
12,527
Mitigated
12,087
5,021
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,254
306
0
920
3,404
913
417
817
2,587
33,209
0
L
1,981
206
0
582
5,834
1,477
32
2,590
3,179
26,449
0
L
2,699
585
0
1,135
6,845
2,275
0
1,850
4,871
0
27,339
W
6,855
4,133
0
5,214
7,050
3,307
0
1,009
6,020
0
48,631
W
Cerberus
Tara_joshi
Cerberus
3,887
566
103
3,423
8,671
4,634
0
1,186
7,297
19,090
0
L
2,056
248
180
662
7,429
3,039
0
1,573
5,856
0
14,548
L
Jing Wei
gute34567
Jing Wei
3,303
1,486
0
1,226
8,179
2,034
66
2,857
5,197
0
23,180
W
Hou Yi
kxxsen
Hou Yi
7,671
3,082
0
2,015
4,923
1,393
489
1,061
3,833
0
33,024
L
Ganesha
sirok5955
Ganesha
2,240
106
120
1,116
9,671
3,702
0
1,374
8,297
11,836
0
W
Baron Samedi
xIxPONExUx
Baron Samedi
2,417
226
130
1,225
2,667
1,840
2,394
148
2,519
32,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
34,087
195
Minions Killed
309
0
Camps Cleared
0
977,872
Distance Traveled
1,054,108
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,321
575
52
5
0
199,228
2
L
Raijin
4,974
452
51
5
0
158,624
0
L
Da Ji
4,882
444
52
5
0
221,555
5
W
Kali
8,242
749
83
8
0
242,560
2
W
Cerberus
6,580
598
52
5
0
212,292
1
L
Mulan
4,633
421
37
3
0
221,865
2
L
Jing Wei
4,889
444
49
4
0
204,956
4
W
Hou Yi
6,108
555
55
5
0
206,738
0
L
Ganesha
4,479
407
6
1
0
170,872
4
W
Baron Samedi
6,836
621
67
6
0
193,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role