Player Matchup

Freya
Freya
 
Freya
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Crazykid1014
Ullr
Level 127
God Stats
1W - 9L
1,175 SR
Queue Stats
210W - 184L
1,570 Elo+
Party 1
Ah Puch
Ah Puch
Donjuan82
Ah Puch
Level 146
God Stats
12W - 11L
1,305 SR
Queue Stats
712W - 728L
1,437 Elo+
Solo
Rama
Rama
DubiousNeko
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,493 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lord Zechs
Kumbhakarna
Level 158
God Stats
9W - 7L
1,770 SR
Queue Stats
292W - 271L
1,573 Elo+
Party 1
Team Averages
Level 129
1,450 SR
1,514 Elo+

VS

Team Averages
Level 134
1,484 SR
1,471 Elo+
Gilgamesh
Gilgamesh
Phantasmes
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,434 Elo+
Solo
Anhur
Anhur
Sparkman35
Anhur
Level 160
God Stats
2W - 0L
1,807 SR
Queue Stats
115W - 132L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Spectrecleb
Cthulhu
Level 155
God Stats
9W - 3L
1,742 SR
Queue Stats
200W - 199L
1,453 Elo+
Solo
Medusa
Medusa
TALA-619
Medusa
Level 147
God Stats
6W - 4L
1,116 SR
Queue Stats
161W - 172L
1,456 Elo+
Solo
Fenrir
Fenrir
Xero14
Fenrir
Level 119
God Stats
4W - 7L
1,255 SR
Queue Stats
303W - 303L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
1 / 7 / 9
8,956
640
8,677
11,512
3,604
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
4 / 5 / 9
9,558
683
15,633
11,598
3,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Donjuan82
Ah Puch
19
9 / 5 / 5
11,524
823
17,490
10,044
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 4 / 8
10,035
717
12,595
8,621
3,226
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Lord Zechs
Kumbhakarna
16
0 / 5 / 18
9,191
657
6,045
16,876
21,128
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Phantasmes
Gilgamesh
18
3 / 3 / 13
10,641
760
8,810
21,032
18,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
20
11 / 4 / 7
12,972
927
12,914
14,864
6,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Spectrecleb
Cthulhu
19
3 / 3 / 13
11,365
812
13,288
14,313
13,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
TALA-619
Medusa
15
3 / 6 / 8
10,083
720
5,879
12,474
4,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Xero14
Fenrir
18
6 / 4 / 9
11,173
798
11,576
11,497
5,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
19
Kills
26
26
Deaths
20
49
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
9
0.79
L
4
5
9
1.7
L
Ah Puch
Donjuan82
Ah Puch
9
5
5
2.3
L
5
4
8
2.25
L
Kumbhakarna
Lord Zechs
Kumbhakarna
0
5
18
1.8
W
Gilgamesh
Phantasmes
Gilgamesh
3
3
13
3.17
W
Anhur
11
4
7
3.63
W
Cthulhu
Spectrecleb
Cthulhu
3
3
13
3.17
W
Medusa
TALA-619
Medusa
3
6
8
1.17
W
Fenrir
Xero14
Fenrir
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,440
Damage
52,467
58,651
Taken
74,180
35,639
Mitigated
48,992
15,070
Healing
27,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,677
3,041
203
2,014
11,512
3,604
0
3,314
8,198
17,371
0
L
15,633
7,127
1,458
2,677
11,598
3,826
564
3,200
8,398
0
25,220
L
Ah Puch
Donjuan82
Ah Puch
17,490
292
733
1,491
10,044
3,855
280
1,858
8,186
44,640
0
L
12,595
8,686
288
401
8,621
3,226
588
1,915
6,706
0
23,009
L
Kumbhakarna
Lord Zechs
Kumbhakarna
6,045
140
1,122
4,683
16,876
21,128
0
3,001
13,875
8,872
0
W
Gilgamesh
Phantasmes
Gilgamesh
8,810
1,691
1,394
7,433
21,032
18,102
96
10,646
10,386
0
18,395
W
Anhur
12,914
7,822
1,293
4,267
14,864
6,315
3,415
6,629
8,235
0
38,100
W
Cthulhu
Spectrecleb
Cthulhu
13,288
133
1,583
3,888
14,313
13,811
334
3,992
10,321
35,454
0
W
Medusa
TALA-619
Medusa
5,879
2,025
1,177
2,788
12,474
4,962
640
5,831
6,643
0
17,849
W
Fenrir
Xero14
Fenrir
11,576
980
1,070
2,250
11,497
5,802
620
5,114
6,383
0
15,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,264
Gold Earned
56,234
136
Minions Killed
163
0
Camps Cleared
0
1,161,347
Distance Traveled
1,224,727
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,956
640
22
2
0
224,741
3
L
Ullr
9,558
683
24
2
0
216,897
1
L
Ah Puch
11,524
823
55
4
0
240,259
0
L
Rama
10,035
717
32
2
0
223,460
0
L
Kumbhakarna
9,191
657
3
0
0
255,990
1
W
Gilgamesh
10,641
760
19
1
0
257,035
0
W
Anhur
12,972
927
60
4
0
216,085
1
W
Cthulhu
11,365
812
40
3
0
248,753
0
W
Medusa
10,083
720
29
2
0
231,404
2
W
Fenrir
11,173
798
15
1
0
271,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role