Player Matchup

Skadi
Skadi
Duffinator
Skadi
Level 160
God Stats
25W - 9L
1,871 SR
Queue Stats
372W - 241L
1,697 Elo+
Solo
Ah Puch
Ah Puch
ItsTooMoist
Ah Puch
Level 160
God Stats
1W - 0L
1,545 SR
Queue Stats
174W - 181L
1,622 Elo+
Party 1
Ravana
Ravana
KlaudZepp
Ravana
Level 138
God Stats
5W - 3L
1,684 SR
Queue Stats
50W - 30L
1,691 Elo+
Party 1
Hercules
Hercules
TSBigDrip
Hercules
Level 97
God Stats
2W - 1L
1,520 SR
Queue Stats
51W - 34L
1,630 Elo+
Party 1
Cerberus
Cerberus
lazykitten56877
Cerberus
Level 160
God Stats
1W - 2L
1,467 SR
Queue Stats
127W - 100L
1,681 Elo+
Party 1
Team Averages
Level 143
1,617 SR
1,664 Elo+

VS

Team Averages
Level 147
1,550 SR
1,451 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PlaceboHead
Ah Muzen Cab
Level 160
God Stats
9W - 16L
1,542 SR
Queue Stats
39W - 56L
1,640 Elo+
Solo
Tyr
Tyr
ShirtlessWonder
Tyr
Level 156
God Stats
38W - 15L
1,666 SR
Queue Stats
81W - 49L
1,308 Elo+
Party 2
Ymir
Ymir
ZantTheMan
Ymir
Level 129
God Stats
2W - 3L
1,374 SR
Queue Stats
51W - 53L
1,499 Elo+
Solo
Da Ji
Da Ji
overkilla
Da Ji
Level 149
God Stats
9W - 7L
1,666 SR
Queue Stats
80W - 53L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
9 / 2 / 4
10,997
687
13,923
8,772
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ItsTooMoist
Ah Puch
13
0 / 2 / 2
7,709
482
6,800
6,990
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
KlaudZepp
Ravana
15
5 / 3 / 4
9,093
568
6,053
9,282
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
TSBigDrip
Hercules
13
4 / 2 / 4
8,452
528
4,610
8,510
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
15
1 / 2 / 5
8,896
556
10,833
10,490
10,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 2 / 3
8,724
545
4,182
7,585
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PlaceboHead
Ah Muzen Cab
12
2 / 8 / 1
7,457
466
5,368
13,314
2,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
8,193
512
7,357
16,703
9,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 4 / 2
6,143
384
1,563
8,304
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
overkilla
Da Ji
14
7 / 2 / 2
8,540
534
9,453
12,335
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
11
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
2
3
1.25
W
Skadi
9
2
4
5.5
W
Ah Puch
ItsTooMoist
Ah Puch
0
2
2
0.5
W
Ravana
KlaudZepp
Ravana
5
3
4
2.33
L
Ah Muzen Cab
PlaceboHead
Ah Muzen Cab
2
8
1
0.31
L
1
3
1
0.5
W
Hercules
TSBigDrip
Hercules
4
2
4
3
L
0
4
2
0.25
W
Cerberus
1
2
5
1.75
L
Da Ji
overkilla
Da Ji
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,219
Damage
27,923
44,044
Taken
58,241
25,695
Mitigated
25,600
15,250
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
4,182
542
111
1,823
7,585
2,026
208
2,832
4,571
64,410
0
W
Skadi
13,923
6,863
0
3,968
8,772
2,520
0
572
8,154
0
100,653
W
Ah Puch
ItsTooMoist
Ah Puch
6,800
378
0
1,147
6,990
2,476
0
1,308
5,618
49,407
0
W
Ravana
KlaudZepp
Ravana
6,053
1,296
0
3,318
9,282
3,893
0
305
8,972
0
53,433
L
Ah Muzen Cab
PlaceboHead
Ah Muzen Cab
5,368
1,780
0
3,558
13,314
2,678
71
0
13,314
0
49,484
L
7,357
1,413
0
5,273
16,703
9,561
0
8,377
8,274
0
59,003
W
Hercules
TSBigDrip
Hercules
4,610
1,408
269
2,558
8,510
5,846
25
2,330
6,096
0
25,964
L
1,563
304
0
646
8,304
7,336
0
2,155
6,039
10,599
0
W
Cerberus
10,833
862
0
3,990
10,490
10,960
0
969
9,459
61,289
0
L
Da Ji
overkilla
Da Ji
9,453
3,145
0
3,689
12,335
3,999
0
3,791
8,410
0
49,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
39,057
593
Minions Killed
481
0
Camps Cleared
0
1,570,678
Distance Traveled
1,533,262
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,724
545
147
9
0
320,831
3
W
Skadi
10,997
687
189
12
0
299,612
5
W
Ah Puch
7,709
482
108
7
0
295,586
4
W
Ravana
9,093
568
106
7
0
347,128
2
L
Ah Muzen Cab
7,457
466
102
6
0
305,969
4
L
Tyr
8,193
512
128
8
0
334,055
5
W
Hercules
8,452
528
51
3
0
327,944
3
L
Ymir
6,143
384
25
2
0
229,674
5
W
Cerberus
8,896
556
139
9
0
300,408
3
L
Da Ji
8,540
534
79
5
0
342,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role