Player Matchup

Agni
Agni
ApocryphonZ
Agni
Level 88
God Stats
5W - 1L
1,721 SR
Queue Stats
51W - 27L
1,745 Elo+
Party 1
Bacchus
Bacchus
EatfØod
Bacchus
Level 108
God Stats
2W - 0L
1,317 SR
Queue Stats
30W - 17L
1,690 Elo+
Party 1
Mulan
Mulan
Lamow
Mulan
Level 68
God Stats
1W - 2L
1,615 SR
Queue Stats
46W - 31L
1,722 Elo+
Party 1
Sol
Sol
Terillium
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,690 Elo+
Party 1
Zeus
Zeus
Turn1Exodia
Zeus
Level 129
God Stats
3W - 1L
1,597 SR
Queue Stats
80W - 67L
1,589 Elo+
Party 1
Team Averages
Level 96
1,550 SR
1,687 Elo+

VS

Team Averages
Level 131
1,468 SR
1,536 Elo+
Jing Wei
Jing Wei
Crazykid1014
Jing Wei
Level 127
God Stats
1W - 4L
1,176 SR
Queue Stats
210W - 184L
1,578 Elo+
Party 2
Scylla
Scylla
DubiousNeko
Scylla
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingLouie1989
Tsukuyomi
Level 153
God Stats
8W - 10L
1,891 SR
Queue Stats
524W - 548L
1,554 Elo+
Solo
Cerberus
Cerberus
Lord Zechs
Cerberus
Level 158
God Stats
3W - 5L
1,273 SR
Queue Stats
292W - 271L
1,580 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
OrpheusXx95
Ah Muzen Cab
Level 127
God Stats
8W - 7L
1,500 SR
Queue Stats
323W - 331L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 8
10,463
951
10,705
7,024
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
EatfØod
Bacchus
17
7 / 2 / 13
10,624
966
9,123
14,430
20,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Lamow
Mulan
14
3 / 4 / 7
8,734
794
6,793
16,164
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 1 / 15
9,243
840
4,558
6,993
2,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 11
9,385
853
14,540
5,841
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Crazykid1014
Jing Wei
15
2 / 4 / 7
8,481
771
8,120
9,003
4,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
13
0 / 6 / 6
7,623
693
6,336
7,508
3,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
KingLouie1989
Tsukuyomi
15
5 / 4 / 2
8,887
808
6,271
9,438
11,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Lord Zechs
Cerberus
13
1 / 5 / 8
8,095
736
7,489
15,105
16,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
OrpheusXx95
Ah Muzen Cab
14
2 / 5 / 5
7,774
707
8,761
8,353
3,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
24
Kills
10
10
Deaths
24
54
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Jing Wei
Crazykid1014
Jing Wei
2
4
7
1.38
L
Scylla
0
6
6
0.5
W
Bacchus
EatfØod
Bacchus
7
2
13
6.75
L
Tsukuyomi
KingLouie1989
Tsukuyomi
5
4
2
1.5
W
Mulan
Lamow
Mulan
3
4
7
1.63
L
Cerberus
Lord Zechs
Cerberus
1
5
8
1
L
Ah Muzen Cab
OrpheusXx95
Ah Muzen Cab
2
5
5
0.9
W
3
1
15
10.5
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,719
Damage
36,977
50,452
Taken
49,407
39,954
Mitigated
39,635
14,623
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,705
922
1,387
1,564
7,024
2,970
682
1,166
5,858
27,991
0
L
Jing Wei
Crazykid1014
Jing Wei
8,120
5,562
882
1,392
9,003
4,230
0
7,364
1,568
0
19,684
L
Scylla
6,336
445
0
0
7,508
3,362
0
6,307
1,201
20,338
0
W
Bacchus
EatfØod
Bacchus
9,123
851
1,122
3,544
14,430
20,873
303
3,193
11,237
14,201
0
L
Tsukuyomi
KingLouie1989
Tsukuyomi
6,271
794
1,817
1,576
9,438
11,563
0
7,358
1,939
0
10,414
W
Mulan
Lamow
Mulan
6,793
323
926
2,317
16,164
11,332
693
4,868
11,296
0
12,388
L
Cerberus
Lord Zechs
Cerberus
7,489
524
173
3,104
15,105
16,649
0
10,549
4,284
14,189
0
L
Ah Muzen Cab
OrpheusXx95
Ah Muzen Cab
8,761
1,182
0
1,434
8,353
3,831
0
7,348
948
0
19,561
W
4,558
1,645
1,233
2,530
6,993
2,429
2,300
2,222
4,771
14,905
0
W
14,540
1,455
0
0
5,841
2,350
1,465
2,376
3,465
33,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,449
Gold Earned
40,860
158
Minions Killed
106
0
Camps Cleared
0
1,097,949
Distance Traveled
977,847
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,463
951
44
4
0
237,406
0
L
Jing Wei
8,481
771
19
2
0
199,858
0
L
Scylla
7,623
693
38
3
0
165,725
0
W
Bacchus
10,624
966
20
2
0
225,017
1
L
Tsukuyomi
8,887
808
7
1
0
231,216
0
W
Mulan
8,734
794
21
2
0
225,323
0
L
Cerberus
8,095
736
22
2
0
154,330
0
L
Ah Muzen Cab
7,774
707
20
2
0
226,718
1
W
Sol
9,243
840
30
3
0
232,135
5
W
Zeus
9,385
853
43
4
0
178,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role