Player Matchup

Shiva
Shiva
H0TxMAY0NNAISE
Shiva
Level 150
God Stats
357W - 326L
1,577 SR
Queue Stats
1,144W - 1,185L
1,485 Elo+
Party 1
Zeus
Zeus
NightWolf005
Zeus
Level 72
God Stats
0W - 2L
1,326 SR
Queue Stats
5W - 11L
1,361 Elo+
Solo
Rama
Rama
SniperxDragon4
Rama
Level 62
God Stats
2W - 1L
1,914 SR
Queue Stats
53W - 48L
1,564 Elo+
Party 1
Team Averages
Level 95
1,606 SR
1,470 Elo+

VS

Team Averages
Level 97
1,384 SR
1,548 Elo+
Merlin
Merlin
OnlyTheBest02
Merlin
Level 87
God Stats
16W - 15L
1,464 SR
Queue Stats
61W - 85L
1,353 Elo+
Party 2
Achilles
Achilles
The Wise Hero
Achilles
Level 44
God Stats
3W - 2L
1,361 SR
Queue Stats
29W - 50L
1,335 Elo+
Party 2
Hou Yi
Hou Yi
Xenphora
Hou Yi
Level 160
God Stats
2W - 1L
1,326 SR
Queue Stats
263W - 85L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
10,146
725
14,820
19,057
12,676
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 4
10,327
738
9,340
10,111
1,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 5
9,273
662
6,271
11,720
2,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 7
9,926
709
9,155
9,939
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
The Wise Hero
Achilles
12
1 / 4 / 3
8,644
617
4,627
10,199
7,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Xenphora
Hou Yi
17
10 / 2 / 4
11,508
822
20,470
16,011
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
14
14
Deaths
10
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
4
6
4
1
W
3
4
7
1.63
L
2
4
5
1.13
W
Achilles
The Wise Hero
Achilles
1
4
3
0.63
W
Hou Yi
Xenphora
Hou Yi
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,431
Damage
34,252
40,888
Taken
36,149
17,107
Mitigated
17,527
7,188
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,820
1,990
556
4,636
19,057
12,676
0
4,501
14,072
0
35,217
L
9,340
802
0
480
10,111
1,830
34
1,943
8,040
31,071
0
W
9,155
369
0
0
9,939
3,692
0
2,287
7,652
40,370
0
L
6,271
4,039
559
957
11,720
2,601
450
3,208
8,481
0
28,865
W
Achilles
The Wise Hero
Achilles
4,627
754
0
943
10,199
7,897
0
3,055
7,144
0
13,109
W
Hou Yi
Xenphora
Hou Yi
20,470
10,786
0
4,786
16,011
5,938
27
4,462
11,549
0
47,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
30,078
155
Minions Killed
162
6
Camps Cleared
6
740,733
Distance Traveled
781,684
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,146
725
46
3
3
293,267
1
L
Zeus
10,327
738
49
4
0
240,186
0
W
Merlin
9,926
709
81
6
0
262,052
0
L
Rama
9,273
662
60
4
3
207,280
2
W
Achilles
8,644
617
21
2
2
268,296
0
W
Hou Yi
11,508
822
60
4
4
251,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role