Player Matchup

Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Antijume
Horus
Level 47
God Stats
3W - 5L
1,444 SR
Queue Stats
89W - 98L
1,398 Elo+
Party 2
Hercules
Hercules
Ninja56889
Hercules
Level 38
God Stats
0W - 1L
1,759 SR
Queue Stats
36W - 50L
1,274 Elo+
Solo
Izanami
Izanami
PoisonLeFay
Izanami
Level 99
God Stats
0W - 8L
1,349 SR
Queue Stats
225W - 259L
1,447 Elo+
Solo
Cliodhna
Cliodhna
lambona_vengador
Cliodhna
Level 68
God Stats
3W - 5L
1,730 SR
Queue Stats
368W - 410L
1,352 Elo+
Solo
Team Averages
Level 64
1,556 SR
1,394 Elo+

VS

Team Averages
Level 95
1,439 SR
1,457 Elo+
Erlang Shen
Erlang Shen
Brkcx
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 1
Athena
Athena
Heat X Q
Athena
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 71L
1,509 Elo+
Party 1
He Bo
He Bo
ImSorryByUzi
He Bo
Level 126
God Stats
7W - 9L
1,481 SR
Queue Stats
69W - 73L
1,486 Elo+
Party 1
Awilix
Awilix
P3rcul3s7243
Awilix
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 32L
1,498 Elo+
Party 1
Charybdis
Charybdis
ptv4eva
Charybdis
Level 61
God Stats
3W - 3L
1,213 SR
Queue Stats
36W - 56L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 8 / 1
6,740
481
3,374
10,122
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Antijume
Horus
11
3 / 3 / 0
6,754
482
4,788
9,846
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Ninja56889
Hercules
11
1 / 2 / 5
6,811
487
3,318
12,327
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PoisonLeFay
Izanami
9
4 / 5 / 3
6,625
473
5,846
9,699
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,070
505
2,292
4,552
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Brkcx
Erlang Shen
14
1 / 0 / 3
8,195
585
2,716
5,690
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Heat X Q
Athena
11
3 / 0 / 4
7,191
514
6,902
9,720
7,310
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 1 / 3
8,393
600
9,821
8,407
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
13
4 / 0 / 1
7,735
553
3,788
7,077
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ptv4eva
Charybdis
11
6 / 7 / 0
7,530
538
8,747
10,147
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
20
20
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
1
0.06
L
Horus
Antijume
Horus
3
3
0
1
W
Erlang Shen
Brkcx
Erlang Shen
1
0
3
2.5
W
Athena
Heat X Q
Athena
3
0
4
5
W
6
1
3
7.5
L
Hercules
Ninja56889
Hercules
1
2
5
1.75
W
Awilix
4
0
1
4.5
L
Izanami
PoisonLeFay
Izanami
4
5
3
1.1
L
0
2
0
0
W
Charybdis
ptv4eva
Charybdis
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,618
Damage
31,974
46,546
Taken
41,041
18,818
Mitigated
18,203
10,069
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,374
604
432
2,049
10,122
2,674
0
6,379
3,743
38,691
0
L
Horus
Antijume
Horus
4,788
2,621
445
816
9,846
3,104
0
4,550
5,296
0
35,392
W
Erlang Shen
Brkcx
Erlang Shen
2,716
1,305
0
4,156
5,690
3,309
1,376
341
5,349
0
50,071
W
Athena
Heat X Q
Athena
6,902
2,413
0
950
9,720
7,310
59
307
9,413
23,382
0
W
9,821
1,084
0
701
8,407
2,852
0
2,284
6,123
49,122
0
L
Hercules
Ninja56889
Hercules
3,318
920
292
2,768
12,327
9,352
252
3,048
9,279
0
22,558
W
Awilix
3,788
1,422
0
3,823
7,077
2,428
0
442
6,635
0
45,846
L
Izanami
PoisonLeFay
Izanami
5,846
4,996
0
1,753
9,699
2,262
1,093
1,786
7,913
0
23,025
L
2,292
199
0
1,514
4,552
1,426
0
960
3,592
0
37,484
W
Charybdis
ptv4eva
Charybdis
8,747
3,976
21
1,352
10,147
2,304
328
0
10,147
0
34,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
39,044
294
Minions Killed
383
0
Camps Cleared
0
1,292,912
Distance Traveled
1,461,229
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,740
481
75
5
0
230,108
2
L
Horus
6,754
482
66
5
0
292,552
3
W
Erlang Shen
8,195
585
121
9
0
267,208
0
W
Athena
7,191
514
34
2
0
316,855
2
W
He Bo
8,393
600
90
6
0
280,504
7
L
Hercules
6,811
487
32
2
0
275,893
0
W
Awilix
7,735
553
89
6
0
342,372
0
L
Izanami
6,625
473
34
2
0
260,828
2
L
Cliodhna
7,070
505
87
6
0
233,531
4
W
Charybdis
7,530
538
49
4
0
254,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role