Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ImmortalPhoenix7
Izanami
Level 88
God Stats
14W - 19L
1,363 SR
Queue Stats
144W - 140L
1,593 Elo+
Party 1
Horus
Horus
OMGItsHarryy
Horus
Level 144
God Stats
25W - 11L
1,560 SR
Queue Stats
293W - 154L
1,723 Elo+
Party 1
Merlin
Merlin
lOnePumpedI
Merlin
Level 14
God Stats
4W - 2L
1,710 SR
Queue Stats
10W - 5L
1,670 Elo+
Party 1
Osiris
Osiris
sector4fun
Osiris
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,643 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,626 Elo+

VS

Team Averages
Level 91
1,562 SR
1,511 Elo+
Set
Set
I_SomeMexican_I
Set
Level 105
God Stats
1W - 5L
1,162 SR
Queue Stats
147W - 175L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
NicoVillan20
Jormungandr
Level 149
God Stats
26W - 25L
1,653 SR
Queue Stats
471W - 474L
1,560 Elo+
Solo
Hel
Hel
Phoenixgamer2468
Hel
Level 24
God Stats
1W - 2L
1,714 SR
Queue Stats
54W - 74L
1,452 Elo+
Party 2
Skadi
Skadi
dirt010
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
zekethegeek816
Cu Chulainn
Level 106
God Stats
9W - 8L
1,779 SR
Queue Stats
303W - 367L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 1 / 6
5,946
541
2,601
8,058
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 1
6,319
574
1,905
5,784
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
14 / 0 / 2
8,238
749
10,843
7,821
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
10
2 / 0 / 3
6,335
576
5,926
3,353
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
sector4fun
Osiris
12
1 / 1 / 0
6,712
610
3,979
7,437
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,088
553
1,256
8,373
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NicoVillan20
Jormungandr
9
0 / 0 / 1
5,609
510
2,976
8,409
4,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 8 / 0
4,853
441
1,504
7,398
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
dirt010
Skadi
9
1 / 3 / 0
5,815
529
4,748
6,153
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
zekethegeek816
Cu Chulainn
12
1 / 1 / 0
6,910
628
4,182
5,947
5,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
L
0
5
0
0
W
0
0
1
0.5
L
Jormungandr
NicoVillan20
Jormungandr
0
0
1
0.5
W
14
0
2
15
L
0
8
0
0
L
Skadi
dirt010
Skadi
1
3
0
0.33
W
Merlin
2
0
3
3.5
W
Osiris
sector4fun
Osiris
1
1
0
1
L
Cu Chulainn
zekethegeek816
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
14,666
32,453
Taken
36,280
14,358
Mitigated
13,943
13,296
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,601
261
399
3,244
8,058
3,407
25
2,572
5,486
11,898
0
L
1,256
651
261
1,052
8,373
2,056
0
246
8,127
0
38,032
W
1,905
1,428
0
2,782
5,784
1,488
0
781
5,003
0
44,430
L
Jormungandr
NicoVillan20
Jormungandr
2,976
1,073
45
1,754
8,409
4,301
0
4,218
4,191
26,677
0
W
10,843
5,291
311
2,364
7,821
3,190
0
593
7,228
0
45,730
L
1,504
90
272
763
7,398
1,369
37
3,154
4,244
17,184
0
L
Skadi
dirt010
Skadi
4,748
2,378
0
1,264
6,153
1,208
776
909
5,244
0
28,247
W
Merlin
5,926
300
0
250
3,353
953
793
534
2,819
35,146
0
W
Osiris
sector4fun
Osiris
3,979
1,372
0
3,946
7,437
5,320
657
0
7,437
0
33,870
L
Cu Chulainn
zekethegeek816
Cu Chulainn
4,182
984
0
1,365
5,947
5,009
0
0
5,947
285
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,550
Gold Earned
29,275
321
Minions Killed
315
0
Camps Cleared
0
1,103,117
Distance Traveled
1,075,066
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,946
541
21
2
0
211,347
1
L
Set
6,088
553
80
7
0
229,536
1
W
Izanami
6,319
574
88
8
0
202,774
7
L
Jormungandr
5,609
510
45
4
0
212,487
3
W
Horus
8,238
749
69
6
0
242,021
6
L
Hel
4,853
441
29
3
0
202,927
2
L
Skadi
5,815
529
60
5
0
212,553
5
W
Merlin
6,335
576
64
6
0
214,209
5
W
Osiris
6,712
610
79
7
0
232,766
3
L
Cu Chulainn
6,910
628
101
9
0
217,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role