Player Matchup

Hercules
Hercules
Dreckinator
Hercules
Level 13
God Stats
2W - 1L
1,823 SR
Queue Stats
19W - 22L
1,452 Elo+
Party 1
Merlin
Merlin
Godshyft
Merlin
Level 24
God Stats
28W - 19L
1,516 SR
Queue Stats
71W - 59L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
Kill1372
Cthulhu
Level 46
God Stats
3W - 4L
1,251 SR
Queue Stats
79W - 68L
1,452 Elo+
Party 1
Team Averages
Level 28
1,530 SR
1,457 Elo+

VS

Team Averages
Level 79
1,632 SR
1,573 Elo+
Khepri
Khepri
Mister1n5an3
Khepri
Level 106
God Stats
16W - 11L
1,746 SR
Queue Stats
237W - 154L
1,584 Elo+
Party 2
Izanami
Izanami
Scrubzzzzzz
Izanami
Level 10
God Stats
22W - 17L
1,461 SR
Queue Stats
72W - 55L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
SteelyPort761
Kukulkan
Level 120
God Stats
33W - 14L
1,688 SR
Queue Stats
380W - 224L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dreckinator
Hercules
10
0 / 5 / 2
6,453
587
4,609
13,414
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Godshyft
Merlin
12
1 / 1 / 1
7,178
653
10,157
7,025
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kill1372
Cthulhu
11
1 / 3 / 1
6,936
631
6,201
10,510
9,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 8
8,044
731
4,153
12,797
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Scrubzzzzzz
Izanami
12
3 / 1 / 5
8,128
739
6,162
7,516
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
SteelyPort761
Kukulkan
13
5 / 0 / 4
8,473
770
16,094
5,182
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dreckinator
Hercules
0
5
2
0.2
L
Merlin
Godshyft
Merlin
1
1
1
1.5
L
Cthulhu
Kill1372
Cthulhu
1
3
1
0.5
W
Khepri
1
1
8
5
W
Izanami
Scrubzzzzzz
Izanami
3
1
5
5.5
W
Kukulkan
SteelyPort761
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,967
Damage
26,409
30,949
Taken
25,495
26,488
Mitigated
17,219
7,735
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dreckinator
Hercules
4,609
1,401
900
4,210
13,414
13,569
0
9,065
4,349
0
11,235
L
Merlin
Godshyft
Merlin
10,157
1,349
0
2,280
7,025
2,927
0
5,994
1,031
35,178
0
L
Cthulhu
Kill1372
Cthulhu
6,201
428
75
270
10,510
9,992
0
5,523
4,987
18,070
0
W
Khepri
4,153
484
186
1,415
12,797
12,123
0
7,915
4,553
10,376
0
W
Izanami
Scrubzzzzzz
Izanami
6,162
4,303
0
2,222
7,516
2,674
1,108
6,490
1,026
0
27,271
W
Kukulkan
SteelyPort761
Kukulkan
16,094
1,278
0
1,836
5,182
2,422
498
2,199
2,941
38,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
24,645
102
Minions Killed
117
5
Camps Cleared
5
590,780
Distance Traveled
603,941
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,453
587
16
1
1
194,176
2
L
Merlin
7,178
653
64
6
0
187,211
0
L
Cthulhu
6,936
631
22
2
4
209,393
3
W
Khepri
8,044
731
10
1
1
202,814
4
W
Izanami
8,128
739
58
5
1
198,940
0
W
Kukulkan
8,473
770
49
4
3
202,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role