Player Matchup

Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Brkcx
Geb
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,497 Elo+
Party 1
Ullr
Ullr
Heat X Q
Ullr
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 71L
1,498 Elo+
Party 1
Shiva
Shiva
ImSorryByUzi
Shiva
Level 126
God Stats
14W - 13L
1,476 SR
Queue Stats
69W - 73L
1,475 Elo+
Party 1
Vulcan
Vulcan
P3rcul3s7243
Vulcan
Level 96
God Stats
3W - 0L
1,824 SR
Queue Stats
41W - 32L
1,478 Elo+
Party 1
Team Averages
Level 107
1,560 SR
1,490 Elo+

VS

Team Averages
Level 116
1,500 SR
1,495 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nazarius__
Horus
Level 125
God Stats
80W - 82L
1,525 SR
Queue Stats
807W - 802L
1,481 Elo+
Solo
Anhur
Anhur
iyaohiya
Anhur
Level 39
God Stats
0W - 1L
1,635 SR
Queue Stats
4W - 5L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
xKobe17x
Baron Samedi
Level 140
God Stats
8W - 8L
1,500 SR
Queue Stats
236W - 213L
1,439 Elo+
Solo
Raijin
Raijin
zerockscronos
Raijin
Level 118
God Stats
0W - 2L
1,340 SR
Queue Stats
316W - 315L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
8 / 2 / 10
10,645
626
14,111
13,343
10,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Brkcx
Geb
12
3 / 1 / 7
8,109
477
3,754
10,286
8,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ullr
17
7 / 1 / 4
10,011
589
8,832
8,938
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 7
9,733
573
15,632
18,206
20,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
15
4 / 1 / 6
8,992
529
12,805
5,522
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 6 / 1
7,536
443
4,953
16,872
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
10
1 / 6 / 1
6,717
395
4,510
16,649
7,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
iyaohiya
Anhur
11
1 / 5 / 1
6,964
410
4,001
11,568
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
xKobe17x
Baron Samedi
13
1 / 6 / 1
8,273
487
11,935
17,651
11,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 1
8,865
521
4,318
11,741
3,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
28
Kills
6
7
Deaths
28
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
2
10
6.5
L
Bakasura
 
Bakasura
1
6
1
0.25
W
Geb
Brkcx
Geb
3
1
7
6.5
W
Ullr
7
1
4
9
W
6
2
7
4.75
L
Horus
1
6
1
0.25
W
Vulcan
4
1
6
7
L
Anhur
iyaohiya
Anhur
1
5
1
0.3
L
Baron Samedi
xKobe17x
Baron Samedi
1
6
1
0.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
29,717
56,295
Taken
74,481
44,087
Mitigated
30,215
17,170
Healing
21,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,111
5,955
1,442
4,582
13,343
10,772
305
4,477
8,504
0
78,730
L
Bakasura
 
Bakasura
4,953
3,317
0
5,410
16,872
5,154
0
3,169
13,589
0
35,628
W
Geb
Brkcx
Geb
3,754
721
0
1,647
10,286
8,204
138
981
9,305
11,888
0
W
Ullr
8,832
3,680
0
568
8,938
2,884
2,659
0
8,868
0
76,033
W
15,632
4,763
647
6,908
18,206
20,186
1,301
8,580
9,461
0
61,737
L
Horus
4,510
2,392
593
3,053
16,649
7,413
0
5,169
11,431
0
25,116
W
Vulcan
12,805
4,194
0
1,376
5,522
2,041
425
2,215
3,271
61,715
0
L
Anhur
iyaohiya
Anhur
4,001
1,556
0
2,047
11,568
2,562
222
1,844
9,684
0
30,183
L
Baron Samedi
xKobe17x
Baron Samedi
11,935
1,716
671
6,867
17,651
11,555
654
3,121
13,812
48,485
0
L
4,318
365
0
2,771
11,741
3,531
288
3,256
8,447
61,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
38,355
483
Minions Killed
388
0
Camps Cleared
0
1,729,645
Distance Traveled
1,516,767
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,645
626
136
8
0
363,534
2
L
Bakasura
7,536
443
86
5
0
331,847
1
W
Geb
8,109
477
14
1
0
328,270
2
W
Ullr
10,011
589
127
7
0
325,467
2
W
Shiva
9,733
573
111
7
0
342,239
2
L
Horus
6,717
395
38
2
0
298,716
3
W
Vulcan
8,992
529
95
6
0
370,135
1
L
Anhur
6,964
410
59
3
0
301,461
4
L
Baron Samedi
8,273
487
72
4
0
294,012
5
L
Raijin
8,865
521
133
8
0
290,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role