Player Matchup

Cthulhu
Cthulhu
ACMel
Cthulhu
Level 142
God Stats
4W - 3L
1,727 SR
Queue Stats
196W - 173L
1,742 Elo+
Party 1
Chiron
Chiron
AlexSkato1
Chiron
Level 121
God Stats
7W - 7L
1,682 SR
Queue Stats
165W - 145L
1,555 Elo+
Solo
Agni
Agni
Mocklet
Agni
Level 84
God Stats
9W - 4L
1,625 SR
Queue Stats
399W - 486L
1,439 Elo+
Solo
Atlas
Atlas
Zoroldo
Atlas
Level 101
God Stats
31W - 13L
1,645 SR
Queue Stats
200W - 172L
1,661 Elo+
Party 1
Bellona
Bellona
diarex10
Bellona
Level 67
God Stats
6W - 4L
1,594 SR
Queue Stats
15W - 18L
1,359 Elo+
Solo
Team Averages
Level 103
1,654 SR
1,551 Elo+

VS

Team Averages
Level 125
1,584 SR
1,525 Elo+
Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Chiki Chiki 51
Xbalanque
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,377 Elo+
Solo
Fenrir
Fenrir
InsidiousMelon
Fenrir
Level 109
God Stats
34W - 27L
1,753 SR
Queue Stats
233W - 210L
1,627 Elo+
Party 3
Ymir
Ymir
McBizzle5150
Ymir
Level 140
God Stats
8W - 8L
1,644 SR
Queue Stats
222W - 174L
1,620 Elo+
Party 2
Zeus
Zeus
Vastet
Zeus
Level 146
God Stats
30W - 35L
1,523 SR
Queue Stats
86W - 88L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ACMel
Cthulhu
20
3 / 1 / 21
13,146
773
23,996
21,862
31,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
AlexSkato1
Chiron
20
8 / 3 / 11
13,519
795
17,323
12,552
6,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Agni
Mocklet
Agni
20
10 / 7 / 8
13,937
820
18,339
13,648
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Zoroldo
Atlas
20
5 / 4 / 21
13,892
817
17,501
31,231
42,029
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
diarex10
Bellona
19
3 / 3 / 16
12,476
734
8,891
20,171
17,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
6 / 8 / 5
11,780
693
16,402
24,879
26,874
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Chiki Chiki 51
Xbalanque
18
1 / 6 / 7
11,441
673
9,082
17,797
5,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 4 / 3
11,147
656
8,721
14,750
10,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 7 / 7
12,442
732
12,964
27,794
30,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Vastet
Zeus
19
2 / 4 / 6
11,613
683
27,098
15,411
4,760
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
45
29
Kills
17
18
Deaths
29
77
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
6
8
5
1.06
W
Cthulhu
ACMel
Cthulhu
3
1
21
13.5
W
Chiron
AlexSkato1
Chiron
8
3
11
4.5
L
Xbalanque
Chiki Chiki 51
Xbalanque
1
6
7
0.75
L
4
4
3
1.38
L
4
7
7
1.07
W
Agni
Mocklet
Agni
10
7
8
2
L
Zeus
Vastet
Zeus
2
4
6
1.25
W
Atlas
Zoroldo
Atlas
5
4
21
3.88
W
Bellona
diarex10
Bellona
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,050
Damage
74,267
99,464
Taken
100,631
102,806
Mitigated
78,163
24,265
Healing
15,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
16,402
3,464
1,057
1,169
24,879
26,874
0
12,438
11,777
0
28,534
W
Cthulhu
ACMel
Cthulhu
23,996
757
4,262
4,602
21,862
31,245
362
10,971
10,891
62,083
0
W
Chiron
AlexSkato1
Chiron
17,323
6,585
1,647
3,789
12,552
6,520
5,752
5,539
6,975
0
60,150
L
Xbalanque
Chiki Chiki 51
Xbalanque
9,082
4,335
472
2,443
17,797
5,865
0
10,026
7,428
0
45,005
L
8,721
1,925
501
1,804
14,750
10,235
0
8,818
5,625
0
25,241
L
12,964
1,510
2,764
2,969
27,794
30,429
0
16,361
10,660
31,485
0
W
Agni
Mocklet
Agni
18,339
990
296
1,686
13,648
5,870
253
4,320
9,328
63,308
0
L
Zeus
Vastet
Zeus
27,098
3,335
0
2,254
15,411
4,760
0
10,135
5,046
72,115
0
W
Atlas
Zoroldo
Atlas
17,501
5,704
2,803
3,336
31,231
42,029
763
12,010
19,221
33,699
0
W
Bellona
diarex10
Bellona
8,891
1,678
797
1,047
20,171
17,142
752
7,184
12,987
1,966
32,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,970
Gold Earned
58,423
323
Minions Killed
263
0
Camps Cleared
0
1,803,094
Distance Traveled
1,598,508
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,780
693
34
2
0
326,072
0
W
Cthulhu
13,146
773
100
6
0
392,756
1
W
Chiron
13,519
795
79
5
0
345,738
8
L
Xbalanque
11,441
673
62
4
0
304,751
0
L
Fenrir
11,147
656
44
3
0
358,475
0
L
Ymir
12,442
732
43
3
0
295,565
0
W
Agni
13,937
820
72
4
0
316,417
2
L
Zeus
11,613
683
80
5
0
313,645
1
W
Atlas
13,892
817
27
2
0
374,538
2
W
Bellona
12,476
734
45
3
0
373,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role