Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Brkcx
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 2
Charybdis
Charybdis
Heat X Q
Charybdis
Level 84
God Stats
1W - 1L
1,308 SR
Queue Stats
68W - 71L
1,489 Elo+
Party 2
Shiva
Shiva
ImSorryByUzi
Shiva
Level 126
God Stats
14W - 13L
1,434 SR
Queue Stats
69W - 73L
1,465 Elo+
Party 2
Vulcan
Vulcan
P3rcul3s7243
Vulcan
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 32L
1,458 Elo+
Party 2
Team Averages
Level 114
1,449 SR
1,476 Elo+

VS

Team Averages
Level 107
1,668 SR
1,462 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LuckyLoric92
Gilgamesh
Level 86
God Stats
1W - 3L
1,759 SR
Queue Stats
135W - 172L
1,446 Elo+
Party 1
Ares
Ares
SonicMondragon
Ares
Level 116
God Stats
38W - 37L
1,624 SR
Queue Stats
273W - 342L
1,450 Elo+
Party 1
Anhur
Anhur
TehDragunSlayer
Anhur
Level 71
God Stats
3W - 1L
1,813 SR
Queue Stats
44W - 64L
1,476 Elo+
Party 1
Serqet
Serqet
lvl_4_scyther
Serqet
Level 105
God Stats
3W - 4L
1,642 SR
Queue Stats
261W - 330L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
4 / 0 / 2
5,877
588
2,715
3,554
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Brkcx
Athena
9
2 / 0 / 5
5,818
582
2,717
6,412
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Heat X Q
Charybdis
10
3 / 2 / 4
5,902
590
7,634
6,406
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 0 / 2
6,612
661
5,404
5,610
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
10
2 / 1 / 1
5,916
592
5,098
2,845
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 3 / 0
5,041
504
2,314
5,485
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
LuckyLoric92
Gilgamesh
9
0 / 3 / 1
4,957
496
3,041
8,695
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 1
5,189
519
3,787
9,668
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
4,741
474
3,702
5,755
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
5,108
511
1,986
7,281
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
3
3
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
Athena
Brkcx
Athena
2
0
5
4.5
W
Charybdis
Heat X Q
Charybdis
3
2
4
2.5
W
3
0
2
4
L
Gilgamesh
LuckyLoric92
Gilgamesh
0
3
1
0.17
W
Vulcan
2
1
1
2.5
L
1
3
1
0.5
L
1
3
0
0.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
14,830
24,827
Taken
36,884
11,082
Mitigated
15,087
8,557
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,715
1,265
0
1,700
3,554
1,012
477
714
2,840
0
25,287
L
Nu Wa
 
Nu Wa
2,314
458
0
500
5,485
1,411
0
2,181
3,304
23,920
0
W
Athena
Brkcx
Athena
2,717
921
158
1,610
6,412
2,755
145
1,599
4,591
9,195
0
W
Charybdis
Heat X Q
Charybdis
7,634
4,855
0
2,778
6,406
1,502
555
2,526
3,732
0
37,209
W
5,404
2,392
0
1,812
5,610
4,931
75
305
5,190
0
34,702
L
Gilgamesh
LuckyLoric92
Gilgamesh
3,041
804
0
1,362
8,695
5,542
546
401
7,881
0
22,729
W
Vulcan
5,098
1,357
0
499
2,845
882
32
957
1,714
32,197
0
L
3,787
307
0
1,279
9,668
4,663
0
1,967
7,701
15,106
0
L
3,702
2,091
0
1,439
5,755
1,228
0
1,298
4,457
0
23,769
L
1,986
443
0
2,813
7,281
2,243
0
1,968
5,313
0
25,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,125
Gold Earned
25,036
259
Minions Killed
227
0
Camps Cleared
0
998,845
Distance Traveled
955,757
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,877
588
44
4
0
208,664
2
L
Nu Wa
5,041
504
41
4
0
152,529
0
W
Athena
5,818
582
11
1
0
209,884
1
W
Charybdis
5,902
590
73
7
0
171,268
2
W
Shiva
6,612
661
70
7
0
205,768
3
L
Gilgamesh
4,957
496
50
5
0
191,670
2
W
Vulcan
5,916
592
61
6
0
203,261
1
L
Ares
5,189
519
21
2
0
193,523
3
L
Anhur
4,741
474
56
6
0
179,637
0
L
Serqet
5,108
511
59
6
0
238,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role