Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SHACAHRC
Serqet
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
410W - 416L
1,391 Elo+
Solo
Athena
Athena
TENGRETI
Athena
Level 157
God Stats
12W - 10L
1,441 SR
Queue Stats
481W - 493L
1,419 Elo+
Solo
Amaterasu
Amaterasu
zetalistii
Amaterasu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,384 Elo+
Party 1
Team Averages
Level 94
1,488 SR
1,439 Elo+

VS

Team Averages
Level 102
1,468 SR
1,410 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bunker2374
Shiva
Level 78
God Stats
14W - 12L
1,542 SR
Queue Stats
74W - 103L
1,350 Elo+
Party 2
Thanatos
Thanatos
Roymustang001
Thanatos
Level 84
God Stats
1W - 1L
1,246 SR
Queue Stats
18W - 19L
1,367 Elo+
Solo
Jormungandr
Jormungandr
lipisey
Jormungandr
Level 103
God Stats
11W - 14L
1,552 SR
Queue Stats
392W - 443L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 2
7,088
506
4,939
10,153
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
12
2 / 2 / 2
6,934
495
4,460
9,321
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
SHACAHRC
Serqet
11
2 / 2 / 1
6,735
481
3,658
11,622
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
TENGRETI
Athena
10
1 / 3 / 3
6,483
463
4,815
13,392
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
zetalistii
Amaterasu
11
0 / 3 / 3
6,131
438
2,000
7,690
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
0 / 1 / 2
7,427
531
7,958
5,593
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
 
Chiron
13
2 / 0 / 4
7,374
527
7,204
7,328
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
14
7 / 2 / 0
8,750
625
8,958
8,827
6,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Roymustang001
Thanatos
10
1 / 3 / 3
6,510
465
1,343
8,387
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
lipisey
Jormungandr
11
3 / 1 / 5
7,340
524
6,528
11,537
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
13
13
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
2
1
L
Chang'e
 
Chang'e
2
2
2
1.5
W
Ah Puch
 
Ah Puch
0
1
2
1
W
Chiron
 
Chiron
2
0
4
4
W
Shiva
7
2
0
3.5
W
Thanatos
Roymustang001
Thanatos
1
3
3
0.83
L
Serqet
SHACAHRC
Serqet
2
2
1
1.25
L
Athena
TENGRETI
Athena
1
3
3
0.83
W
Jormungandr
lipisey
Jormungandr
3
1
5
5.5
L
Amaterasu
zetalistii
Amaterasu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
31,991
52,178
Taken
41,672
25,153
Mitigated
21,657
13,065
Healing
19,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,939
3,571
0
2,252
10,153
2,997
907
3,070
7,083
0
47,137
L
Chang'e
 
Chang'e
4,460
367
998
3,376
9,321
3,675
0
4,386
4,935
38,054
0
W
Ah Puch
 
Ah Puch
7,958
209
0
2,913
5,593
1,885
225
1,074
4,519
53,767
0
W
Chiron
 
Chiron
7,204
2,263
891
3,897
7,328
2,016
298
1,532
5,630
0
47,771
W
Shiva
8,958
1,443
0
737
8,827
6,239
492
2,948
5,555
4,273
45,755
W
Thanatos
Roymustang001
Thanatos
1,343
272
0
7,072
8,387
2,554
221
759
7,394
0
29,231
L
Serqet
SHACAHRC
Serqet
3,658
883
0
3,009
11,622
3,981
0
2,057
9,565
0
30,400
L
Athena
TENGRETI
Athena
4,815
858
0
1,249
13,392
9,607
0
4,621
8,771
18,306
0
W
Jormungandr
lipisey
Jormungandr
6,528
1,868
193
4,097
11,537
8,963
654
2,962
8,345
30,385
0
L
Amaterasu
zetalistii
Amaterasu
2,000
789
0
2,181
7,690
4,893
0
909
6,781
0
25,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,371
Gold Earned
37,401
301
Minions Killed
387
0
Camps Cleared
0
1,423,154
Distance Traveled
1,337,517
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,088
506
87
6
0
262,779
2
L
Chang'e
6,934
495
65
5
0
278,591
2
W
Ah Puch
7,427
531
94
7
0
256,473
0
W
Chiron
7,374
527
90
6
0
273,534
4
W
Shiva
8,750
625
92
7
0
252,887
3
W
Thanatos
6,510
465
63
5
0
273,775
1
L
Serqet
6,735
481
63
5
0
288,830
5
L
Athena
6,483
463
32
2
0
292,177
4
W
Jormungandr
7,340
524
48
3
0
280,848
3
L
Amaterasu
6,131
438
54
4
0
300,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role