Player Matchup

Tiamat
Tiamat
Flocko 0
Tiamat
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
520W - 311L
1,573 Elo+
Party 2
Neith
Neith
Ganymedien
Neith
Level 17
God Stats
3W - 4L
1,272 SR
Queue Stats
265W - 292L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
Jahbri90
Baba Yaga
Level 129
God Stats
10W - 5L
1,697 SR
Queue Stats
367W - 318L
1,538 Elo+
Party 2
Fafnir
Fafnir
MachineQuill IG
Fafnir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 93L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
Tinko Poof
Danzaburou
Level 104
God Stats
3W - 3L
1,534 SR
Queue Stats
293W - 247L
1,555 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,550 Elo+

VS

Team Averages
Level 67
1,500 SR
1,585 Elo+
Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Sweaty300lbMan
Cerberus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
216W - 252L
1,626 Elo+
Party 1
Hercules
Hercules
TionSensei
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 160L
1,706 Elo+
Solo
Ao Kuang
Ao Kuang
ZeddZorander7
Ao Kuang
Level 93
God Stats
8W - 5L
1,500 SR
Queue Stats
166W - 218L
1,618 Elo+
Party 1
Freya
Freya
xYOSERx
Freya
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
479W - 516L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flocko 0
Tiamat
15
4 / 7 / 3
8,528
711
10,682
13,372
9,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
2 / 4 / 1
7,654
638
6,143
5,381
1,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Jahbri90
Baba Yaga
15
3 / 4 / 5
8,636
720
12,979
10,803
4,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 5 / 7
8,521
710
5,399
17,918
24,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Tinko Poof
Danzaburou
14
1 / 7 / 3
8,813
734
8,547
10,921
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
6 / 1 / 17
10,144
845
18,044
10,950
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
15
2 / 5 / 18
9,735
811
6,214
18,473
22,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
TionSensei
Hercules
18
7 / 0 / 14
10,240
853
10,976
17,549
17,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ZeddZorander7
Ao Kuang
16
8 / 1 / 17
10,389
866
6,525
12,168
12,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Freya
xYOSERx
Freya
15
4 / 5 / 15
9,464
789
12,349
11,657
5,874
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
108
11
Kills
27
27
Deaths
12
19
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
17
14.5
L
Tiamat
Flocko 0
Tiamat
4
7
3
0.79
L
Neith
2
4
1
0.63
L
Baba Yaga
Jahbri90
Baba Yaga
3
4
5
1.38
L
1
5
7
0.9
W
Cerberus
2
5
18
2.2
L
Danzaburou
Tinko Poof
Danzaburou
1
7
3
0.36
W
Hercules
TionSensei
Hercules
7
0
14
14
W
Ao Kuang
ZeddZorander7
Ao Kuang
8
1
17
16.5
W
Freya
xYOSERx
Freya
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,750
Damage
54,108
58,395
Taken
70,797
45,056
Mitigated
65,439
12,773
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
18,044
1,123
2,867
5,539
10,950
7,523
707
5,186
5,764
37,371
0
L
Tiamat
Flocko 0
Tiamat
10,682
1,898
1,563
2,009
13,372
9,797
0
8,722
4,417
19,062
0
L
Neith
6,143
900
0
542
5,381
1,805
0
3,887
1,419
0
11,261
L
Baba Yaga
Jahbri90
Baba Yaga
12,979
481
921
3,575
10,803
4,629
0
9,246
1,525
28,061
0
L
5,399
1,680
726
2,387
17,918
24,131
0
12,967
4,492
8,812
0
W
Cerberus
6,214
649
259
3,632
18,473
22,093
210
4,866
13,607
16,728
0
L
Danzaburou
Tinko Poof
Danzaburou
8,547
647
312
738
10,921
4,694
0
8,310
2,454
0
20,978
W
Hercules
TionSensei
Hercules
10,976
1,840
879
9,614
17,549
17,522
562
5,773
11,776
0
23,942
W
Ao Kuang
ZeddZorander7
Ao Kuang
6,525
1,293
2,524
4,777
12,168
12,427
2,576
6,791
5,377
16,709
0
W
Freya
xYOSERx
Freya
12,349
3,749
1,456
2,811
11,657
5,874
1,506
6,444
5,213
21,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,152
Gold Earned
49,972
102
Minions Killed
137
0
Camps Cleared
0
954,459
Distance Traveled
1,169,061
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,144
845
39
3
0
259,978
0
L
Tiamat
8,528
711
25
2
0
195,567
0
L
Neith
7,654
638
10
1
0
96,053
2
L
Baba Yaga
8,636
720
23
2
0
241,801
0
L
Fafnir
8,521
710
10
1
0
219,514
0
W
Cerberus
9,735
811
37
3
0
210,864
0
L
Danzaburou
8,813
734
34
3
0
201,524
1
W
Hercules
10,240
853
22
2
0
256,254
0
W
Ao Kuang
10,389
866
15
1
0
231,453
3
W
Freya
9,464
789
24
2
0
210,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role