Player Matchup

Danzaburou
Danzaburou
DanZzZz94
Danzaburou
Level 17
God Stats
2W - 4L
1,413 SR
Queue Stats
23W - 33L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
Its So July
Kukulkan
Level 60
God Stats
6W - 7L
1,445 SR
Queue Stats
24W - 33L
1,395 Elo+
Party 1
Chaac
Chaac
SandmanIF
Chaac
Level 64
God Stats
19W - 22L
1,489 SR
Queue Stats
24W - 31L
1,401 Elo+
Party 1
Team Averages
Level 47
1,449 SR
1,395 Elo+

VS

Team Averages
Level 61
1,589 SR
1,409 Elo+
Ares
Ares
Ksanti AA
Ares
Level 34
God Stats
5W - 6L
1,420 SR
Queue Stats
63W - 103L
1,330 Elo+
Party 2
Medusa
Medusa
Matt Shads A7X
Medusa
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
10W - 12L
1,568 Elo+
Solo
Vulcan
Vulcan
ShibaArmy
Vulcan
Level 24
God Stats
2W - 4L
1,627 SR
Queue Stats
62W - 102L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanZzZz94
Danzaburou
15
9 / 1 / 5
11,232
864
17,427
9,961
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Its So July
Kukulkan
14
3 / 3 / 9
9,285
714
6,078
6,626
2,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
SandmanIF
Chaac
14
2 / 1 / 12
9,260
712
8,039
11,255
9,169
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 3
8,064
620
3,902
17,686
10,625
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
4 / 5 / 1
8,827
679
7,786
11,532
3,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
ShibaArmy
Vulcan
13
1 / 4 / 3
8,392
646
7,986
10,696
3,260
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DanZzZz94
Danzaburou
9
1
5
11.5
W
Kukulkan
Its So July
Kukulkan
3
3
9
2.5
L
Ares
0
5
3
0.3
L
4
5
1
0.9
W
Chaac
SandmanIF
Chaac
2
1
12
8
L
Vulcan
ShibaArmy
Vulcan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
19,674
27,842
Taken
39,914
14,985
Mitigated
17,060
9,199
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DanZzZz94
Danzaburou
17,427
8,435
0
3,204
9,961
3,486
1,787
5,491
4,470
0
47,789
W
Kukulkan
Its So July
Kukulkan
6,078
80
0
541
6,626
2,330
545
3,180
3,446
37,594
0
L
Ares
3,902
108
389
1,413
17,686
10,625
0
2,211
15,475
13,695
0
L
7,786
2,160
165
2,776
11,532
3,175
0
2,394
9,138
0
34,678
W
Chaac
SandmanIF
Chaac
8,039
923
481
4,973
11,255
9,169
685
3,993
7,262
0
23,521
L
Vulcan
ShibaArmy
Vulcan
7,986
1,946
245
854
10,696
3,260
0
1,719
8,977
27,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
25,283
170
Minions Killed
109
7
Camps Cleared
4
697,008
Distance Traveled
682,945
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,232
864
77
6
1
209,033
0
W
Kukulkan
9,285
714
63
5
6
228,479
1
L
Ares
8,064
620
9
1
2
214,279
4
L
Medusa
8,827
679
49
4
1
243,221
5
W
Chaac
9,260
712
30
2
0
259,496
0
L
Vulcan
8,392
646
51
4
1
225,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role