Player Matchup

Bellona
Bellona
D-shot-cha
Bellona
Level 26
God Stats
3W - 6L
1,320 SR
Queue Stats
163W - 283L
1,199 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Doysannn
Morgan Le Fay
Level 64
God Stats
6W - 14L
1,320 SR
Queue Stats
231W - 392L
1,183 Elo+
Party 1
Atlas
Atlas
Jxnovx
Atlas
Level 62
God Stats
23W - 31L
1,380 SR
Queue Stats
160W - 286L
1,156 Elo+
Party 1
Team Averages
Level 51
1,340 SR
1,179 Elo+

VS

Team Averages
Level 53
1,560 SR
1,366 Elo+
Charybdis
Charybdis
 
Charybdis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Kasshokusan
Ah Puch
Level 81
God Stats
9W - 7L
1,681 SR
Queue Stats
231W - 267L
1,529 Elo+
Solo
Sylvanus
Sylvanus
Lewkiis
Sylvanus
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 31L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D-shot-cha
Bellona
3
0 / 1 / 0
5,516
501
0
1,448
313
Morgan Le Fay
Doysannn
Morgan Le Fay
13
3 / 3 / 0
7,817
711
9,589
11,117
3,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Atlas
Jxnovx
Atlas
10
0 / 5 / 2
6,396
581
4,468
11,270
5,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 5
8,015
729
4,043
7,394
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Kasshokusan
Ah Puch
13
4 / 1 / 5
8,415
765
10,864
8,245
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Lewkiis
Sylvanus
12
3 / 0 / 6
8,538
776
4,594
6,734
3,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
9
9
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
5
2.25
L
Bellona
D-shot-cha
Bellona
0
1
0
0
L
Morgan Le Fay
Doysannn
Morgan Le Fay
3
3
0
1
L
Atlas
Jxnovx
Atlas
0
5
2
0.2
W
Ah Puch
Kasshokusan
Ah Puch
4
1
5
6.5
W
Sylvanus
Lewkiis
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
19,501
23,835
Taken
22,373
8,979
Mitigated
9,356
5,049
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,043
1,736
357
758
7,394
2,608
930
5,356
2,038
0
24,808
L
Bellona
D-shot-cha
Bellona
0
0
0
0
1,448
313
0
1,412
0
0
0
L
Morgan Le Fay
Doysannn
Morgan Le Fay
9,589
757
0
3,811
11,117
3,227
264
6,900
3,779
33,708
0
L
Atlas
Jxnovx
Atlas
4,468
1,133
0
1,238
11,270
5,439
41
6,894
4,062
13,933
0
W
Ah Puch
Kasshokusan
Ah Puch
10,864
174
312
4,656
8,245
3,003
724
4,851
3,394
38,576
0
W
Sylvanus
Lewkiis
Sylvanus
4,594
949
1,874
3,738
6,734
3,745
632
4,107
2,627
8,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,729
Gold Earned
24,968
84
Minions Killed
116
2
Camps Cleared
5
314,824
Distance Traveled
586,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,015
729
41
4
3
186,404
2
L
Bellona
5,516
501
0
0
0
0
0
L
Morgan Le Fay
7,817
711
60
5
1
174,035
1
L
Atlas
6,396
581
24
2
1
140,789
1
W
Ah Puch
8,415
765
69
6
2
185,637
1
W
Sylvanus
8,538
776
6
1
0
214,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role