Player Matchup

Artemis
Artemis
Dromxs
Artemis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,569 Elo+
Party 1
Odin
Odin
EsdeathCupid
Odin
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,486 Elo+
Party 1
Thoth
Thoth
SoughtSlayer40
Thoth
Level 158
God Stats
1W - 0L
1,820 SR
Queue Stats
14W - 15L
1,712 Elo+
Party 1
Loki
Loki
TRAPGODZ4084
Loki
Level 106
God Stats
6W - 7L
1,514 SR
Queue Stats
48W - 43L
1,540 Elo+
Solo
Atlas
Atlas
WinterJager1823
Atlas
Level 59
God Stats
8W - 7L
1,500 SR
Queue Stats
97W - 117L
1,489 Elo+
Solo
Team Averages
Level 126
1,567 SR
1,559 Elo+

VS

Team Averages
Level 106
1,449 SR
1,432 Elo+
Tsukuyomi
Tsukuyomi
Johan_ACR
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,420 Elo+
Solo
Hera
Hera
Ninja94x
Hera
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 41L
1,488 Elo+
Party 2
Apollo
Apollo
PunkiinSpiice
Apollo
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 87L
1,301 Elo+
Solo
Cabrakan
Cabrakan
TBall0199
Cabrakan
Level 121
God Stats
6W - 9L
1,477 SR
Queue Stats
78W - 102L
1,462 Elo+
Solo
Hades
Hades
cheezy22
Hades
Level 95
God Stats
0W - 2L
1,266 SR
Queue Stats
28W - 43L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dromxs
Artemis
18
10 / 1 / 13
13,458
1,223
25,097
10,945
4,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 23
12,085
1,099
8,002
8,858
11,325
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 1 / 10
12,713
1,156
14,622
4,631
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 5 / 14
11,477
1,043
7,855
10,411
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 2 / 17
11,460
1,042
7,590
11,697
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

253

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Johan_ACR
Tsukuyomi
16
2 / 7 / 6
10,897
991
11,546
13,227
4,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
16
0 / 6 / 5
9,747
886
6,851
11,996
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 5 / 7
10,608
964
7,842
13,272
4,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TBall0199
Cabrakan
16
4 / 5 / 3
11,293
1,027
9,238
16,049
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
cheezy22
Hades
16
2 / 4 / 6
10,727
975
8,159
15,897
8,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
27
Kills
9
9
Deaths
27
77
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dromxs
Artemis
10
1
13
16.5
W
4
0
23
15.5
L
Tsukuyomi
Johan_ACR
Tsukuyomi
2
7
6
0.71
L
Hera
0
6
5
0.42
L
1
5
7
0.9
W
7
1
10
12
L
Cabrakan
TBall0199
Cabrakan
4
5
3
1.1
W
5
5
14
2.4
W
1
2
17
4.75
L
Hades
cheezy22
Hades
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,166
Damage
43,636
46,542
Taken
70,441
33,402
Mitigated
29,624
8,668
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dromxs
Artemis
25,097
17,740
0
6,121
10,945
4,270
0
4,784
6,133
0
49,339
W
8,002
1,429
0
0
8,858
11,325
0
5,532
3,152
0
17,591
L
Tsukuyomi
Johan_ACR
Tsukuyomi
11,546
1,850
0
1,337
13,227
4,463
0
3,554
9,523
0
32,618
L
Hera
6,851
1,050
0
154
11,996
3,264
0
4,189
7,624
15,441
0
L
7,842
4,455
0
1,098
13,272
4,798
0
2,201
10,919
0
26,405
W
14,622
0
0
127
4,631
1,505
0
2,156
2,361
42,822
0
L
Cabrakan
TBall0199
Cabrakan
9,238
244
190
1,118
16,049
8,469
0
6,847
8,990
24,796
0
W
7,855
3,414
831
610
10,411
3,743
0
4,180
6,175
0
21,010
W
7,590
3,538
0
979
11,697
12,559
0
6,968
4,473
16,867
0
L
Hades
cheezy22
Hades
8,159
130
287
1,518
15,897
8,630
0
4,569
11,173
31,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,193
Gold Earned
53,272
205
Minions Killed
170
11
Camps Cleared
5
1,015,798
Distance Traveled
1,007,296
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,458
1,223
69
6
4
194,009
2
W
Odin
12,085
1,099
9
1
1
209,938
0
L
Tsukuyomi
10,897
991
41
4
3
220,267
0
L
Hera
9,747
886
17
2
0
191,395
1
L
Apollo
10,608
964
35
3
1
207,520
1
W
Thoth
12,713
1,156
87
8
3
206,744
0
L
Cabrakan
11,293
1,027
36
3
1
180,194
0
W
Loki
11,477
1,043
28
3
3
190,624
0
W
Atlas
11,460
1,042
12
1
0
214,483
0
L
Hades
10,727
975
41
4
0
207,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role