Player Matchup

Ganesha
Ganesha
Dustinb666
Ganesha
Level 88
God Stats
1W - 0L
1,351 SR
Queue Stats
9W - 6L
1,488 Elo+
Party 2
Charybdis
Charybdis
IBeMudkip
Charybdis
Level 126
God Stats
2W - 3L
1,613 SR
Queue Stats
17W - 17L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Sky012202
Baron Samedi
Level 125
God Stats
9W - 7L
1,562 SR
Queue Stats
104W - 105L
1,531 Elo+
Solo
Bastet
Bastet
itz_VERITAS
Bastet
Level 127
God Stats
13W - 6L
1,657 SR
Queue Stats
21W - 11L
1,626 Elo+
Solo
Kukulkan
Kukulkan
jonathanjones9
Kukulkan
Level 102
God Stats
5W - 7L
1,119 SR
Queue Stats
83W - 83L
1,494 Elo+
Solo
Team Averages
Level 114
1,460 SR
1,538 Elo+

VS

Team Averages
Level 115
1,518 SR
1,573 Elo+
Chaac
Chaac
FineApache
Chaac
Level 28
God Stats
3W - 3L
1,523 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
FreemonHooodrat
Baron Samedi
Level 151
God Stats
8W - 6L
1,600 SR
Queue Stats
293W - 257L
1,582 Elo+
Party 1
He Bo
He Bo
Hiram Al Rashid
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 149L
1,632 Elo+
Party 1
Arachne
Arachne
KhanjarTheSharp
Arachne
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 236L
1,669 Elo+
Party 1
Medusa
Medusa
V1p3r O9
Medusa
Level 128
God Stats
66W - 104L
1,467 SR
Queue Stats
735W - 747L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dustinb666
Ganesha
20
1 / 2 / 23
13,511
795
10,965
22,404
35,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
IBeMudkip
Charybdis
20
12 / 3 / 10
13,957
821
22,774
17,837
9,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Sky012202
Baron Samedi
20
6 / 4 / 12
13,144
773
13,280
15,370
7,796
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
7 / 4 / 20
13,281
781
21,714
15,197
7,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
20
8 / 1 / 12
13,999
823
14,442
14,502
7,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 10 / 4
10,752
632
8,313
26,817
19,165
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
FreemonHooodrat
Baron Samedi
20
4 / 6 / 4
12,606
742
20,068
16,760
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 7 / 3
12,464
733
12,816
13,991
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 9 / 10
11,560
680
10,312
22,494
8,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
V1p3r O9
Medusa
20
6 / 2 / 2
13,266
780
14,170
17,844
6,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
37
34
Kills
14
14
Deaths
34
77
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Dustinb666
Ganesha
1
2
23
6.25
L
Chaac
1
10
4
0.3
L
Baron Samedi
FreemonHooodrat
Baron Samedi
4
6
4
1
L
2
7
3
0.5
W
Charybdis
IBeMudkip
Charybdis
12
3
10
5.67
L
1
9
10
0.67
W
Baron Samedi
Sky012202
Baron Samedi
6
4
12
3
L
Medusa
V1p3r O9
Medusa
6
2
2
3.5
W
Bastet
7
4
20
4.25
W
Kukulkan
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,175
Damage
65,679
85,310
Taken
97,906
67,299
Mitigated
46,285
24,495
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Dustinb666
Ganesha
10,965
1,082
0
2,284
22,404
35,089
0
9,438
12,966
26,673
0
L
Chaac
8,313
1,968
23
3,743
26,817
19,165
1,089
11,701
15,072
0
18,128
L
Baron Samedi
FreemonHooodrat
Baron Samedi
20,068
275
2,399
5,285
16,760
7,142
200
7,173
9,547
61,890
0
L
12,816
1,091
0
2,026
13,991
4,486
0
4,381
9,603
43,435
0
W
Charybdis
IBeMudkip
Charybdis
22,774
13,098
0
6,582
17,837
9,292
6,317
6,955
10,882
0
66,864
L
10,312
4,977
0
2,452
22,494
8,712
0
8,726
13,728
0
28,164
W
Baron Samedi
Sky012202
Baron Samedi
13,280
1,517
2,070
5,660
15,370
7,796
823
5,263
10,107
43,806
0
L
Medusa
V1p3r O9
Medusa
14,170
4,702
0
1,519
17,844
6,780
1,885
6,573
11,186
0
69,519
W
Bastet
21,714
3,578
769
3,331
15,197
7,158
2,201
5,864
9,333
0
42,406
W
Kukulkan
14,442
1,397
0
3,799
14,502
7,964
1,320
5,364
9,138
70,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,892
Gold Earned
60,648
340
Minions Killed
332
0
Camps Cleared
0
1,774,644
Distance Traveled
1,553,047
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,511
795
15
1
0
375,960
0
L
Chaac
10,752
632
23
1
0
302,214
1
L
Baron Samedi
12,606
742
98
6
0
319,149
0
L
He Bo
12,464
733
64
4
0
298,315
4
W
Charybdis
13,957
821
80
5
0
339,667
1
L
Arachne
11,560
680
35
2
0
303,528
2
W
Baron Samedi
13,144
773
76
4
0
322,860
2
L
Medusa
13,266
780
112
7
0
329,841
7
W
Bastet
13,281
781
49
3
0
384,548
4
W
Kukulkan
13,999
823
120
7
0
351,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role