Player Matchup

Kuzenbo
Kuzenbo
CMtaker
Kuzenbo
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 52L
1,391 Elo+
Party 1
Freya
Freya
FTR Ac0g
Freya
Level 39
God Stats
9W - 14L
1,178 SR
Queue Stats
26W - 32L
1,159 Elo+
Solo
Kukulkan
Kukulkan
TheSoulHunterMX
Kukulkan
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
25W - 47L
1,500 Elo+
Party 1
Team Averages
Level 88
1,325 SR
1,350 Elo+

VS

Team Averages
Level 80
1,522 SR
1,641 Elo+
Thoth
Thoth
BarcoB4sureroUnU
Thoth
Level 144
God Stats
1W - 0L
1,567 SR
Queue Stats
35W - 31L
1,595 Elo+
Solo
Chaac
Chaac
BillBosbey
Chaac
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,663 Elo+
Party 2
Cernunnos
Cernunnos
Trollingfanboy
Cernunnos
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CMtaker
Kuzenbo
14
3 / 5 / 6
11,040
736
5,353
17,431
17,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
FTR Ac0g
Freya
14
5 / 9 / 0
10,553
704
7,356
18,112
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
15
1 / 7 / 3
10,314
688
3,837
14,287
4,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 8
12,584
839
15,485
9,507
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
15
4 / 1 / 16
11,170
745
9,399
11,485
8,830
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Trollingfanboy
Cernunnos
16
8 / 5 / 12
11,991
799
18,741
11,182
4,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
21
21
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
W
Chaac
4
1
16
12
L
Kuzenbo
CMtaker
Kuzenbo
3
5
6
1.2
L
Freya
FTR Ac0g
Freya
5
9
0
0.56
L
Kukulkan
1
7
3
0.36
W
Cernunnos
Trollingfanboy
Cernunnos
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,546
Damage
43,625
49,830
Taken
32,174
26,570
Mitigated
16,447
10,731
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,485
196
70
1,488
9,507
3,294
765
6,410
3,097
40,395
0
W
Chaac
9,399
1,134
321
6,809
11,485
8,830
652
3,186
8,299
0
28,353
L
Kuzenbo
CMtaker
Kuzenbo
5,353
1,021
0
3,392
17,431
17,606
64
3,609
13,398
16,755
0
L
Freya
FTR Ac0g
Freya
7,356
2,309
0
5,328
18,112
4,787
347
6,720
10,884
30,666
0
L
Kukulkan
3,837
326
69
1,942
14,287
4,177
230
5,223
8,750
42,292
0
W
Cernunnos
Trollingfanboy
Cernunnos
18,741
9,377
139
530
11,182
4,323
1,724
7,776
3,406
0
54,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
35,745
134
Minions Killed
181
4
Camps Cleared
8
772,951
Distance Traveled
817,078
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,584
839
57
4
3
284,619
2
W
Chaac
11,170
745
33
2
3
308,376
3
L
Kuzenbo
11,040
736
12
1
2
280,003
5
L
Freya
10,553
704
40
3
0
258,696
1
L
Kukulkan
10,314
688
82
5
2
234,252
1
W
Cernunnos
11,991
799
91
6
2
224,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role