Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Magadanec
Cthulhu
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
412W - 413L
1,490 Elo+
Solo
He Bo
He Bo
MiyakoTeng
He Bo
Level 118
God Stats
2W - 2L
1,272 SR
Queue Stats
406W - 399L
1,521 Elo+
Solo
Sobek
Sobek
creepy13
Sobek
Level 93
God Stats
7W - 4L
1,500 SR
Queue Stats
227W - 259L
1,387 Elo+
Solo
Team Averages
Level 111
1,454 SR
1,480 Elo+

VS

Team Averages
Level 69
1,473 SR
1,442 Elo+
Agni
Agni
Odahatamoto
Agni
Level 64
God Stats
6W - 6L
1,298 SR
Queue Stats
523W - 520L
1,466 Elo+
Solo
Hachiman
Hachiman
Potiii
Hachiman
Level 40
God Stats
2W - 1L
1,805 SR
Queue Stats
149W - 134L
1,458 Elo+
Solo
Chernobog
Chernobog
SamuraiSardar
Chernobog
Level 56
God Stats
2W - 1L
1,709 SR
Queue Stats
138W - 138L
1,458 Elo+
Solo
Nike
Nike
xingchen521
Nike
Level 64
God Stats
1W - 2L
1,269 SR
Queue Stats
37W - 54L
1,363 Elo+
Solo
Ravana
Ravana
加具土命
Ravana
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
87W - 96L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 2 / 15
10,556
880
14,786
14,599
12,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
 
The Morrigan
14
2 / 4 / 13
8,985
749
9,914
9,349
4,921
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Magadanec
Cthulhu
16
4 / 2 / 17
9,779
815
11,772
15,603
21,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
15
7 / 4 / 9
9,842
820
7,449
13,102
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
creepy13
Sobek
18
5 / 1 / 16
11,197
933
3,781
18,954
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
10,024
835
16,231
6,459
3,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
Potiii
Hachiman
15
0 / 4 / 9
8,436
703
9,843
9,002
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
SamuraiSardar
Chernobog
14
2 / 6 / 7
8,897
741
12,943
10,449
5,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
4 / 6 / 3
9,179
765
8,760
15,056
24,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
14
1 / 7 / 8
8,504
709
4,777
13,411
18,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
45
25
Kills
13
13
Deaths
26
70
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
15
7.25
W
The Morrigan
 
The Morrigan
2
4
13
2.13
W
Cthulhu
Magadanec
Cthulhu
4
2
17
6.25
W
He Bo
7
4
9
2.88
L
6
3
5
2.83
L
Hachiman
Potiii
Hachiman
0
4
9
1.13
L
Chernobog
SamuraiSardar
Chernobog
2
6
7
0.92
W
Sobek
creepy13
Sobek
5
1
16
13
L
4
6
3
0.92
L
Ravana
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,702
Damage
52,554
71,607
Taken
54,377
71,086
Mitigated
56,463
28,123
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,786
1,275
1,206
5,234
14,599
12,802
2,079
3,877
10,722
34,720
0
W
The Morrigan
 
The Morrigan
9,914
1,990
1,681
1,375
9,349
4,921
1,040
2,216
7,025
25,112
0
W
Cthulhu
Magadanec
Cthulhu
11,772
804
4,427
2,757
15,603
21,988
814
2,543
13,060
22,510
0
W
He Bo
7,449
1,385
1,315
2,113
13,102
6,246
1,036
2,680
10,422
12,735
0
L
16,231
793
264
1,278
6,459
3,160
505
6,092
367
29,823
0
L
Hachiman
Potiii
Hachiman
9,843
3,509
100
2,016
9,002
4,199
880
8,687
315
0
22,893
L
Chernobog
SamuraiSardar
Chernobog
12,943
4,654
534
1,717
10,449
5,461
540
9,437
1,012
0
28,757
W
Sobek
creepy13
Sobek
3,781
359
1,963
6,052
18,954
25,129
409
4,915
14,039
14,273
0
L
8,760
966
664
916
15,056
24,911
0
12,504
2,552
0
18,153
L
Ravana
4,777
991
1,743
2,663
13,411
18,732
185
10,982
2,429
0
10,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,359
Gold Earned
45,040
132
Minions Killed
113
0
Camps Cleared
0
1,115,059
Distance Traveled
999,829
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,556
880
45
4
0
201,886
0
W
The Morrigan
8,985
749
35
3
0
205,429
1
W
Cthulhu
9,779
815
22
2
0
251,811
1
W
He Bo
9,842
820
13
1
0
207,814
0
L
Agni
10,024
835
35
3
0
217,463
1
L
Hachiman
8,436
703
23
2
0
194,863
0
L
Chernobog
8,897
741
31
3
0
180,744
6
W
Sobek
11,197
933
17
1
0
248,119
2
L
Nike
9,179
765
12
1
0
211,930
0
L
Ravana
8,504
709
12
1
0
194,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role