Player Matchup

Odin
Odin
Alcọholic
Odin
Level 84
God Stats
2W - 1L
1,723 SR
Queue Stats
48W - 39L
1,639 Elo+
Party 3
Kumbhakarna
Kumbhakarna
BigPapa21
Kumbhakarna
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,634 Elo+
Party 3
Bakasura
Bakasura
Cowboy
Bakasura
Level 129
God Stats
3W - 4L
1,675 SR
Queue Stats
85W - 76L
1,586 Elo+
Party 3
Persephone
Persephone
Strykaaa
Persephone
Level 109
God Stats
3W - 0L
1,573 SR
Queue Stats
133W - 116L
1,608 Elo+
Party 3
Neith
Neith
Svedky
Neith
Level 104
God Stats
4W - 1L
1,829 SR
Queue Stats
70W - 54L
1,597 Elo+
Party 3
Team Averages
Level 92
1,660 SR
1,613 Elo+

VS

Team Averages
Level 56
1,578 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Archenyte
Rama
Level 19
God Stats
3W - 2L
1,638 SR
Queue Stats
45W - 51L
1,473 Elo+
Party 1
Achilles
Achilles
Ellyndriyana
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
SanguisAddict
Kuzenbo
Level 144
God Stats
1W - 1L
1,537 SR
Queue Stats
10W - 5L
1,723 Elo+
Party 2
Izanami
Izanami
Th3_Tra9p3r
Izanami
Level 13
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 8
9,934
828
10,159
5,538
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Kumbhakarna
BigPapa21
Kumbhakarna
15
4 / 2 / 10
10,060
838
7,410
12,009
10,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Cowboy
Bakasura
18
6 / 1 / 3
10,102
842
8,837
11,594
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Strykaaa
Persephone
16
4 / 1 / 8
9,782
815
12,321
6,723
2,267
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Svedky
Neith
18
7 / 0 / 12
10,478
873
18,524
9,253
3,784
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 7 / 1
8,576
715
8,494
13,560
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
13
1 / 5 / 1
7,469
622
4,777
10,616
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ellyndriyana
Achilles
13
0 / 6 / 2
7,310
609
3,604
14,207
10,048
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
15
0 / 6 / 1
8,256
688
5,797
15,746
14,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Th3_Tra9p3r
Izanami
12
0 / 5 / 2
7,253
604
2,910
11,363
3,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
29
Kills
4
4
Deaths
29
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
1
0.5
W
8
0
8
12
L
Rama
1
5
1
0.3
W
Kumbhakarna
BigPapa21
Kumbhakarna
4
2
10
4.5
W
Bakasura
Cowboy
Bakasura
6
1
3
7.5
L
Achilles
Ellyndriyana
Achilles
0
6
2
0.17
L
Kuzenbo
0
6
1
0.08
W
Persephone
Strykaaa
Persephone
4
1
8
8
W
Neith
Svedky
Neith
7
0
12
13
L
Izanami
Th3_Tra9p3r
Izanami
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,251
Damage
25,582
45,117
Taken
65,492
25,206
Mitigated
36,173
10,610
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,494
508
892
2,888
13,560
5,474
40
4,275
9,065
25,485
0
W
10,159
3,387
0
240
5,538
2,520
900
1,369
4,169
0
30,124
L
Rama
4,777
2,801
0
1,647
10,616
3,189
17
3,857
6,706
0
19,431
W
Kumbhakarna
BigPapa21
Kumbhakarna
7,410
605
2,119
1,808
12,009
10,484
62
2,964
9,045
13,642
0
W
Bakasura
Cowboy
Bakasura
8,837
5,092
0
3,820
11,594
6,151
2,682
2,891
8,703
0
42,184
L
Achilles
Ellyndriyana
Achilles
3,604
768
0
1,305
14,207
10,048
0
5,475
8,452
0
8,297
L
Kuzenbo
5,797
1,099
0
941
15,746
14,388
367
3,433
10,871
23,742
0
W
Persephone
Strykaaa
Persephone
12,321
1,130
0
997
6,723
2,267
2,639
2,466
4,256
31,536
0
W
Neith
Svedky
Neith
18,524
7,635
0
1,626
9,253
3,784
2,505
4,600
4,653
0
49,343
L
Izanami
Th3_Tra9p3r
Izanami
2,910
1,364
0
0
11,363
3,074
1,029
2,691
8,292
0
15,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,356
Gold Earned
38,864
273
Minions Killed
145
0
Camps Cleared
0
1,284,608
Distance Traveled
1,020,292
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,576
715
38
3
0
194,181
0
W
Odin
9,934
828
45
4
0
268,080
0
L
Rama
7,469
622
35
3
0
187,643
0
W
Kumbhakarna
10,060
838
18
2
0
240,248
1
W
Bakasura
10,102
842
77
6
0
286,152
0
L
Achilles
7,310
609
7
1
0
197,925
0
L
Kuzenbo
8,256
688
35
3
0
215,093
1
W
Persephone
9,782
815
52
4
0
249,663
0
W
Neith
10,478
873
81
7
0
240,465
1
L
Izanami
7,253
604
30
3
0
225,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role