Player Matchup

Ra
Ra
DiatomicBadussy
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,375 Elo+
Party 1
Shiva
Shiva
DiatomicKnight9
Shiva
Level 109
God Stats
2W - 6L
1,413 SR
Queue Stats
39W - 62L
1,375 Elo+
Party 1
Izanami
Izanami
WheelerTheFeeler
Izanami
Level 107
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 7L
1,380 Elo+
Party 1
Team Averages
Level 112
1,408 SR
1,377 Elo+

VS

Team Averages
Level 124
1,499 SR
1,500 Elo+
Ah Puch
Ah Puch
Fluxxcore99
Ah Puch
Level 79
God Stats
2W - 5L
1,480 SR
Queue Stats
15W - 30L
1,411 Elo+
Solo
Arachne
Arachne
Loecalll
Arachne
Level 147
God Stats
2W - 4L
1,281 SR
Queue Stats
194W - 202L
1,562 Elo+
Solo
Tyr
Tyr
paneyzops123
Tyr
Level 145
God Stats
1W - 1L
1,736 SR
Queue Stats
163W - 168L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,555
658
6,009
9,439
3,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 2
8,468
651
11,704
17,911
12,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 5 / 3
8,519
655
7,836
11,563
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fluxxcore99
Ah Puch
15
5 / 1 / 10
10,257
789
13,075
4,971
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
Loecalll
Arachne
15
3 / 5 / 14
10,156
781
7,836
14,761
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

16
11 / 0 / 8
11,524
886
13,743
19,083
21,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
19
19
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
3
7
2
0.57
W
Ah Puch
Fluxxcore99
Ah Puch
5
1
10
10
W
Arachne
Loecalll
Arachne
3
5
14
2
L
1
5
3
0.5
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,549
Damage
34,654
38,913
Taken
38,815
20,439
Mitigated
29,785
2,922
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,009
338
901
611
9,439
3,262
58
2,226
7,213
34,038
0
L
11,704
1,815
158
689
17,911
12,395
0
7,709
10,202
0
25,705
W
Ah Puch
Fluxxcore99
Ah Puch
13,075
187
0
1,894
4,971
1,832
841
812
4,087
44,218
0
W
Arachne
Loecalll
Arachne
7,836
4,720
0
6,052
14,761
6,944
1,089
2,425
12,232
0
38,281
L
7,836
3,913
0
563
11,563
4,782
0
3,583
7,980
0
27,598
W
13,743
2,020
0
8,895
19,083
21,009
913
2,495
16,130
509
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,542
Gold Earned
31,937
179
Minions Killed
133
4
Camps Cleared
7
714,663
Distance Traveled
807,083
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,555
658
71
5
1
224,134
4
L
Shiva
8,468
651
37
3
1
252,138
5
W
Ah Puch
10,257
789
61
5
4
262,670
3
W
Arachne
10,156
781
57
4
3
253,169
3
L
Izanami
8,519
655
71
5
2
238,391
2
W
Tyr
11,524
886
15
1
0
291,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role