Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AREEEEEEESE
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,071 Elo+
Party 3
Kukulkan
Kukulkan
NeroInsanity
Kukulkan
Level 16
God Stats
3W - 4L
1,328 SR
Queue Stats
5W - 13L
1,201 Elo+
Party 1
Chaac
Chaac
SkylarSixx
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,201 Elo+
Party 1
Rama
Rama
dontsnipemebrah
Rama
Level 43
God Stats
0W - 1L
1,162 SR
Queue Stats
2W - 13L
1,031 Elo+
Party 3
Team Averages
Level 22
1,398 SR
1,201 Elo+

VS

Team Averages
Level 23
1,500 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
IMilkbags
Tsukuyomi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
JHSDios
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
LeDargon
Mulan
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MintGalaxite
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
Zaynetics
Merlin
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 10 / 11
11,501
1,150
8,504
21,715
7,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 10 / 11
10,995
1,100
6,159
28,269
22,505
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
NeroInsanity
Kukulkan
17
6 / 6 / 13
12,437
1,244
16,745
16,375
5,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
17
3 / 9 / 11
11,087
1,109
6,767
22,261
18,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 10 / 11
11,555
1,156
11,750
18,643
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IMilkbags
Tsukuyomi
19
10 / 5 / 18
13,211
1,321
16,250
12,945
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
JHSDios
Nemesis
19
9 / 6 / 19
12,820
1,282
16,700
11,513
5,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
LeDargon
Mulan
19
11 / 2 / 16
13,564
1,356
17,996
15,827
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 8 / 22
11,802
1,180
19,486
11,270
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Zaynetics
Merlin
20
10 / 0 / 21
14,262
1,426
30,930
6,774
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
141
20
Kills
45
45
Deaths
21
57
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
10
11
1.05
L
1
10
11
0.65
W
Tsukuyomi
IMilkbags
Tsukuyomi
10
5
18
3.8
W
Nemesis
JHSDios
Nemesis
9
6
19
3.08
W
Mulan
LeDargon
Mulan
11
2
16
9.5
W
5
8
22
2
L
Kukulkan
NeroInsanity
Kukulkan
6
6
13
2.08
L
Chaac
3
9
11
0.94
W
Merlin
Zaynetics
Merlin
10
0
21
20.5
L
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,925
Damage
101,362
107,263
Taken
58,329
60,134
Mitigated
32,678
5,575
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,504
3,054
0
1,610
21,715
7,570
0
9,385
12,156
0
29,087
L
6,159
3,578
0
787
28,269
22,505
0
17,602
10,325
19,261
0
W
Tsukuyomi
IMilkbags
Tsukuyomi
16,250
5,262
0
1,857
12,945
5,575
0
5,021
7,924
0
39,772
W
Nemesis
JHSDios
Nemesis
16,700
8,778
0
512
11,513
5,281
0
3,164
8,349
0
20,344
W
Mulan
LeDargon
Mulan
17,996
4,706
191
2,403
15,827
14,684
0
6,480
9,347
0
30,670
W
19,486
6,555
0
399
11,270
4,196
0
4,816
6,454
33,958
0
L
Kukulkan
NeroInsanity
Kukulkan
16,745
1,953
0
364
16,375
5,649
0
4,918
11,215
41,873
0
L
Chaac
6,767
1,573
0
2,814
22,261
18,917
0
9,230
12,854
74
19,456
W
Merlin
Zaynetics
Merlin
30,930
3,200
0
348
6,774
2,942
0
3,497
3,277
68,780
0
L
11,750
10,237
0
0
18,643
5,493
0
9,281
9,224
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
65,659
193
Minions Killed
199
3
Camps Cleared
9
839,790
Distance Traveled
914,716
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,501
1,150
47
5
2
169,607
0
L
Atlas
10,995
1,100
20
2
1
153,672
0
W
Tsukuyomi
13,211
1,321
47
5
4
172,937
0
W
Nemesis
12,820
1,282
11
1
0
151,849
0
W
Mulan
13,564
1,356
34
3
3
227,421
1
W
Nu Wa
11,802
1,180
23
2
0
164,002
0
L
Kukulkan
12,437
1,244
60
6
0
177,067
1
L
Chaac
11,087
1,109
37
4
0
187,009
0
W
Merlin
14,262
1,426
84
8
2
198,507
0
L
Rama
11,555
1,156
29
3
0
152,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role