Player Matchup

Ullr
Ullr
AdEdxBoggs
Ullr
Level 80
God Stats
0W - 2L
1,731 SR
Queue Stats
33W - 56L
1,364 Elo+
Party 2
Anubis
Anubis
Chris CT7567
Anubis
Level 81
God Stats
1W - 1L
1,785 SR
Queue Stats
90W - 125L
1,433 Elo+
Party 2
Thor
Thor
SonOfKrash9102
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Ymir
Ymir
Summonskull98
Ymir
Level 63
God Stats
15W - 18L
1,455 SR
Queue Stats
77W - 126L
1,323 Elo+
Party 2
Kali
Kali
bigbobaguy
Kali
Level 15
God Stats
12W - 11L
1,540 SR
Queue Stats
30W - 48L
1,426 Elo+
Solo
Team Averages
Level 48
1,602 SR
1,356 Elo+

VS

Team Averages
Level 56
1,528 SR
1,363 Elo+
Vamana
Vamana
Dakrius
Vamana
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,250 Elo+
Party 1
Loki
Loki
Dkrookz
Loki
Level 18
God Stats
42W - 38L
1,374 SR
Queue Stats
271W - 320L
1,302 Elo+
Solo
Ymir
Ymir
RTW MonteLo
Ymir
Level 29
God Stats
3W - 5L
1,467 SR
Queue Stats
83W - 120L
1,384 Elo+
Solo
Hera
Hera
RigoTG
Hera
Level 28
God Stats
5W - 2L
1,801 SR
Queue Stats
13W - 11L
1,395 Elo+
Solo
Skadi
Skadi
Spaydimon
Skadi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,072
648
6,174
11,708
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
4 / 3 / 1
10,503
750
9,659
10,245
4,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 14 / 2
9,160
654
4,768
18,152
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 6
9,543
682
8,454
16,742
16,169
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 6 / 3
9,971
712
8,367
17,096
6,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dakrius
Vamana
18
11 / 3 / 10
12,294
878
17,985
17,499
7,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Loki
Dkrookz
Loki
18
9 / 1 / 9
10,889
778
4,876
11,993
6,050
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 1 / 20
9,652
689
5,272
10,691
9,343
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
RigoTG
Hera
18
3 / 1 / 16
10,713
765
16,059
7,217
2,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Spaydimon
Skadi
18
12 / 3 / 14
11,593
828
21,623
10,780
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
104
9
Kills
35
35
Deaths
9
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Anubis
4
3
1
1.5
W
Vamana
Dakrius
Vamana
11
3
10
5.33
W
Loki
Dkrookz
Loki
9
1
9
13.5
W
0
1
20
10
W
Hera
RigoTG
Hera
3
1
16
11
L
2
14
2
0.21
W
Skadi
Spaydimon
Skadi
12
3
14
6.33
L
0
6
6
0.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,422
Damage
65,815
73,943
Taken
58,180
39,232
Mitigated
29,018
8,577
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
3,840
554
1,334
11,708
3,797
177
737
10,971
0
24,950
L
Anubis
9,659
190
77
2,126
10,245
4,663
0
4,560
5,685
40,520
0
W
Vamana
Dakrius
Vamana
17,985
9,549
1,463
7,670
17,499
7,472
1,158
5,643
11,828
0
45,015
W
Loki
Dkrookz
Loki
4,876
1,155
0
3,134
11,993
6,050
1,038
3,469
8,431
0
39,504
W
5,272
439
0
0
10,691
9,343
478
3,658
6,848
13,547
0
W
Hera
RigoTG
Hera
16,059
3,350
181
1,593
7,217
2,599
764
1,548
5,528
46,692
0
L
4,768
2,150
0
323
18,152
7,737
0
6,048
12,104
0
7,698
W
Skadi
Spaydimon
Skadi
21,623
12,931
0
2,055
10,780
3,554
5,809
3,399
6,981
0
45,193
L
8,454
1,043
0
516
16,742
16,169
0
5,007
11,735
26,061
0
L
8,367
5,534
423
3,224
17,096
6,866
0
4,979
12,117
0
20,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
55,141
175
Minions Killed
251
0
Camps Cleared
0
1,201,225
Distance Traveled
1,410,444
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,072
648
39
3
0
226,652
2
L
Anubis
10,503
750
56
4
0
226,230
0
W
Vamana
12,294
878
43
3
0
295,129
3
W
Loki
10,889
778
34
2
0
293,596
4
W
Ymir
9,652
689
28
2
0
278,136
1
W
Hera
10,713
765
77
6
0
294,827
4
L
Thor
9,160
654
10
1
0
223,377
0
W
Skadi
11,593
828
69
5
0
248,756
0
L
Ymir
9,543
682
45
3
0
242,903
0
L
Kali
9,971
712
25
2
0
282,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role