Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bonchez
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Artio
Artio
G597THWARLORD
Artio
Level 129
God Stats
2W - 1L
1,521 SR
Queue Stats
65W - 35L
1,652 Elo+
Solo
Thoth
Thoth
Mercy_Lacroix_
Thoth
Level 129
God Stats
3W - 1L
1,602 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 2
Aphrodite
Aphrodite
alphavalkyrie-
Aphrodite
Level 59
God Stats
0W - 1L
1,614 SR
Queue Stats
3W - 4L
1,304 Elo+
Party 2
Team Averages
Level 112
1,547 SR
1,469 Elo+

VS

Team Averages
Level 136
1,702 SR
1,470 Elo+
Charybdis
Charybdis
HamishGrim
Charybdis
Level 153
God Stats
13W - 13L
1,580 SR
Queue Stats
26W - 48L
1,432 Elo+
Party 1
Hades
Hades
PegasusMiner
Hades
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
31W - 54L
1,433 Elo+
Party 1
Chang'e
Chang'e
RainbowPanda8u
Chang'e
Level 79
God Stats
2W - 5L
1,461 SR
Queue Stats
25W - 43L
1,459 Elo+
Party 1
Tyr
Tyr
SaltyMurlock
Tyr
Level 129
God Stats
2W - 0L
1,724 SR
Queue Stats
16W - 37L
1,454 Elo+
Party 1
Da Ji
Da Ji
Tickmo
Da Ji
Level 157
God Stats
7W - 2L
1,944 SR
Queue Stats
294W - 253L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 7 / 0
8,132
813
4,268
9,119
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Bonchez
Danzaburou
14
2 / 7 / 4
7,972
797
8,117
13,049
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 5
7,554
755
5,356
14,914
10,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 3
8,814
881
12,494
4,423
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
alphavalkyrie-
Aphrodite
14
1 / 6 / 5
7,939
794
5,017
9,053
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HamishGrim
Charybdis
14
2 / 3 / 10
7,795
780
6,417
8,991
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 0 / 10
9,041
904
11,059
10,661
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 9
7,531
753
4,873
9,534
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 12
7,959
796
6,642
9,275
6,811
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Tickmo
Da Ji
17
12 / 3 / 8
9,620
962
12,923
9,561
3,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
12
Kills
25
26
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
7
0
0.29
L
Danzaburou
Bonchez
Danzaburou
2
7
4
0.57
L
1
4
5
0.88
W
Charybdis
HamishGrim
Charybdis
2
3
10
2.33
L
6
2
3
3.75
W
8
0
10
13
W
1
3
9
1.83
W
2
3
12
2.67
W
Da Ji
Tickmo
Da Ji
12
3
8
5.33
L
Aphrodite
alphavalkyrie-
Aphrodite
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
41,914
50,558
Taken
48,022
23,536
Mitigated
23,849
10,248
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,268
138
0
79
9,119
3,252
3,134
552
8,567
0
33,344
L
Danzaburou
Bonchez
Danzaburou
8,117
2,727
0
1,838
13,049
4,326
104
3,263
9,786
0
20,778
L
5,356
356
500
2,814
14,914
10,117
0
5,736
9,178
10,799
0
W
Charybdis
HamishGrim
Charybdis
6,417
1,845
0
728
8,991
2,645
0
3,781
5,076
0
26,966
L
12,494
583
69
488
4,423
1,538
0
735
3,688
35,361
0
W
11,059
625
383
3,027
10,661
7,941
1,359
4,066
6,473
32,035
0
W
4,873
395
2,333
5,050
9,534
2,860
813
5,642
3,646
17,734
0
W
6,642
279
0
678
9,275
6,811
144
3,382
5,705
0
13,464
W
Da Ji
Tickmo
Da Ji
12,923
3,047
0
1,297
9,561
3,592
235
5,152
4,255
0
21,471
L
Aphrodite
alphavalkyrie-
Aphrodite
5,017
693
2,125
2,335
9,053
4,303
0
5,646
3,407
16,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
41,946
211
Minions Killed
168
0
Camps Cleared
0
998,326
Distance Traveled
1,051,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,132
813
71
7
0
186,060
2
L
Danzaburou
7,972
797
35
4
0
197,198
4
L
Artio
7,554
755
18
2
0
198,572
1
W
Charybdis
7,795
780
42
4
0
202,568
1
L
Thoth
8,814
881
52
5
0
230,481
0
W
Hades
9,041
904
51
5
0
215,604
2
W
Chang'e
7,531
753
32
3
0
209,355
1
W
Tyr
7,959
796
22
2
0
216,624
0
W
Da Ji
9,620
962
21
2
0
206,856
1
L
Aphrodite
7,939
794
35
4
0
186,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role