Player Matchup

Ullr
Ullr
Asunace
Ullr
Level 102
God Stats
2W - 1L
1,373 SR
Queue Stats
353W - 316L
1,507 Elo+
Party 1
Chernobog
Chernobog
BaconLord123
Chernobog
Level 109
God Stats
21W - 19L
1,542 SR
Queue Stats
253W - 212L
1,563 Elo+
Party 1
Tiamat
Tiamat
CutePapaya69
Tiamat
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 114L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
Straightenin
Amaterasu
Level 65
God Stats
5W - 1L
1,677 SR
Queue Stats
157W - 144L
1,522 Elo+
Party 1
Sylvanus
Sylvanus
Traplandpat
Sylvanus
Level 54
God Stats
71W - 62L
1,587 SR
Queue Stats
138W - 111L
1,545 Elo+
Party 1
Team Averages
Level 76
1,536 SR
1,541 Elo+

VS

Team Averages
Level 52
1,446 SR
1,559 Elo+
Cu Chulainn
Cu Chulainn
Abaddon1408
Cu Chulainn
Level 60
God Stats
1W - 6L
1,708 SR
Queue Stats
15W - 28L
1,779 Elo+
Party 3
Hachiman
Hachiman
AquilesVC
Hachiman
Level 7
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 24L
1,689 Elo+
Party 3
Sol
Sol
FE4RDABE4RD
Sol
Level 35
God Stats
3W - 7L
1,379 SR
Queue Stats
13W - 18L
1,429 Elo+
Solo
Loki
Loki
Gangster2127
Loki
Level 47
God Stats
1W - 2L
1,449 SR
Queue Stats
61W - 79L
1,402 Elo+
Party 2
Bacchus
Bacchus
ModcaFoxll
Bacchus
Level 109
God Stats
5W - 6L
1,217 SR
Queue Stats
175W - 164L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Asunace
Ullr
15
3 / 0 / 10
9,490
475
9,193
13,595
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
BaconLord123
Chernobog
18
9 / 3 / 3
10,799
540
19,779
13,073
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
2 / 3 / 6
10,233
512
4,804
10,876
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Straightenin
Amaterasu
18
2 / 0 / 5
11,094
555
8,707
21,933
18,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Traplandpat
Sylvanus
17
6 / 0 / 6
10,229
511
12,923
14,986
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Abaddon1408
Cu Chulainn
15
0 / 3 / 0
9,056
453
17,745
15,422
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
AquilesVC
Hachiman
11
0 / 7 / 1
7,389
369
2,547
11,060
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 2 / 1
10,773
539
13,924
13,385
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 2
8,517
426
5,729
12,875
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
ModcaFoxll
Bacchus
12
2 / 6 / 2
8,685
434
9,565
20,777
24,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Abaddon1408
Cu Chulainn
0
3
0
0
L
Hachiman
AquilesVC
Hachiman
0
7
1
0.07
W
Ullr
Asunace
Ullr
3
0
10
8
W
Chernobog
BaconLord123
Chernobog
9
3
3
3.5
W
Tiamat
2
3
6
1.67
L
4
2
1
2.25
L
0
4
2
0.25
L
Bacchus
ModcaFoxll
Bacchus
2
6
2
0.5
W
Amaterasu
Straightenin
Amaterasu
2
0
5
4.5
W
Sylvanus
Traplandpat
Sylvanus
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,406
Damage
49,510
74,463
Taken
73,519
62,885
Mitigated
46,549
39,197
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Abaddon1408
Cu Chulainn
17,745
2,666
0
5,335
15,422
11,317
0
3,757
11,665
10,271
58,732
L
Hachiman
AquilesVC
Hachiman
2,547
1,476
0
1,277
11,060
2,496
216
1,392
9,668
0
28,558
W
Ullr
Asunace
Ullr
9,193
3,397
0
2,050
13,595
18,498
531
5,423
8,132
0
42,426
W
Chernobog
BaconLord123
Chernobog
19,779
12,652
0
5,271
13,073
6,309
1,217
6,684
6,303
0
88,367
W
Tiamat
4,804
468
277
2,743
10,876
9,645
34
6,578
4,273
67,536
0
L
13,924
3,784
0
6,515
13,385
4,628
0
5,055
8,330
89,644
0
L
5,729
637
0
2,220
12,875
3,165
257
2,874
10,001
0
53,597
L
Bacchus
ModcaFoxll
Bacchus
9,565
1,550
227
5,516
20,777
24,943
0
3,708
17,069
28,556
0
W
Amaterasu
Straightenin
Amaterasu
8,707
3,400
0
13,763
21,933
18,603
114
4,262
16,772
0
74,978
W
Sylvanus
Traplandpat
Sylvanus
12,923
2,128
5,448
9,645
14,986
9,830
162
4,207
10,739
55,484
26,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
44,420
612
Minions Killed
463
0
Camps Cleared
0
1,921,006
Distance Traveled
1,913,472
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,056
453
119
6
0
410,863
8
L
Hachiman
7,389
369
60
3
0
365,677
4
W
Ullr
9,490
475
48
2
0
366,345
4
W
Chernobog
10,799
540
123
6
0
366,395
1
W
Tiamat
10,233
512
146
7
0
368,579
3
L
Sol
10,773
539
166
8
0
381,054
2
L
Loki
8,517
426
86
4
0
396,108
3
L
Bacchus
8,685
434
32
2
0
359,770
3
W
Amaterasu
11,094
555
168
8
0
396,487
5
W
Sylvanus
10,229
511
127
6
0
423,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role