Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AA RACKS
Pele
Level 123
God Stats
29W - 24L
1,669 SR
Queue Stats
186W - 184L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
JaBleSnKage11PoD
Baron Samedi
Level 159
God Stats
5W - 5L
1,959 SR
Queue Stats
463W - 457L
1,536 Elo+
Party 3
Hou Yi
Hou Yi
Scudberries
Hou Yi
Level 139
God Stats
15W - 14L
1,538 SR
Queue Stats
133W - 161L
1,487 Elo+
Party 2
The Morrigan
The Morrigan
Sociopatrick
The Morrigan
Level 160
God Stats
3W - 4L
1,524 SR
Queue Stats
277W - 279L
1,514 Elo+
Party 2
Team Averages
Level 147
1,638 SR
1,519 Elo+

VS

Team Averages
Level 125
1,571 SR
1,524 Elo+
Ullr
Ullr
CARLOSMAXTER
Ullr
Level 159
God Stats
5W - 5L
1,603 SR
Queue Stats
92W - 81L
1,582 Elo+
Party 1
Awilix
Awilix
Dr_ZenLin
Awilix
Level 128
God Stats
21W - 24L
1,336 SR
Queue Stats
150W - 172L
1,536 Elo+
Party 1
Ravana
Ravana
Lord_Zero-I-
Ravana
Level 157
God Stats
3W - 4L
1,628 SR
Queue Stats
247W - 257L
1,548 Elo+
Party 1
Hel
Hel
Vaalhak
Hel
Level 145
God Stats
6W - 7L
1,753 SR
Queue Stats
254W - 256L
1,501 Elo+
Party 1
Cerberus
Cerberus
VageenHater
Cerberus
Level 34
God Stats
4W - 1L
1,536 SR
Queue Stats
19W - 21L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 6 / 6
8,229
433
7,348
17,868
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
17
5 / 4 / 2
10,631
560
4,383
14,215
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JaBleSnKage11PoD
Baron Samedi
16
1 / 3 / 3
9,657
508
7,276
9,639
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
12
0 / 9 / 2
7,510
395
6,909
16,117
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Sociopatrick
The Morrigan
19
7 / 1 / 1
11,663
614
11,451
10,418
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
11,391
600
16,790
12,823
4,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Awilix
Dr_ZenLin
Awilix
17
6 / 2 / 7
10,742
565
7,392
9,454
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
18
4 / 3 / 2
11,237
591
10,147
11,999
8,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
17
1 / 4 / 5
10,633
560
9,456
11,479
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
VageenHater
Cerberus
14
3 / 3 / 10
9,658
508
5,421
17,292
15,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
23
23
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
6
0.5
L
Pele
5
4
2
1.5
W
9
1
5
11.5
W
Awilix
Dr_ZenLin
Awilix
6
2
7
4.75
L
Baron Samedi
JaBleSnKage11PoD
Baron Samedi
1
3
3
0.83
W
Ravana
4
3
2
1.67
L
Hou Yi
0
9
2
0.11
L
The Morrigan
Sociopatrick
The Morrigan
7
1
1
7.5
W
Hel
1
4
5
0.88
W
Cerberus
VageenHater
Cerberus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
49,206
68,257
Taken
63,047
32,915
Mitigated
36,910
21,031
Healing
24,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,348
1,103
378
3,668
17,868
14,631
0
4,816
12,934
32,769
0
L
Pele
4,383
514
0
6,838
14,215
4,585
350
1,076
13,093
0
66,017
W
16,790
6,833
0
4,289
12,823
4,920
1,563
4,935
7,820
0
90,995
W
Awilix
Dr_ZenLin
Awilix
7,392
2,794
0
619
9,454
3,407
343
3,344
6,052
0
70,320
L
Baron Samedi
JaBleSnKage11PoD
Baron Samedi
7,276
545
337
3,518
9,639
6,334
129
57
9,582
61,190
0
W
Ravana
10,147
4,667
0
4,689
11,999
8,348
1,253
4,560
7,057
0
84,106
L
Hou Yi
6,909
3,200
0
3,542
16,117
3,979
0
2,599
13,498
0
44,891
L
The Morrigan
Sociopatrick
The Morrigan
11,451
1,217
0
2,750
10,418
3,386
780
5,809
4,273
100,979
2,122
W
Hel
9,456
42
4,353
6,181
11,479
4,570
212
4,537
6,942
83,606
0
W
Cerberus
VageenHater
Cerberus
5,421
139
317
3,616
17,292
15,665
583
6,541
10,712
32,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,690
Gold Earned
53,661
587
Minions Killed
623
0
Camps Cleared
0
1,687,042
Distance Traveled
2,010,784
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,229
433
23
1
0
330,669
3
L
Pele
10,631
560
138
7
0
411,393
7
W
Ullr
11,391
600
144
8
0
382,072
4
W
Awilix
10,742
565
106
6
0
454,094
3
L
Baron Samedi
9,657
508
140
7
0
282,175
10
W
Ravana
11,237
591
147
8
0
406,951
6
L
Hou Yi
7,510
395
84
4
0
292,677
1
L
The Morrigan
11,663
614
202
11
0
370,128
4
W
Hel
10,633
560
164
9
0
405,971
6
W
Cerberus
9,658
508
62
3
0
361,696
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role