Player Matchup

Charybdis
Charybdis
Aerialtrees
Charybdis
Level 87
God Stats
1W - 7L
1,220 SR
Queue Stats
137W - 145L
1,566 Elo+
Party 2
Ymir
Ymir
Cougar1870
Ymir
Level 57
God Stats
0W - 2L
1,064 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Irreleph4nt
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 179L
1,304 Elo+
Party 2
Susano
Susano
Vertabreak92
Susano
Level 143
God Stats
2W - 3L
1,354 SR
Queue Stats
73W - 73L
1,576 Elo+
Party 1
Ganesha
Ganesha
WallaWalla35
Ganesha
Level 149
God Stats
1W - 3L
1,472 SR
Queue Stats
194W - 173L
1,595 Elo+
Party 1
Team Averages
Level 104
1,322 SR
1,508 Elo+

VS

Team Averages
Level 104
1,472 SR
1,495 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
DIESZ301199
Gilgamesh
Level 68
God Stats
17W - 15L
1,593 SR
Queue Stats
72W - 88L
1,493 Elo+
Party 3
Hades
Hades
Garked
Hades
Level 109
God Stats
1W - 0L
1,458 SR
Queue Stats
24W - 21L
1,587 Elo+
Solo
Ullr
Ullr
IitzChezzI
Ullr
Level 101
God Stats
85W - 92L
1,482 SR
Queue Stats
109W - 109L
1,525 Elo+
Solo
Sobek
Sobek
lSkrzl
Sobek
Level 83
God Stats
1W - 1L
1,328 SR
Queue Stats
5W - 10L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aerialtrees
Charybdis
13
2 / 4 / 0
7,600
475
7,805
10,158
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 1
5,527
345
1,712
5,611
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 2 / 0
7,553
472
6,385
6,135
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
15
2 / 3 / 0
8,079
505
2,620
9,015
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
WallaWalla35
Ganesha
11
0 / 4 / 4
7,127
445
6,109
11,709
10,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
7 / 1 / 3
9,361
585
9,190
9,957
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DIESZ301199
Gilgamesh
13
3 / 1 / 4
8,378
524
5,170
8,347
4,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Garked
Hades
14
6 / 0 / 2
9,183
574
4,402
5,774
2,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 6
8,272
517
5,969
8,335
2,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
lSkrzl
Sobek
11
1 / 2 / 6
7,295
456
2,680
13,111
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
1
3
8.5
L
Charybdis
Aerialtrees
Charybdis
2
4
0
0.5
L
0
4
1
0.13
W
Gilgamesh
DIESZ301199
Gilgamesh
3
1
4
5
W
Hades
Garked
Hades
6
0
2
7
W
0
2
6
1.5
L
2
2
0
1
L
Susano
2
3
0
0.67
L
Ganesha
WallaWalla35
Ganesha
0
4
4
0.5
W
Sobek
lSkrzl
Sobek
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,631
Damage
27,411
42,628
Taken
45,524
23,964
Mitigated
25,952
7,894
Healing
14,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,190
3,154
0
3,905
9,957
5,783
0
4,995
4,962
0
62,884
L
Charybdis
Aerialtrees
Charybdis
7,805
2,772
0
3,458
10,158
3,369
0
2,414
7,744
0
60,443
L
1,712
99
0
88
5,611
4,898
261
0
5,596
5,058
0
W
Gilgamesh
DIESZ301199
Gilgamesh
5,170
1,249
0
866
8,347
4,734
232
2,999
5,207
102
43,125
W
Hades
Garked
Hades
4,402
1,031
590
3,310
5,774
2,154
224
3,315
2,459
51,903
0
W
5,969
2,855
0
2,568
8,335
2,098
248
822
7,513
0
68,696
L
6,385
310
351
1,938
6,135
2,035
0
903
5,232
53,380
0
L
Susano
2,620
555
0
30
9,015
3,191
0
813
8,115
0
58,592
L
Ganesha
WallaWalla35
Ganesha
6,109
651
0
2,029
11,709
10,471
0
3,050
8,659
23,813
0
W
Sobek
lSkrzl
Sobek
2,680
365
0
3,328
13,111
11,183
179
1,934
11,177
10,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
42,489
376
Minions Killed
459
0
Camps Cleared
0
1,425,782
Distance Traveled
1,659,008
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,361
585
101
6
0
354,059
0
L
Charybdis
7,600
475
127
8
0
263,666
2
L
Ymir
5,527
345
9
1
0
212,510
0
W
Gilgamesh
8,378
524
93
6
0
327,490
3
W
Hades
9,183
574
118
7
0
328,794
6
W
Ullr
8,272
517
126
8
0
309,342
2
L
Ra
7,553
472
117
7
0
327,632
4
L
Susano
8,079
505
120
8
0
325,324
0
L
Ganesha
7,127
445
3
0
0
296,650
7
W
Sobek
7,295
456
21
1
0
339,323
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role