Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BluePheasant11
Thanatos
Level 155
God Stats
6W - 9L
1,416 SR
Queue Stats
454W - 433L
1,525 Elo+
Party 1
Thoth
Thoth
TheMoneyyy
Thoth
Level 128
God Stats
18W - 11L
1,548 SR
Queue Stats
531W - 523L
1,435 Elo+
Party 1
Chronos
Chronos
Yourtruell
Chronos
Level 118
God Stats
2W - 2L
1,521 SR
Queue Stats
130W - 146L
1,485 Elo+
Party 1
Hercules
Hercules
djalex03
Hercules
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 230L
1,426 Elo+
Party 1
Team Averages
Level 119
1,497 SR
1,474 Elo+

VS

Team Averages
Level 113
1,471 SR
1,433 Elo+
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
RedEyeWolfman
Bastet
Level 154
God Stats
1W - 2L
1,344 SR
Queue Stats
55W - 48L
1,484 Elo+
Solo
Sol
Sol
TDWHunter
Sol
Level 105
God Stats
0W - 5L
1,500 SR
Queue Stats
390W - 417L
1,426 Elo+
Solo
Charybdis
Charybdis
dumsoup
Charybdis
Level 85
God Stats
22W - 18L
1,549 SR
Queue Stats
48W - 51L
1,406 Elo+
Party 2
Chaac
Chaac
kiiler_rudy
Chaac
Level 107
God Stats
38W - 43L
1,460 SR
Queue Stats
83W - 91L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 1
5,353
535
2,860
5,459
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
11
6 / 2 / 2
6,711
671
4,838
7,967
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
5 / 3 / 1
6,217
622
4,605
4,652
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Yourtruell
Chronos
9
1 / 2 / 3
5,403
540
2,623
4,416
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
djalex03
Hercules
9
3 / 0 / 3
5,811
581
4,420
5,858
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 2
5,276
528
2,704
5,020
1,549
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 3 / 1
5,921
592
3,584
7,741
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 6 / 2
5,506
551
3,546
7,452
1,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
dumsoup
Charybdis
7
0 / 4 / 0
4,460
446
1,943
7,660
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 1
6,153
615
3,426
6,273
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
8
9
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
1
0.25
L
Izanami
 
Izanami
1
1
2
2
W
Thanatos
6
2
2
3.5
L
5
3
1
1.83
L
1
6
2
0.33
W
Thoth
5
3
1
1.83
W
Chronos
Yourtruell
Chronos
1
2
3
1.25
W
Hercules
djalex03
Hercules
3
0
3
4.5
L
Charybdis
dumsoup
Charybdis
0
4
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,346
Damage
15,203
28,352
Taken
34,146
9,223
Mitigated
9,906
13,047
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,860
774
0
1,767
5,459
1,317
1,244
0
5,199
0
27,754
L
Izanami
 
Izanami
2,704
1,182
0
2,317
5,020
1,549
252
728
4,292
0
25,188
W
Thanatos
4,838
1,239
0
8,180
7,967
2,629
0
1,108
6,859
0
32,586
L
3,584
665
0
2,816
7,741
1,625
0
1,425
6,221
0
20,528
L
3,546
1,593
0
2,135
7,452
1,379
0
3,271
3,825
25,251
0
W
Thoth
4,605
153
0
423
4,652
1,329
0
2,438
2,214
21,807
0
W
Chronos
Yourtruell
Chronos
2,623
1,347
0
1,163
4,416
1,074
0
0
4,416
27,876
0
W
Hercules
djalex03
Hercules
4,420
950
0
1,514
5,858
2,874
0
0
5,280
0
13,199
L
Charybdis
dumsoup
Charybdis
1,943
1,218
0
2,411
7,660
1,863
0
1,353
6,307
0
19,005
L
3,426
714
0
2,965
6,273
3,490
0
0
6,273
0
34,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,495
Gold Earned
27,316
233
Minions Killed
264
0
Camps Cleared
0
979,629
Distance Traveled
918,610
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,353
535
52
5
0
180,997
1
L
Izanami
5,276
528
54
5
0
192,262
3
W
Thanatos
6,711
671
68
7
0
218,590
0
L
Bastet
5,921
592
42
4
0
215,199
0
L
Sol
5,506
551
45
5
0
168,246
4
W
Thoth
6,217
622
42
4
0
188,271
3
W
Chronos
5,403
540
54
5
0
179,248
0
W
Hercules
5,811
581
17
2
0
212,523
5
L
Charybdis
4,460
446
35
4
0
162,716
3
L
Chaac
6,153
615
88
9
0
180,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role