Player Matchup

Thor
Thor
JollyRoger107
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Khornesdemon
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 79L
1,449 Elo+
Party 2
Ra
Ra
MarcelinoGS96
Ra
Level 113
God Stats
16W - 11L
1,701 SR
Queue Stats
181W - 187L
1,598 Elo+
Solo
Neith
Neith
WolfieG33
Neith
Level 29
God Stats
35W - 40L
1,328 SR
Queue Stats
99W - 108L
1,433 Elo+
Party 2
Zeus
Zeus
bloodman92
Zeus
Level 28
God Stats
2W - 3L
1,769 SR
Queue Stats
80W - 83L
1,479 Elo+
Party 2
Team Averages
Level 52
1,560 SR
1,492 Elo+

VS

Team Averages
Level 58
1,352 SR
1,303 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DangItsJess
Jing Wei
Level 26
God Stats
3W - 6L
1,290 SR
Queue Stats
19W - 45L
1,195 Elo+
Party 1
Hou Yi
Hou Yi
Kohiro
Hou Yi
Level 23
God Stats
1W - 1L
1,207 SR
Queue Stats
25W - 45L
1,284 Elo+
Party 1
Anubis
Anubis
Segador713
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
oIMDATDUDEo
Jormungandr
Level 8
God Stats
7W - 16L
1,265 SR
Queue Stats
7W - 20L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 17 / 5
9,891
989
6,497
25,734
6,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Khornesdemon
Cthulhu
17
3 / 7 / 8
11,956
1,196
12,915
23,650
17,375
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 7 / 7
13,417
1,342
24,073
18,142
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
WolfieG33
Neith
17
1 / 7 / 9
10,860
1,086
13,787
17,462
5,326
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 10 / 8
12,676
1,268
14,532
14,530
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

57

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
15 / 4 / 19
14,247
1,425
25,826
15,880
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
DangItsJess
Jing Wei
19
10 / 3 / 18
12,928
1,293
15,939
13,203
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Kohiro
Hou Yi
20
11 / 3 / 21
13,472
1,347
19,867
15,880
5,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Segador713
Anubis
18
9 / 5 / 15
12,174
1,217
17,237
12,923
5,620
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
oIMDATDUDEo
Jormungandr
20
3 / 2 / 35
12,837
1,284
13,882
18,467
26,708
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
156
17
Kills
48
48
Deaths
17
37
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
4
19
6.13
W
Jing Wei
DangItsJess
Jing Wei
10
3
18
6.33
L
0
17
5
0.15
L
Cthulhu
Khornesdemon
Cthulhu
3
7
8
1
W
Hou Yi
Kohiro
Hou Yi
11
3
21
7.17
L
8
7
7
1.64
W
Anubis
Segador713
Anubis
9
5
15
3.3
L
Neith
WolfieG33
Neith
1
7
9
0.79
L
5
10
8
0.9
W
Jormungandr
oIMDATDUDEo
Jormungandr
3
2
35
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,804
Damage
92,751
99,518
Taken
76,353
40,087
Mitigated
49,949
7,510
Healing
14,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
25,826
8,712
0
3,362
15,880
7,501
0
9,887
5,901
0
37,018
W
Jing Wei
DangItsJess
Jing Wei
15,939
13,882
0
3,092
13,203
4,476
0
9,124
3,823
0
34,436
L
6,497
3,728
0
20
25,734
6,866
0
8,635
16,809
0
16,427
L
Cthulhu
Khornesdemon
Cthulhu
12,915
739
234
352
23,650
17,375
0
10,092
13,444
32,006
0
W
Hou Yi
Kohiro
Hou Yi
19,867
12,668
0
3,944
15,880
5,644
0
11,483
4,190
0
33,167
L
24,073
1,092
868
2,472
18,142
6,409
0
4,503
13,398
39,385
0
W
Anubis
Segador713
Anubis
17,237
688
0
3,628
12,923
5,620
0
8,626
4,061
32,113
0
L
Neith
WolfieG33
Neith
13,787
8,762
0
2,526
17,462
5,326
0
4,860
12,399
0
29,314
L
14,532
2,967
0
1,038
14,530
4,111
0
3,029
11,226
44,661
0
W
Jormungandr
oIMDATDUDEo
Jormungandr
13,882
1,585
44
656
18,467
26,708
0
11,333
6,858
34,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,800
Gold Earned
65,658
195
Minions Killed
180
4
Camps Cleared
8
976,662
Distance Traveled
989,406
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,247
1,425
29
3
5
223,571
2
W
Jing Wei
12,928
1,293
42
4
1
213,975
0
L
Thor
9,891
989
21
2
1
178,016
0
L
Cthulhu
11,956
1,196
39
4
0
220,765
1
W
Hou Yi
13,472
1,347
34
3
2
194,582
0
L
Ra
13,417
1,342
41
4
2
241,210
1
W
Anubis
12,174
1,217
45
5
0
152,375
0
L
Neith
10,860
1,086
25
3
0
176,784
0
L
Zeus
12,676
1,268
69
7
1
159,887
2
W
Jormungandr
12,837
1,284
30
3
0
204,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role