Player Matchup

Discordia
Discordia
Otto Von Doom
Discordia
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 86L
1,463 Elo+
Party 2
Sobek
Sobek
TimMe87
Sobek
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 49L
1,490 Elo+
Party 2
Scylla
Scylla
Zevoria
Scylla
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
253W - 292L
1,403 Elo+
Solo
Bakasura
Bakasura
bigm0iist
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,387 Elo+
Solo
Nu Wa
Nu Wa
crackiejackie707
Nu Wa
Level 29
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 45
1,443 SR
1,449 Elo+

VS

Team Averages
Level 58
1,566 SR
1,469 Elo+
Tiamat
Tiamat
ArcticWolf95
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 178L
1,373 Elo+
Party 1
Janus
Janus
Char135W00dson
Janus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 114L
1,475 Elo+
Party 1
Fenrir
Fenrir
Dan_Jilibins
Fenrir
Level 68
God Stats
3W - 3L
1,432 SR
Queue Stats
194W - 184L
1,421 Elo+
Solo
Ne Zha
Ne Zha
TheOGTrysoft
Ne Zha
Level 86
God Stats
6W - 5L
1,895 SR
Queue Stats
199W - 185L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
therealtpang
Sun Wukong
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
314W - 272L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Otto Von Doom
Discordia
18
8 / 9 / 9
11,341
756
19,630
12,653
4,810
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TimMe87
Sobek
17
3 / 8 / 10
10,657
710
6,837
29,266
15,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
Zevoria
Scylla
19
4 / 5 / 11
10,514
701
10,161
12,855
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
bigm0iist
Bakasura
18
5 / 6 / 10
11,169
745
6,216
18,226
10,326
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 10 / 4
10,231
682
12,111
13,925
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 4 / 21
11,059
737
10,362
13,009
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 5 / 15
11,562
771
15,872
10,521
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
7 / 5 / 19
11,747
783
10,926
15,080
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
20
15 / 4 / 17
13,549
903
26,302
17,044
7,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
therealtpang
Sun Wukong
19
10 / 6 / 24
12,732
849
17,820
20,855
25,794
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
134
23
Kills
38
38
Deaths
24
44
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
4
21
2.88
W
5
5
15
2.5
W
Fenrir
7
5
19
3.3
L
Discordia
Otto Von Doom
Discordia
8
9
9
1.39
W
Ne Zha
15
4
17
5.88
L
Sobek
TimMe87
Sobek
3
8
10
1
L
Scylla
Zevoria
Scylla
4
5
11
1.9
L
Bakasura
bigm0iist
Bakasura
5
6
10
1.67
L
3
10
4
0.5
W
Sun Wukong
therealtpang
Sun Wukong
10
6
24
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,955
Damage
81,282
86,925
Taken
76,509
41,413
Mitigated
61,323
24,618
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,362
1,991
743
4,384
13,009
6,329
874
11,204
1,805
27,135
0
W
15,872
781
641
936
10,521
4,315
390
9,753
743
37,412
0
W
Fenrir
10,926
636
2,302
4,327
15,080
16,926
160
9,309
5,311
0
16,512
L
Discordia
Otto Von Doom
Discordia
19,630
1,370
709
482
12,653
4,810
0
2,860
9,469
36,016
0
W
Ne Zha
26,302
9,754
3,542
6,640
17,044
7,959
2,715
8,362
8,332
0
60,589
L
Sobek
TimMe87
Sobek
6,837
309
1,820
9,271
29,266
15,589
0
9,944
18,869
13,133
0
L
Scylla
Zevoria
Scylla
10,161
861
886
2,254
12,855
5,199
0
2,038
10,602
31,345
0
L
Bakasura
bigm0iist
Bakasura
6,216
4,077
1,461
7,172
18,226
10,326
0
6,592
11,245
0
6,707
L
12,111
3,488
35
528
13,925
5,489
0
4,800
8,805
20,110
0
W
Sun Wukong
therealtpang
Sun Wukong
17,820
2,093
2,599
4,058
20,855
25,794
596
10,111
10,084
0
31,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
60,649
130
Minions Killed
181
0
Camps Cleared
0
1,279,433
Distance Traveled
1,451,274
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,059
737
27
2
0
270,258
0
W
Janus
11,562
771
56
4
0
271,385
0
W
Fenrir
11,747
783
10
1
0
302,951
0
L
Discordia
11,341
756
25
2
0
239,413
0
W
Ne Zha
13,549
903
63
4
0
330,068
1
L
Sobek
10,657
710
13
1
0
261,947
0
L
Scylla
10,514
701
52
3
0
253,612
0
L
Bakasura
11,169
745
21
1
0
319,114
2
L
Nu Wa
10,231
682
19
1
0
205,347
0
W
Sun Wukong
12,732
849
25
2
0
276,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role