Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Blasilk
Nemesis
Level 77
God Stats
36W - 17L
1,670 SR
Queue Stats
492W - 463L
1,479 Elo+
Party 2
Scylla
Scylla
ELT_FlamingPlayz
Scylla
Level 23
God Stats
1W - 2L
1,515 SR
Queue Stats
36W - 49L
1,448 Elo+
Party 2
Izanami
Izanami
JavGoFar
Izanami
Level 46
God Stats
5W - 2L
1,299 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 4
Ganesha
Ganesha
willyoucry
Ganesha
Level 24
God Stats
6W - 3L
1,378 SR
Queue Stats
9W - 13L
1,321 Elo+
Party 4
Team Averages
Level 66
1,472 SR
1,414 Elo+

VS

Team Averages
Level 61
1,549 SR
1,377 Elo+
Mulan
Mulan
DeicideAres
Mulan
Level 59
God Stats
0W - 1L
1,380 SR
Queue Stats
11W - 20L
1,299 Elo+
Party 3
Loki
Loki
Diabatsu
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,205 Elo+
Party 1
Sylvanus
Sylvanus
Syentologyy
Sylvanus
Level 84
God Stats
2W - 1L
1,842 SR
Queue Stats
13W - 18L
1,433 Elo+
Party 3
Ra
Ra
ToookaPack
Ra
Level 37
God Stats
2W - 7L
1,397 SR
Queue Stats
121W - 126L
1,492 Elo+
Party 1
Neith
Neith
soltekblade
Neith
Level 101
God Stats
2W - 3L
1,628 SR
Queue Stats
255W - 277L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
2 / 0 / 0
4,755
679
2,894
4,214
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Blasilk
Nemesis
8
2 / 0 / 0
4,815
688
1,534
3,278
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
4,097
585
790
1,256
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
JavGoFar
Izanami
7
3 / 1 / 1
4,384
626
3,758
4,335
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
willyoucry
Ganesha
7
0 / 0 / 4
4,542
649
2,559
4,381
2,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,733
533
1,798
4,141
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
3
0 / 0 / 0
3,016
431
258
1,370
266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
Syentologyy
Sylvanus
6
0 / 2 / 1
3,969
567
2,398
4,723
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
4,307
615
787
1,907
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 2 / 0
3,894
556
3,296
3,854
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
0
2
W
Nemesis
Blasilk
Nemesis
2
0
0
2
L
0
2
0
0
L
Loki
0
0
0
0
W
0
1
1
0.5
W
Izanami
JavGoFar
Izanami
3
1
1
3.5
L
Sylvanus
Syentologyy
Sylvanus
0
2
1
0.25
L
1
1
0
1
L
1
2
0
0.5
W
Ganesha
willyoucry
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,535
Damage
8,537
17,464
Taken
15,995
6,326
Mitigated
4,725
7,063
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
2,894
880
0
2,639
4,214
1,541
75
0
4,214
20,621
0
W
Nemesis
Blasilk
Nemesis
1,534
578
0
375
3,278
781
0
91
3,187
0
22,729
L
1,798
722
0
683
4,141
1,374
0
2,494
1,432
0
12,100
L
Loki
258
0
0
644
1,370
266
0
267
1,063
0
2,925
W
790
50
0
250
1,256
343
0
787
469
19,680
0
W
Izanami
JavGoFar
Izanami
3,758
2,642
0
1,601
4,335
1,075
0
1,265
3,070
0
22,409
L
Sylvanus
Syentologyy
Sylvanus
2,398
1,006
555
1,328
4,723
1,632
0
1,526
3,197
8,374
0
L
787
50
50
376
1,907
423
148
668
1,239
22,093
0
L
3,296
1,580
0
700
3,854
1,030
0
661
3,193
0
18,371
W
Ganesha
willyoucry
Ganesha
2,559
493
193
2,005
4,381
2,586
0
1,042
3,339
7,120
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,593
Gold Earned
18,919
210
Minions Killed
130
0
Camps Cleared
0
637,649
Distance Traveled
542,354
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,755
679
55
8
0
112,428
0
W
Nemesis
4,815
688
59
8
0
165,371
1
L
Mulan
3,733
533
32
5
0
140,410
1
L
Loki
3,016
431
7
1
0
37,399
0
W
Scylla
4,097
585
29
4
0
125,122
2
W
Izanami
4,384
626
61
9
0
110,083
1
L
Sylvanus
3,969
567
8
1
0
126,519
3
L
Ra
4,307
615
43
6
0
132,888
0
L
Neith
3,894
556
40
6
0
105,138
3
W
Ganesha
4,542
649
6
1
0
124,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role