Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FelixThePyro
Geb
Level 28
God Stats
4W - 2L
1,801 SR
Queue Stats
5W - 3L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
Morgatron4639
Hun Batz
Level 86
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 4L
1,581 Elo+
Party 1
Olorun
Olorun
Supaicyboi
Olorun
Level 60
God Stats
6W - 2L
1,783 SR
Queue Stats
15W - 20L
1,581 Elo+
Party 1
Hades
Hades
TheCorbin
Hades
Level 125
God Stats
0W - 1L
1,406 SR
Queue Stats
7W - 7L
1,553 Elo+
Party 1
Team Averages
Level 77
1,598 SR
1,552 Elo+

VS

Team Averages
Level 112
1,644 SR
1,606 Elo+
Ah Puch
Ah Puch
ArcKarma
Ah Puch
Level 156
God Stats
1W - 1L
1,574 SR
Queue Stats
80W - 52L
1,674 Elo+
Party 2
Skadi
Skadi
ArcPuriel
Skadi
Level 154
God Stats
13W - 6L
1,814 SR
Queue Stats
83W - 59L
1,656 Elo+
Party 2
Thanatos
Thanatos
ArcSwamp
Thanatos
Level 123
God Stats
5W - 0L
1,917 SR
Queue Stats
120W - 95L
1,653 Elo+
Party 2
Shiva
Shiva
SlimReaper233
Shiva
Level 109
God Stats
2W - 5L
1,068 SR
Queue Stats
8W - 12L
1,386 Elo+
Solo
Sylvanus
Sylvanus
kaasha
Sylvanus
Level 17
God Stats
15W - 8L
1,845 SR
Queue Stats
80W - 58L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 5 / 2
7,336
667
9,318
12,573
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
7,461
678
5,139
12,416
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Morgatron4639
Hun Batz
14
1 / 6 / 0
7,998
727
5,259
12,427
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Supaicyboi
Olorun
14
1 / 10 / 1
8,106
737
7,150
13,750
4,942
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
TheCorbin
Hades
15
3 / 7 / 1
8,826
802
16,164
18,119
16,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArcKarma
Ah Puch
17
8 / 1 / 17
9,782
889
20,147
9,060
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
ArcPuriel
Skadi
17
8 / 0 / 10
9,586
871
14,474
10,451
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ArcSwamp
Thanatos
17
11 / 3 / 10
9,933
903
16,282
17,874
8,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 16
8,717
792
8,211
13,401
9,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
kaasha
Sylvanus
14
1 / 0 / 14
8,441
767
4,234
12,374
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
98
5
Kills
31
31
Deaths
5
5
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
2
0.2
W
Ah Puch
ArcKarma
Ah Puch
8
1
17
16.5
W
Skadi
ArcPuriel
Skadi
8
0
10
13
W
Thanatos
ArcSwamp
Thanatos
11
3
10
5.33
L
0
3
1
0.17
L
Hun Batz
Morgatron4639
Hun Batz
1
6
0
0.17
W
3
1
16
11
L
Olorun
Supaicyboi
Olorun
1
10
1
0.15
L
Hades
TheCorbin
Hades
3
7
1
0.5
W
Sylvanus
kaasha
Sylvanus
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,030
Damage
63,348
69,285
Taken
63,160
38,201
Mitigated
38,497
11,661
Healing
32,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,318
3,165
0
1,697
12,573
3,375
0
5,006
7,339
0
20,001
W
Ah Puch
ArcKarma
Ah Puch
20,147
1,291
105
3,342
9,060
4,101
819
3,256
5,804
48,264
0
W
Skadi
ArcPuriel
Skadi
14,474
6,518
0
2,836
10,451
4,411
407
4,828
5,623
0
39,015
W
Thanatos
ArcSwamp
Thanatos
16,282
3,757
0
13,213
17,874
8,324
202
5,208
12,666
0
39,389
L
5,139
430
0
438
12,416
9,928
0
4,519
7,646
7,554
0
L
Hun Batz
Morgatron4639
Hun Batz
5,259
1,087
0
0
12,427
3,674
0
3,721
8,546
0
14,566
W
8,211
582
1,776
2,114
13,401
9,070
537
6,124
7,277
0
17,743
L
Olorun
Supaicyboi
Olorun
7,150
4,245
383
2,173
13,750
4,942
0
4,553
9,037
23,101
3,583
L
Hades
TheCorbin
Hades
16,164
1,180
177
6,793
18,119
16,282
66
5,409
12,336
41,410
0
W
Sylvanus
kaasha
Sylvanus
4,234
1,005
4,673
4,515
12,374
12,591
910
7,756
4,618
9,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
46,459
161
Minions Killed
203
0
Camps Cleared
0
1,093,524
Distance Traveled
1,184,201
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,336
667
26
2
0
211,935
0
W
Ah Puch
9,782
889
70
6
0
219,237
3
W
Skadi
9,586
871
53
5
0
231,766
1
W
Thanatos
9,933
903
49
4
0
257,795
1
L
Geb
7,461
678
3
0
0
234,281
1
L
Hun Batz
7,998
727
23
2
0
231,918
0
W
Shiva
8,717
792
20
2
0
243,329
4
L
Olorun
8,106
737
52
5
0
196,237
0
L
Hades
8,826
802
57
5
0
219,153
0
W
Sylvanus
8,441
767
11
1
0
232,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role