Player Matchup

Hachiman
Hachiman
Beastcoastera47
Hachiman
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 34L
1,382 Elo+
Party 2
Sun Wukong
Sun Wukong
Christhegreat7
Sun Wukong
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 81L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
JonBudSmoker
Heimdallr
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 59L
1,357 Elo+
Party 2
Ymir
Ymir
VannahVeridia
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 60L
1,374 Elo+
Solo
Cthulhu
Cthulhu
kushtooloud_
Cthulhu
Level 28
God Stats
1W - 3L
1,346 SR
Queue Stats
24W - 29L
1,407 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,382 Elo+

VS

Team Averages
Level 92
1,428 SR
1,435 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AngelduxxCH
Merlin
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
387W - 446L
1,400 Elo+
Solo
Athena
Athena
RaidynTheFridge
Athena
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 161L
1,425 Elo+
Party 1
Ares
Ares
SpDg CERBERUS
Ares
Level 89
God Stats
2W - 4L
1,141 SR
Queue Stats
134W - 149L
1,447 Elo+
Party 1
Poseidon
Poseidon
TRAPGODZ4084
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 6 / 3
9,952
622
9,071
13,156
13,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Christhegreat7
Sun Wukong
17
8 / 5 / 7
10,588
662
13,253
27,219
30,478
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
JonBudSmoker
Heimdallr
16
2 / 9 / 9
10,137
634
13,908
17,430
8,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 4 / 7
10,007
625
6,380
20,327
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
kushtooloud_
Cthulhu
19
4 / 4 / 7
10,837
677
11,702
18,977
25,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
4 / 2 / 19
11,685
730
13,876
8,556
4,722
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
20
7 / 2 / 16
12,680
793
27,614
10,675
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 6 / 16
10,629
664
8,448
17,347
26,663
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
2 / 4 / 22
11,897
744
12,325
23,171
33,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
TRAPGODZ4084
Poseidon
20
10 / 2 / 12
11,865
742
23,300
9,019
4,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
113
16
Kills
28
28
Deaths
16
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
2
19
6.75
W
Merlin
7
2
16
7.5
L
Hachiman
2
6
3
0.58
L
Sun Wukong
Christhegreat7
Sun Wukong
8
5
7
2.3
L
Heimdallr
JonBudSmoker
Heimdallr
2
9
9
0.72
W
5
6
16
2.17
W
2
4
22
3.25
W
Poseidon
TRAPGODZ4084
Poseidon
10
2
12
8
L
0
4
7
0.88
L
Cthulhu
kushtooloud_
Cthulhu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,314
Damage
85,563
97,109
Taken
68,768
102,902
Mitigated
75,274
28,593
Healing
22,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
13,876
5,107
1,535
1,911
8,556
4,722
2,096
1,884
6,604
30,612
0
W
Merlin
27,614
2,048
1,810
2,174
10,675
6,171
680
3,028
7,480
60,237
0
L
Hachiman
9,071
3,181
1,516
916
13,156
13,604
0
11,814
1,342
0
22,168
L
Sun Wukong
Christhegreat7
Sun Wukong
13,253
2,708
2,883
8,625
27,219
30,478
137
23,074
4,145
0
22,071
L
Heimdallr
JonBudSmoker
Heimdallr
13,908
4,762
3,214
1,830
17,430
8,564
1,207
15,540
1,890
0
27,668
W
8,448
1,856
2,570
1,819
17,347
26,663
478
5,104
11,969
11,798
0
W
12,325
722
1,598
5,075
23,171
33,010
551
3,687
18,994
16,556
0
W
Poseidon
TRAPGODZ4084
Poseidon
23,300
4,891
1,302
2,258
9,019
4,708
1,551
3,333
5,639
47,435
0
L
6,380
474
966
2,335
20,327
24,762
189
19,017
1,310
15,975
0
L
Cthulhu
kushtooloud_
Cthulhu
11,702
404
2,742
3,566
18,977
25,494
35
16,118
2,859
29,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,521
Gold Earned
58,756
131
Minions Killed
160
0
Camps Cleared
0
1,269,472
Distance Traveled
1,537,869
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,685
730
34
2
0
328,015
2
W
Merlin
12,680
793
66
4
0
283,527
1
L
Hachiman
9,952
622
24
2
0
220,426
0
L
Sun Wukong
10,588
662
19
1
0
293,898
0
L
Heimdallr
10,137
634
31
2
0
240,446
3
W
Athena
10,629
664
4
0
0
267,844
1
W
Ares
11,897
744
8
1
0
397,112
1
W
Poseidon
11,865
742
48
3
0
261,371
1
L
Ymir
10,007
625
22
1
0
257,039
3
L
Cthulhu
10,837
677
35
2
0
257,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role