Player Matchup

Bacchus
Bacchus
CreamedCorn123
Bacchus
Level 107
God Stats
1W - 0L
1,544 SR
Queue Stats
132W - 126L
1,495 Elo+
Party 2
Susano
Susano
DrizzleJeff
Susano
Level 108
God Stats
3W - 5L
1,613 SR
Queue Stats
179W - 145L
1,534 Elo+
Party 2
Cliodhna
Cliodhna
Juanzilla
Cliodhna
Level 27
God Stats
25W - 34L
1,607 SR
Queue Stats
150W - 139L
1,374 Elo+
Party 2
Anubis
Anubis
NYBuckii
Anubis
Level 114
God Stats
14W - 8L
1,650 SR
Queue Stats
61W - 47L
1,622 Elo+
Party 2
Neith
Neith
monkeyoozz
Neith
Level 128
God Stats
3W - 3L
1,740 SR
Queue Stats
105W - 96L
1,531 Elo+
Party 2
Team Averages
Level 97
1,631 SR
1,511 Elo+

VS

Team Averages
Level 41
1,610 SR
1,420 Elo+
Fenrir
Fenrir
Blasilk
Fenrir
Level 77
God Stats
1W - 4L
1,575 SR
Queue Stats
492W - 463L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
Diabatsu
Danzaburou
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,270 Elo+
Party 1
Thoth
Thoth
ELT_FlamingPlayz
Thoth
Level 23
God Stats
1W - 1L
1,811 SR
Queue Stats
36W - 49L
1,458 Elo+
Party 3
Nike
Nike
StormGazer
Nike
Level 46
God Stats
2W - 6L
1,460 SR
Queue Stats
18W - 30L
1,377 Elo+
Solo
Cabrakan
Cabrakan
ToookaPack
Cabrakan
Level 37
God Stats
1W - 1L
1,702 SR
Queue Stats
121W - 126L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 4
4,864
486
1,387
5,994
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
12
7 / 1 / 5
7,287
729
6,879
6,140
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cliodhna
Juanzilla
Cliodhna
8
0 / 1 / 2
5,063
506
613
4,881
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
NYBuckii
Anubis
13
5 / 0 / 3
7,341
734
4,874
3,931
1,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
1 / 0 / 1
6,193
619
4,439
2,301
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blasilk
Fenrir
9
1 / 3 / 1
5,803
580
1,477
5,886
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Diabatsu
Danzaburou
9
3 / 2 / 0
5,603
560
3,800
5,241
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
4,914
491
762
4,749
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,848
585
3,207
5,421
3,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
ToookaPack
Cabrakan
8
0 / 2 / 3
5,282
528
1,534
7,836
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
7
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blasilk
Fenrir
1
3
1
0.5
W
1
5
4
0.6
L
Danzaburou
Diabatsu
Danzaburou
3
2
0
1.5
W
Susano
7
1
5
9.5
L
0
5
0
0
W
Cliodhna
Juanzilla
Cliodhna
0
1
2
1
W
Anubis
NYBuckii
Anubis
5
0
3
6.5
L
1
2
0
0.5
L
Cabrakan
ToookaPack
Cabrakan
0
2
3
0.75
W
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
10,780
23,247
Taken
29,133
10,363
Mitigated
11,458
8,123
Healing
7,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blasilk
Fenrir
1,477
304
0
2,097
5,886
1,524
0
888
4,998
0
19,545
W
1,387
118
0
105
5,994
2,345
216
986
5,008
8,604
408
L
Danzaburou
Diabatsu
Danzaburou
3,800
1,586
0
1,578
5,241
1,131
0
1,504
3,737
0
30,910
W
Susano
6,879
2,754
0
2,727
6,140
2,194
0
308
5,657
0
34,620
L
762
98
0
400
4,749
907
43
2,053
2,696
25,245
0
W
Cliodhna
Juanzilla
Cliodhna
613
177
0
626
4,881
3,094
0
0
4,881
0
15,629
W
Anubis
NYBuckii
Anubis
4,874
420
0
3,473
3,931
1,932
723
906
3,025
52,920
0
L
3,207
215
0
1,375
5,421
3,440
0
39
5,282
0
30,697
L
Cabrakan
ToookaPack
Cabrakan
1,534
264
0
1,736
7,836
4,456
108
1,777
6,059
12,761
0
W
Neith
4,439
2,298
0
1,192
2,301
798
1,460
96
2,205
0
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
27,450
314
Minions Killed
269
0
Camps Cleared
0
986,848
Distance Traveled
924,341
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,803
580
48
5
0
210,075
5
W
Bacchus
4,864
486
13
1
0
194,574
0
L
Danzaburou
5,603
560
67
7
0
171,255
1
W
Susano
7,287
729
79
8
0
243,233
4
L
Thoth
4,914
491
52
5
0
167,653
1
W
Cliodhna
5,063
506
36
4
0
201,393
0
W
Anubis
7,341
734
98
10
0
179,571
1
L
Nike
5,848
585
80
8
0
190,529
1
L
Cabrakan
5,282
528
22
2
0
184,829
1
W
Neith
6,193
619
88
9
0
168,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role