Player Matchup

Gilgamesh
Gilgamesh
BabyPlouxto
Gilgamesh
Level 106
God Stats
4W - 4L
1,565 SR
Queue Stats
196W - 241L
1,438 Elo+
Party 1
Da Ji
Da Ji
Ewhvre
Da Ji
Level 107
God Stats
8W - 3L
1,548 SR
Queue Stats
223W - 248L
1,489 Elo+
Party 1
Yemoja
Yemoja
Kouzire
Yemoja
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 14L
1,044 Elo+
Party 1
Izanami
Izanami
elqoura
Izanami
Level 85
God Stats
10W - 17L
1,419 SR
Queue Stats
430W - 471L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
euphvr1a
Baron Samedi
Level 26
God Stats
3W - 0L
1,737 SR
Queue Stats
68W - 71L
1,473 Elo+
Party 1
Team Averages
Level 66
1,554 SR
1,368 Elo+

VS

Team Averages
Level 103
1,537 SR
1,474 Elo+
Odin
Odin
Adriancitooo
Odin
Level 142
God Stats
2W - 2L
1,290 SR
Queue Stats
244W - 242L
1,464 Elo+
Party 2
Pele
Pele
Emmir0708
Pele
Level 45
God Stats
3W - 3L
1,509 SR
Queue Stats
145W - 166L
1,444 Elo+
Solo
Sobek
Sobek
MatN SirMV13
Sobek
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 117L
1,442 Elo+
Party 2
Rama
Rama
SirJoseph51
Rama
Level 117
God Stats
0W - 1L
1,844 SR
Queue Stats
91W - 106L
1,559 Elo+
Party 2
Hel
Hel
ThePotrirous
Hel
Level 101
God Stats
1W - 4L
1,542 SR
Queue Stats
59W - 73L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyPlouxto
Gilgamesh
13
2 / 2 / 6
7,994
571
11,266
11,775
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Ewhvre
Da Ji
14
10 / 2 / 7
8,752
625
11,340
11,305
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Kouzire
Yemoja
9
0 / 0 / 12
6,826
488
2,702
6,874
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
elqoura
Izanami
10
2 / 3 / 9
6,719
480
9,915
10,112
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
euphvr1a
Baron Samedi
14
9 / 2 / 7
8,712
622
14,373
13,731
6,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
7,948
568
11,358
14,497
8,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
11
1 / 6 / 1
6,834
488
5,258
10,798
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,874
420
5,401
15,297
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 0
6,189
442
7,121
10,433
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 8 / 2
6,796
485
4,235
11,284
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
23
Kills
9
9
Deaths
24
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Gilgamesh
BabyPlouxto
Gilgamesh
2
2
6
2.5
L
Pele
1
6
1
0.25
W
Da Ji
Ewhvre
Da Ji
10
2
7
6.75
W
Yemoja
Kouzire
Yemoja
0
0
12
6
L
0
3
2
0.33
L
2
3
0
0.67
L
1
8
2
0.25
W
Izanami
elqoura
Izanami
2
3
9
2.17
W
Baron Samedi
euphvr1a
Baron Samedi
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,596
Damage
33,373
53,797
Taken
62,309
29,082
Mitigated
27,265
24,596
Healing
19,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,358
1,583
0
2,985
14,497
8,725
0
1,528
12,969
4,947
27,276
W
Gilgamesh
BabyPlouxto
Gilgamesh
11,266
4,235
0
4,155
11,775
10,317
608
3,227
8,548
0
48,312
L
Pele
5,258
908
0
2,354
10,798
3,168
0
3,926
6,872
0
34,806
W
Da Ji
Ewhvre
Da Ji
11,340
3,112
0
4,459
11,305
5,364
0
1,989
9,316
0
46,332
W
Yemoja
Kouzire
Yemoja
2,702
1,212
5,911
2,485
6,874
4,072
167
2,287
4,587
8,475
0
L
5,401
212
110
5,557
15,297
9,422
0
4,565
10,732
15,693
0
L
7,121
5,987
0
4,366
10,433
2,635
145
2,636
7,797
0
35,130
L
4,235
422
1,781
2,486
11,284
3,315
0
4,420
6,864
31,602
0
W
Izanami
elqoura
Izanami
9,915
7,412
2
2,561
10,112
2,805
772
1,406
8,706
0
47,419
W
Baron Samedi
euphvr1a
Baron Samedi
14,373
1,353
1,012
4,011
13,731
6,524
695
3,511
10,220
49,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
33,641
333
Minions Killed
262
0
Camps Cleared
0
1,360,374
Distance Traveled
1,369,386
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,948
568
59
4
0
295,882
4
W
Gilgamesh
7,994
571
91
7
0
288,896
1
L
Pele
6,834
488
73
5
0
299,576
0
W
Da Ji
8,752
625
69
5
0
297,224
0
W
Yemoja
6,826
488
15
1
0
260,318
1
L
Sobek
5,874
420
24
2
0
278,969
1
L
Rama
6,189
442
62
4
0
247,753
3
L
Hel
6,796
485
44
3
0
247,206
0
W
Izanami
6,719
480
83
6
0
237,564
4
W
Baron Samedi
8,712
622
75
5
0
276,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role