Player Matchup

Osiris
Osiris
Platinum I
Lun4ticsSong
Osiris
Platinum I
Level 160
God Stats
10W - 9L
1,602 SR
Queue Stats
517W - 500L
2,001 MMR
Party 2
Kali
Kali
Platinum I
MooMuse
Kali
Platinum I
Level 149
God Stats
42W - 47L
1,673 SR
Queue Stats
164W - 176L
1,903 MMR
Solo
Hou Yi
Hou Yi
Platinum I
PunkRock4Life
Hou Yi
Platinum I
Level 148
God Stats
7W - 8L
1,574 SR
Queue Stats
87W - 75L
2,048 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
TablePepper
Morgan Le Fay
Diamond V
Level 152
God Stats
13W - 11L
1,628 SR
Queue Stats
95W - 83L
1,938 MMR
Solo
Ganesha
Ganesha
Platinum II
notWarden
Ganesha
Platinum II
Level 153
God Stats
19W - 17L
1,086 SR
Queue Stats
541W - 532L
1,970 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,513 SR
1,972 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,572 SR
1,971 MMR
Fenrir
Fenrir
Platinum I
BMPotential
Fenrir
Platinum I
Level 142
God Stats
13W - 7L
1,767 SR
Queue Stats
131W - 125L
2,031 MMR
Party 1
Anhur
Anhur
Platinum V
CptDingleFart
Anhur
Platinum V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,905 MMR
Party 3
Ullr
Ullr
Platinum I
WordsAsWeapons
Ullr
Platinum I
Level 158
God Stats
1W - 3L
1,255 SR
Queue Stats
61W - 54L
1,912 MMR
Solo
Awilix
Awilix
Diamond IV
bondairy
Awilix
Diamond IV
Level 123
God Stats
5W - 4L
1,758 SR
Queue Stats
131W - 124L
2,161 MMR
Party 1
Achilles
Achilles
Platinum II
papawj
Achilles
Platinum II
Level 149
God Stats
2W - 4L
1,577 SR
Queue Stats
140W - 132L
1,845 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 8 / 6
11,105
463
8,860
22,597
21,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
MooMuse
Kali
19
2 / 10 / 4
12,056
502
12,626
28,978
25,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 6 / 3
13,181
549
13,567
23,169
6,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TablePepper
Morgan Le Fay
20
8 / 4 / 5
13,314
555
21,938
15,103
7,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
notWarden
Ganesha
16
2 / 4 / 13
11,602
483
9,644
20,792
31,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneShivaBastetMedusa

VS

Bans
CliodhnaThothAgniAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 4 / 9
13,366
557
7,211
23,163
30,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
7 / 6 / 10
13,921
580
20,633
18,871
5,923
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 8
14,221
593
19,671
13,169
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Awilix
bondairy
Awilix
20
7 / 5 / 8
13,949
581
19,912
16,530
5,797
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
papawj
Achilles
20
7 / 5 / 9
13,650
569
20,619
25,070
36,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
22
Kills
32
32
Deaths
22
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
9
2.88
W
7
6
10
2
L
Osiris
3
8
6
0.75
L
Kali
MooMuse
Kali
2
10
4
0.4
L
7
6
3
1.42
L
Morgan Le Fay
TablePepper
Morgan Le Fay
8
4
5
2.63
W
4
2
8
4
W
Awilix
bondairy
Awilix
7
5
8
2.2
L
Ganesha
notWarden
Ganesha
2
4
13
2.13
W
Achilles
papawj
Achilles
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,635
Damage
88,046
110,639
Taken
96,803
92,498
Mitigated
84,651
20,654
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,211
1,451
0
4,165
23,163
30,766
318
9,727
13,436
0
27,973
W
20,633
11,119
0
6,895
18,871
5,923
2,183
6,419
12,452
0
121,291
L
Osiris
8,860
3,911
0
1,068
22,597
21,496
152
496
22,021
0
78,431
L
Kali
MooMuse
Kali
12,626
5,432
0
9,585
28,978
25,850
704
1,694
27,284
4,329
76,525
L
13,567
6,927
0
6,220
23,169
6,328
1,388
299
22,870
0
104,922
L
Morgan Le Fay
TablePepper
Morgan Le Fay
21,938
976
0
1,749
15,103
7,172
0
546
14,557
117,271
0
W
19,671
9,808
0
2,572
13,169
5,213
3,207
6,902
6,267
0
134,616
W
Awilix
bondairy
Awilix
19,912
8,245
0
4,698
16,530
5,797
1,036
6,479
10,051
0
98,946
L
Ganesha
notWarden
Ganesha
9,644
1,008
0
2,032
20,792
31,652
0
1,602
19,093
31,634
0
W
Achilles
papawj
Achilles
20,619
6,394
0
5,711
25,070
36,952
159
4,521
20,549
11,781
68,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,258
Gold Earned
69,107
637
Minions Killed
664
0
Camps Cleared
0
2,295,460
Distance Traveled
2,448,223
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,366
557
33
1
0
485,285
5
W
Anhur
13,921
580
166
7
0
418,967
3
L
Osiris
11,105
463
130
5
0
510,054
3
L
Kali
12,056
502
138
6
0
423,524
5
L
Hou Yi
13,181
549
168
7
0
423,210
8
L
Morgan Le Fay
13,314
555
195
8
0
453,855
5
W
Ullr
14,221
593
195
8
0
492,332
4
W
Awilix
13,949
581
139
6
0
560,902
2
L
Ganesha
11,602
483
6
0
0
484,817
9
W
Achilles
13,650
569
131
5
0
490,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role