Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Acativo
Tiamat
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,419 Elo+
Party 1
Xing Tian
Xing Tian
MADMAN_FUNBUN
Xing Tian
Level 69
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 18L
1,363 Elo+
Party 3
Yemoja
Yemoja
PhateomZ
Yemoja
Level 101
God Stats
1W - 0L
1,563 SR
Queue Stats
13W - 17L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SHANX_3030
Ah Muzen Cab
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,359 Elo+
Party 3
Team Averages
Level 88
1,472 SR
1,403 Elo+

VS

Team Averages
Level 83
1,538 SR
1,379 Elo+
Susano
Susano
 
Susano
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HA GRYPHON
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,245 Elo+
Party 2
Merlin
Merlin
St Joker 420
Merlin
Level 97
God Stats
4W - 2L
1,697 SR
Queue Stats
158W - 179L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
WittyPup430711
Heimdallr
Level 101
God Stats
5W - 8L
1,527 SR
Queue Stats
171W - 211L
1,309 Elo+
Party 2
Hel
Hel
WonkyWoof
Hel
Level 160
God Stats
10W - 5L
1,466 SR
Queue Stats
739W - 779L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
8 / 6 / 10
10,617
885
7,946
12,192
6,578
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Acativo
Tiamat
16
0 / 3 / 18
9,194
766
4,706
10,809
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MADMAN_FUNBUN
Xing Tian
16
5 / 5 / 18
10,183
849
7,792
12,708
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
PhateomZ
Yemoja
20
13 / 1 / 12
11,851
988
15,100
12,032
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SHANX_3030
Ah Muzen Cab
17
4 / 2 / 20
10,401
867
7,295
6,920
3,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 10 / 6
9,089
757
8,199
14,479
5,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
HA GRYPHON
Bacchus
17
1 / 5 / 9
9,340
778
4,848
10,268
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
6 / 7 / 4
9,651
804
10,667
9,742
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
WittyPup430711
Heimdallr
15
2 / 8 / 3
8,470
706
7,108
12,006
4,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
0 / 0 / 5
6,688
557
58
1,498
566
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
40
30
Kills
13
17
Deaths
30
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
6
10
2.17
L
Susano
 
Susano
4
10
6
0.7
W
Tiamat
Acativo
Tiamat
0
3
18
3
L
Bacchus
HA GRYPHON
Bacchus
1
5
9
1.1
W
Xing Tian
MADMAN_FUNBUN
Xing Tian
5
5
18
2.8
W
Yemoja
PhateomZ
Yemoja
13
1
12
19
W
Ah Muzen Cab
SHANX_3030
Ah Muzen Cab
4
2
20
7
L
Merlin
6
7
4
1.14
L
Heimdallr
WittyPup430711
Heimdallr
2
8
3
0.44
L
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,839
Damage
30,880
54,661
Taken
47,993
30,426
Mitigated
24,916
18,811
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,946
2,734
641
1,899
12,192
6,578
660
2,214
9,978
0
11,913
L
Susano
 
Susano
8,199
1,862
452
1,136
14,479
5,290
0
6,651
7,828
0
15,064
W
Tiamat
Acativo
Tiamat
4,706
541
977
2,768
10,809
6,870
713
3,520
7,289
7,413
0
L
Bacchus
HA GRYPHON
Bacchus
4,848
0
49
1,268
10,268
11,027
0
7,313
2,955
10,082
0
W
Xing Tian
MADMAN_FUNBUN
Xing Tian
7,792
82
1,038
1,167
12,708
7,179
577
3,437
9,271
12,555
0
W
Yemoja
PhateomZ
Yemoja
15,100
283
3,424
4,598
12,032
6,732
2,198
3,924
8,108
41,662
0
W
Ah Muzen Cab
SHANX_3030
Ah Muzen Cab
7,295
1,979
651
1,648
6,920
3,067
1,735
2,478
4,442
0
26,026
L
Merlin
10,667
1,210
343
538
9,742
3,577
0
5,311
4,431
30,382
0
L
Heimdallr
WittyPup430711
Heimdallr
7,108
2,060
0
826
12,006
4,456
0
7,104
4,902
0
20,014
L
58
58
1,191
1,141
1,498
566
0
1,219
279
1,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
43,238
98
Minions Killed
103
0
Camps Cleared
0
1,237,487
Distance Traveled
812,814
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,617
885
9
1
0
217,705
0
L
Susano
9,089
757
17
1
0
188,759
2
W
Tiamat
9,194
766
1
0
0
258,539
0
L
Bacchus
9,340
778
12
1
0
211,087
2
W
Xing Tian
10,183
849
8
1
0
280,224
0
W
Yemoja
11,851
988
33
3
0
236,517
1
W
Ah Muzen Cab
10,401
867
47
4
0
244,502
1
L
Merlin
9,651
804
36
3
0
186,402
0
L
Heimdallr
8,470
706
34
3
0
185,413
0
L
Hel
6,688
557
4
0
0
41,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role