Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ALKARI69
Atlas
Level 116
God Stats
5W - 0L
1,596 SR
Queue Stats
28W - 11L
1,734 Elo+
Party 1
Neith
Neith
Kakashi55097
Neith
Level 8
God Stats
49W - 15L
1,767 SR
Queue Stats
50W - 15L
1,818 Elo+
Party 1
Team Averages
Level 90
1,621 SR
1,684 Elo+

VS

Team Averages
Level 95
1,555 SR
1,664 Elo+
Scylla
Scylla
Discordia3693
Scylla
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,691 Elo+
Party 2
Charybdis
Charybdis
PyroLunaWolf
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,751 Elo+
Party 2
Gilgamesh
Gilgamesh
SPAN7726
Gilgamesh
Level 137
God Stats
39W - 24L
1,664 SR
Queue Stats
89W - 85L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 9
8,000
727
7,309
6,026
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ALKARI69
Atlas
13
4 / 0 / 9
9,333
848
6,653
11,763
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 0 / 4
9,229
839
10,259
7,624
3,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,626
602
3,374
7,271
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
PyroLunaWolf
Charybdis
11
0 / 4 / 0
6,583
598
4,683
7,979
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
SPAN7726
Gilgamesh
9
0 / 5 / 0
6,249
568
7,315
13,098
10,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
9
5.5
W
Atlas
ALKARI69
Atlas
4
0
9
8.5
L
0
4
0
0
W
8
0
4
10
L
Charybdis
PyroLunaWolf
Charybdis
0
4
0
0
L
Gilgamesh
SPAN7726
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
15,372
25,413
Taken
28,348
18,240
Mitigated
15,054
9,949
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,309
991
179
1,236
6,026
2,140
160
862
5,039
21,595
0
W
Atlas
ALKARI69
Atlas
6,653
1,995
526
4,601
11,763
13,024
141
2,385
8,952
17,124
0
L
3,374
265
0
1,666
7,271
2,101
0
3,625
3,512
29,445
0
W
10,259
3,146
743
2,664
7,624
3,076
2,745
1,029
6,536
0
44,738
L
Charybdis
PyroLunaWolf
Charybdis
4,683
2,001
0
325
7,979
2,797
0
2,888
5,015
0
20,687
L
Gilgamesh
SPAN7726
Gilgamesh
7,315
2,071
0
1,962
13,098
10,156
0
6,843
5,859
0
11,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
19,458
138
Minions Killed
97
10
Camps Cleared
0
604,232
Distance Traveled
620,903
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,000
727
34
3
4
186,945
3
W
Atlas
9,333
848
17
2
0
228,516
2
L
Scylla
6,626
602
44
4
0
204,597
2
W
Neith
9,229
839
87
8
6
188,771
2
L
Charybdis
6,583
598
43
4
0
191,024
3
L
Gilgamesh
6,249
568
10
1
0
225,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role