Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AttackCanine_AU
Ganesha
Level 142
God Stats
4W - 3L
1,832 SR
Queue Stats
90W - 75L
1,569 Elo+
Party 2
Cernunnos
Cernunnos
CyanWool_AU
Cernunnos
Level 116
God Stats
20W - 8L
1,701 SR
Queue Stats
105W - 90L
1,568 Elo+
Party 2
Neith
Neith
Haydentoswag
Neith
Level 128
God Stats
4W - 2L
1,575 SR
Queue Stats
221W - 215L
1,541 Elo+
Solo
Tiamat
Tiamat
MeiNaoZiA
Tiamat
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 45L
1,676 Elo+
Solo
Team Averages
Level 119
1,621 SR
1,571 Elo+

VS

Team Averages
Level 99
1,610 SR
1,568 Elo+
Athena
Athena
Dev0nix
Athena
Level 112
God Stats
8W - 8L
1,536 SR
Queue Stats
49W - 53L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
KrazieXVI
Danzaburou
Level 53
God Stats
4W - 1L
1,882 SR
Queue Stats
34W - 36L
1,585 Elo+
Party 3
Thoth
Thoth
Sanghelios-
Thoth
Level 151
God Stats
4W - 7L
1,452 SR
Queue Stats
162W - 169L
1,596 Elo+
Party 3
Thor
Thor
ma_ma_jo
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,583 Elo+
Party 3
Bacchus
Bacchus
xjokestarx
Bacchus
Level 92
God Stats
3W - 2L
1,682 SR
Queue Stats
215W - 204L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
11 / 1 / 2
7,297
730
5,353
7,525
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 0 / 9
5,757
576
3,933
7,643
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
CyanWool_AU
Cernunnos
10
2 / 0 / 5
6,209
621
4,365
5,205
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 2
6,358
636
2,821
4,463
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MeiNaoZiA
Tiamat
11
1 / 1 / 4
6,248
625
3,309
4,113
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dev0nix
Athena
7
0 / 4 / 0
4,518
452
2,776
7,510
3,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
KrazieXVI
Danzaburou
7
0 / 4 / 0
4,548
455
2,589
4,994
852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 0
6,090
609
3,691
6,324
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
1 / 3 / 1
5,707
571
2,752
6,281
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
xjokestarx
Bacchus
11
0 / 1 / 0
5,878
588
3,049
4,820
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
15
Kills
3
3
Deaths
15
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
1
2
12
W
0
0
9
4.5
W
Cernunnos
CyanWool_AU
Cernunnos
2
0
5
4.5
L
Athena
Dev0nix
Athena
0
4
0
0
W
1
1
2
2
L
Danzaburou
KrazieXVI
Danzaburou
0
4
0
0
W
Tiamat
MeiNaoZiA
Tiamat
1
1
4
3
L
2
3
0
0.67
L
Thor
1
3
1
0.5
L
Bacchus
xjokestarx
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,781
Damage
14,857
28,949
Taken
29,929
11,673
Mitigated
10,668
16,994
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,353
1,415
0
9,393
7,525
2,377
158
1,202
6,323
0
32,327
W
3,933
545
0
2,176
7,643
4,719
133
1,971
5,672
16,011
0
W
Cernunnos
CyanWool_AU
Cernunnos
4,365
2,002
0
2,830
5,205
1,403
971
1,150
4,055
0
38,834
L
Athena
Dev0nix
Athena
2,776
1,022
304
1,781
7,510
3,862
0
1,703
5,807
13,277
0
W
2,821
508
0
1,309
4,463
1,685
204
2,933
1,530
0
34,945
L
Danzaburou
KrazieXVI
Danzaburou
2,589
1,276
0
487
4,994
852
0
1,373
3,621
0
20,542
W
Tiamat
MeiNaoZiA
Tiamat
3,309
542
0
1,286
4,113
1,489
0
2,144
1,969
28,564
0
L
3,691
430
0
1,339
6,324
1,601
0
3,003
3,321
36,333
0
L
Thor
2,752
1,207
0
250
6,281
1,590
0
1,163
5,118
0
28,625
L
Bacchus
xjokestarx
Bacchus
3,049
327
0
2,179
4,820
2,763
0
0
4,820
30,026
3,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,869
Gold Earned
26,741
304
Minions Killed
256
0
Camps Cleared
0
1,067,989
Distance Traveled
1,021,992
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,297
730
73
7
0
255,143
0
W
Ganesha
5,757
576
3
0
0
207,629
6
W
Cernunnos
6,209
621
95
10
0
186,656
3
L
Athena
4,518
452
20
2
0
219,006
2
W
Neith
6,358
636
76
8
0
190,217
5
L
Danzaburou
4,548
455
34
3
0
198,917
4
W
Tiamat
6,248
625
57
6
0
228,344
2
L
Thoth
6,090
609
69
7
0
186,070
2
L
Thor
5,707
571
59
6
0
209,810
2
L
Bacchus
5,878
588
74
7
0
208,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role