Player Matchup

Sol
Sol
IIxDEITYxII
Sol
Level 154
God Stats
8W - 15L
1,377 SR
Queue Stats
259W - 254L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
IIxSEEKxII
Gilgamesh
Level 148
God Stats
6W - 4L
2,050 SR
Queue Stats
177W - 136L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
RAIVI1REZ
Danzaburou
Level 98
God Stats
15W - 23L
1,511 SR
Queue Stats
161W - 152L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
TexasDabber420
Sylvanus
Level 67
God Stats
23W - 28L
1,720 SR
Queue Stats
208W - 198L
1,543 Elo+
Party 1
Izanami
Izanami
aN ImMIgRANNt
Izanami
Level 61
God Stats
8W - 9L
1,567 SR
Queue Stats
34W - 36L
1,575 Elo+
Party 1
Team Averages
Level 106
1,645 SR
1,569 Elo+

VS

Team Averages
Level 138
1,642 SR
1,560 Elo+
Bastet
Bastet
ArKingCrow
Bastet
Level 157
God Stats
18W - 14L
1,541 SR
Queue Stats
367W - 354L
1,507 Elo+
Solo
Nu Wa
Nu Wa
B2bomber
Nu Wa
Level 108
God Stats
5W - 1L
1,999 SR
Queue Stats
18W - 8L
1,706 Elo+
Party 2
Ganesha
Ganesha
ItsCaptKerk
Ganesha
Level 147
God Stats
3W - 4L
1,466 SR
Queue Stats
43W - 40L
1,546 Elo+
Solo
Danzaburou
Danzaburou
JonBon
Danzaburou
Level 153
God Stats
12W - 9L
1,531 SR
Queue Stats
52W - 54L
1,530 Elo+
Party 2
Shiva
Shiva
Vorcelon
Shiva
Level 126
God Stats
6W - 4L
1,671 SR
Queue Stats
114W - 129L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
12,438
732
16,260
20,857
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
IIxSEEKxII
Gilgamesh
20
6 / 6 / 5
12,287
723
13,871
21,855
19,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RAIVI1REZ
Danzaburou
19
4 / 0 / 2
11,561
680
11,959
19,277
6,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
16
0 / 12 / 3
10,258
603
3,861
28,421
28,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
0 / 6 / 4
9,929
584
7,372
19,697
5,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArKingCrow
Bastet
20
8 / 2 / 14
14,063
827
26,514
19,872
8,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
B2bomber
Nu Wa
20
7 / 4 / 8
13,240
779
19,978
9,742
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ItsCaptKerk
Ganesha
19
0 / 2 / 21
13,179
775
14,894
15,708
19,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
JonBon
Danzaburou
20
7 / 1 / 9
14,121
831
14,663
14,707
6,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Vorcelon
Shiva
20
7 / 4 / 13
13,189
776
18,416
24,315
32,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
13
Kills
29
29
Deaths
13
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bastet
ArKingCrow
Bastet
8
2
14
7.5
W
Nu Wa
B2bomber
Nu Wa
7
4
8
2.75
L
3
5
8
1.4
L
Gilgamesh
IIxSEEKxII
Gilgamesh
6
6
5
1.42
W
Ganesha
ItsCaptKerk
Ganesha
0
2
21
5.25
W
Danzaburou
JonBon
Danzaburou
7
1
9
11.5
L
Danzaburou
RAIVI1REZ
Danzaburou
4
0
2
5
L
Sylvanus
0
12
3
0.13
W
Shiva
Vorcelon
Shiva
7
4
13
3.38
L
Izanami
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,323
Damage
94,465
110,107
Taken
84,344
66,822
Mitigated
70,023
15,899
Healing
29,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ArKingCrow
Bastet
26,514
5,250
0
6,577
19,872
8,415
2,247
5,330
14,401
0
61,109
W
Nu Wa
B2bomber
Nu Wa
19,978
4,860
424
1,039
9,742
3,912
2,051
1,538
8,204
49,765
0
L
16,260
4,333
0
6,185
20,857
6,419
469
5,513
14,513
69,164
0
L
Gilgamesh
IIxSEEKxII
Gilgamesh
13,871
3,518
0
659
21,855
19,501
441
6,326
14,528
0
48,202
W
Ganesha
ItsCaptKerk
Ganesha
14,894
374
949
4,761
15,708
19,314
1,134
3,150
12,558
47,473
0
W
Danzaburou
JonBon
Danzaburou
14,663
6,925
0
5,839
14,707
6,106
6,066
3,407
11,300
0
74,443
L
Danzaburou
RAIVI1REZ
Danzaburou
11,959
5,392
0
2,686
19,277
6,830
175
7,095
11,499
0
61,761
L
Sylvanus
3,861
712
1,100
2,663
28,421
28,160
0
9,465
17,909
15,740
0
W
Shiva
Vorcelon
Shiva
18,416
1,087
1,110
8,434
24,315
32,276
580
6,696
16,977
2,936
38,540
L
Izanami
7,372
2,343
0
2,606
19,697
5,912
44
5,961
13,050
0
30,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
67,792
350
Minions Killed
342
0
Camps Cleared
0
1,504,115
Distance Traveled
1,873,808
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,063
827
90
5
0
425,828
2
W
Nu Wa
13,240
779
55
3
0
334,422
2
L
Sol
12,438
732
115
7
0
329,691
1
L
Gilgamesh
12,287
723
73
4
0
323,960
0
W
Ganesha
13,179
775
15
1
0
372,894
2
W
Danzaburou
14,121
831
112
7
0
347,807
0
L
Danzaburou
11,561
680
72
4
0
335,221
1
L
Sylvanus
10,258
603
23
1
0
241,861
0
W
Shiva
13,189
776
70
4
0
392,857
0
L
Izanami
9,929
584
67
4
0
273,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role