Player Matchup

Arachne
Arachne
BTPaladin
Arachne
Level 105
God Stats
4W - 5L
1,629 SR
Queue Stats
161W - 165L
1,483 Elo+
Party 2
Izanami
Izanami
MimikMew
Izanami
Level 100
God Stats
5W - 5L
1,444 SR
Queue Stats
20W - 10L
1,675 Elo+
Solo
Shiva
Shiva
Recondite
Shiva
Level 126
God Stats
2W - 1L
1,835 SR
Queue Stats
18W - 25L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
TNTTurkey
Cthulhu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,541 Elo+
Party 2
Nu Wa
Nu Wa
XxWildPandaxX
Nu Wa
Level 108
God Stats
5W - 7L
1,577 SR
Queue Stats
15W - 13L
1,653 Elo+
Party 1
Team Averages
Level 111
1,597 SR
1,579 Elo+

VS

Team Averages
Level 131
1,592 SR
1,514 Elo+
King Arthur
King Arthur
KRAZYxDAxKING
King Arthur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
LLLKrabbyLLL
Zhong Kui
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 37L
1,500 Elo+
Party 3
Nemesis
Nemesis
LazarusVaporize
Nemesis
Level 112
God Stats
31W - 15L
1,660 SR
Queue Stats
318W - 301L
1,480 Elo+
Solo
Chiron
Chiron
Markulos
Chiron
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 61L
1,522 Elo+
Solo
Hades
Hades
TheeeNutKing
Hades
Level 138
God Stats
7W - 1L
1,801 SR
Queue Stats
188W - 177L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BTPaladin
Arachne
12
4 / 6 / 2
7,810
488
8,515
15,974
5,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
MimikMew
Izanami
13
0 / 8 / 1
7,851
491
5,406
12,672
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Recondite
Shiva
14
6 / 3 / 3
9,234
577
12,586
15,024
14,719
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TNTTurkey
Cthulhu
10
1 / 4 / 1
6,858
429
3,991
16,407
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 3
8,167
510
10,881
8,676
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KRAZYxDAxKING
King Arthur
13
1 / 6 / 2
7,984
499
9,258
15,028
12,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
LLLKrabbyLLL
Zhong Kui
14
5 / 2 / 7
8,936
559
6,706
8,101
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 5
9,092
568
8,420
12,500
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Markulos
Chiron
16
7 / 1 / 5
10,041
628
10,870
11,077
3,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 1 / 6
9,903
619
15,618
16,725
9,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
12
Kills
25
25
Deaths
12
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
BTPaladin
Arachne
4
6
2
0.83
W
King Arthur
KRAZYxDAxKING
King Arthur
1
6
2
0.33
W
Zhong Kui
LLLKrabbyLLL
Zhong Kui
5
2
7
4.25
W
5
2
5
3.75
W
Chiron
Markulos
Chiron
7
1
5
9.5
L
Izanami
MimikMew
Izanami
0
8
1
0.06
L
Shiva
Recondite
Shiva
6
3
3
2.5
L
Cthulhu
TNTTurkey
Cthulhu
1
4
1
0.38
W
7
1
6
10
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,379
Damage
50,872
68,753
Taken
63,431
32,821
Mitigated
34,911
14,024
Healing
23,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BTPaladin
Arachne
8,515
5,279
0
5,112
15,974
5,639
0
4,956
10,798
0
53,562
W
King Arthur
KRAZYxDAxKING
King Arthur
9,258
2,010
0
2,774
15,028
12,092
0
2,292
12,592
2,072
40,722
W
Zhong Kui
LLLKrabbyLLL
Zhong Kui
6,706
607
74
2,171
8,101
5,239
1,535
2,651
5,266
39,580
6,834
W
8,420
2,889
0
2,588
12,500
4,500
0
2,616
9,684
0
62,755
W
Chiron
Markulos
Chiron
10,870
3,350
443
4,220
11,077
3,912
204
3,403
7,437
0
79,497
L
Izanami
MimikMew
Izanami
5,406
3,981
0
2,863
12,672
3,158
871
6,691
5,981
0
58,690
L
Shiva
Recondite
Shiva
12,586
2,142
130
1,983
15,024
14,719
0
4,402
10,622
0
53,198
L
Cthulhu
TNTTurkey
Cthulhu
3,991
98
1,629
1,537
16,407
7,343
0
5,171
11,236
22,949
0
W
15,618
1,176
650
10,328
16,725
9,168
59
2,994
13,579
74,011
0
L
10,881
1,764
0
770
8,676
1,962
246
1,249
7,427
53,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,920
Gold Earned
45,956
443
Minions Killed
531
0
Camps Cleared
0
1,590,324
Distance Traveled
1,623,783
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,810
488
81
5
0
369,753
0
W
King Arthur
7,984
499
68
4
0
263,775
4
W
Zhong Kui
8,936
559
94
6
0
309,715
0
W
Nemesis
9,092
568
93
6
0
380,708
5
W
Chiron
10,041
628
141
9
0
330,753
5
L
Izanami
7,851
491
112
7
0
251,658
2
L
Shiva
9,234
577
108
7
0
321,061
0
L
Cthulhu
6,858
429
31
2
0
349,636
2
W
Hades
9,903
619
135
8
0
338,832
1
L
Nu Wa
8,167
510
111
7
0
298,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role