Player Matchup

Janus
Janus
CraftiestCone8
Janus
Level 126
God Stats
7W - 6L
1,385 SR
Queue Stats
268W - 254L
1,464 Elo+
Party 2
Horus
Horus
Fallen Hero 360
Horus
Level 128
God Stats
13W - 4L
1,950 SR
Queue Stats
188W - 174L
1,564 Elo+
Party 2
Danzaburou
Danzaburou
GiyuTomioka58
Danzaburou
Level 48
God Stats
6W - 2L
1,792 SR
Queue Stats
72W - 73L
1,492 Elo+
Party 2
Khepri
Khepri
MLG2212
Khepri
Level 129
God Stats
7W - 1L
1,831 SR
Queue Stats
211W - 203L
1,559 Elo+
Party 2
Bacchus
Bacchus
Rope50200
Bacchus
Level 108
God Stats
3W - 5L
1,232 SR
Queue Stats
159W - 153L
1,539 Elo+
Party 2
Team Averages
Level 108
1,638 SR
1,524 Elo+

VS

Team Averages
Level 84
1,506 SR
1,532 Elo+
Sun Wukong
Sun Wukong
DaniorStonegate
Sun Wukong
Level 29
God Stats
0W - 1L
1,568 SR
Queue Stats
52W - 47L
1,584 Elo+
Party 1
Ullr
Ullr
Disability kun
Ullr
Level 152
God Stats
2W - 3L
1,284 SR
Queue Stats
472W - 427L
1,531 Elo+
Party 1
Zeus
Zeus
KillerBlue3258
Zeus
Level 46
God Stats
7W - 4L
1,543 SR
Queue Stats
267W - 325L
1,411 Elo+
Solo
Da Ji
Da Ji
S Laxus R
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,589 Elo+
Solo
Nu Wa
Nu Wa
ThunderGoose433
Nu Wa
Level 149
God Stats
60W - 48L
1,636 SR
Queue Stats
721W - 677L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 7
13,437
517
21,628
11,554
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 0 / 3
13,529
520
10,819
19,876
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
GiyuTomioka58
Danzaburou
20
7 / 3 / 4
14,587
561
16,344
24,683
9,614
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
MLG2212
Khepri
17
2 / 1 / 11
11,874
457
5,155
16,531
21,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Rope50200
Bacchus
20
9 / 0 / 7
14,759
568
13,497
18,928
14,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaniorStonegate
Sun Wukong
12
0 / 12 / 0
8,458
325
6,189
22,362
13,006
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 9 / 1
12,862
495
18,822
23,647
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 8 / 1
8,869
341
6,869
14,052
2,903
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
S Laxus R
Da Ji
10
1 / 3 / 0
8,259
318
2,448
7,486
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 7 / 1
11,626
447
14,412
20,868
11,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
39
Kills
5
5
Deaths
39
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Sun Wukong
DaniorStonegate
Sun Wukong
0
12
0
0
L
3
9
1
0.39
W
10
0
3
11.5
W
Danzaburou
GiyuTomioka58
Danzaburou
7
3
4
3
L
0
8
1
0.06
W
Khepri
MLG2212
Khepri
2
1
11
7.5
W
Bacchus
Rope50200
Bacchus
9
0
7
12.5
L
Da Ji
S Laxus R
Da Ji
1
3
0
0.33
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,443
Damage
48,740
91,572
Taken
88,415
71,459
Mitigated
35,985
34,026
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,628
1,791
0
2,093
11,554
4,296
3,428
4,694
6,860
109,284
0
L
Sun Wukong
DaniorStonegate
Sun Wukong
6,189
1,439
0
651
22,362
13,006
0
9,902
11,841
0
40,748
L
18,822
6,929
0
5,288
23,647
5,869
0
6,164
17,376
0
97,238
W
10,819
4,405
2,870
7,766
19,876
21,521
1,263
4,884
14,992
0
72,234
W
Danzaburou
GiyuTomioka58
Danzaburou
16,344
7,141
0
10,154
24,683
9,614
1,217
2,396
22,287
0
114,326
L
6,869
910
0
1,334
14,052
2,903
0
8,918
5,048
45,499
0
W
Khepri
MLG2212
Khepri
5,155
366
724
3,405
16,531
21,105
632
2,937
13,071
28,100
0
W
Bacchus
Rope50200
Bacchus
13,497
1,678
0
7,014
18,928
14,923
95
6,370
12,558
128,082
12,109
L
Da Ji
S Laxus R
Da Ji
2,448
443
0
2,706
7,486
2,488
0
2,247
5,175
0
28,242
L
14,412
4,608
0
2,235
20,868
11,719
2,212
12,761
7,968
100,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,186
Gold Earned
50,074
707
Minions Killed
541
0
Camps Cleared
0
2,572,753
Distance Traveled
1,812,786
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,437
517
182
7
0
529,798
0
L
Sun Wukong
8,458
325
57
2
0
370,070
0
L
Ullr
12,862
495
175
7
0
411,784
2
W
Horus
13,529
520
147
6
0
462,812
1
W
Danzaburou
14,587
561
168
6
0
439,254
0
L
Zeus
8,869
341
79
3
0
452,294
1
W
Khepri
11,874
457
39
2
0
569,670
1
W
Bacchus
14,759
568
171
7
0
571,219
5
L
Da Ji
8,259
318
67
3
0
186,757
1
L
Nu Wa
11,626
447
163
6
0
391,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role