Player Matchup

He Bo
He Bo
Jokerz824
He Bo
Level 140
God Stats
2W - 2L
1,861 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 2
Awilix
Awilix
TwistedApple
Awilix
Level 84
God Stats
10W - 6L
1,498 SR
Queue Stats
27W - 46L
1,369 Elo+
Party 2
Sobek
Sobek
oTo FOX 187
Sobek
Level 54
God Stats
4W - 3L
1,630 SR
Queue Stats
20W - 25L
1,421 Elo+
Party 2
Team Averages
Level 93
1,663 SR
1,416 Elo+

VS

Team Averages
Level 109
1,659 SR
1,819 Elo+
Gilgamesh
Gilgamesh
Daikaiiju
Gilgamesh
Level 145
God Stats
37W - 5L
1,859 SR
Queue Stats
463W - 137L
1,777 Elo+
Party 1
Fenrir
Fenrir
IvanVlogz
Fenrir
Level 25
God Stats
7W - 2L
1,808 SR
Queue Stats
19W - 3L
1,840 Elo+
Party 1
Thoth
Thoth
Saitama_senpai1
Thoth
Level 158
God Stats
1W - 1L
1,308 SR
Queue Stats
97W - 37L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jokerz824
He Bo
9
0 / 7 / 0
5,902
590
3,357
7,922
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
8
0 / 5 / 0
5,535
554
1,550
8,368
1,838
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
6,030
603
1,703
10,641
7,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daikaiiju
Gilgamesh
12
7 / 0 / 9
8,498
850
7,964
7,989
5,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
IvanVlogz
Fenrir
11
3 / 0 / 12
7,553
755
4,022
3,437
2,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

12
6 / 0 / 9
8,216
822
9,474
3,872
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daikaiiju
Gilgamesh
7
0
9
11.5
W
Fenrir
IvanVlogz
Fenrir
3
0
12
9
L
He Bo
Jokerz824
He Bo
0
7
0
0
W
6
0
9
10.5
L
Awilix
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,610
Damage
21,460
26,931
Taken
15,298
11,098
Mitigated
9,432
1,875
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daikaiiju
Gilgamesh
7,964
2,525
391
1,563
7,989
5,548
372
2,695
5,082
0
19,613
W
Fenrir
IvanVlogz
Fenrir
4,022
188
0
978
3,437
2,592
302
1,249
2,140
0
8,029
L
He Bo
Jokerz824
He Bo
3,357
116
0
259
7,922
1,396
0
2,648
5,132
15,509
0
W
9,474
303
0
967
3,872
1,292
250
1,453
2,313
36,907
0
L
Awilix
1,550
300
0
0
8,368
1,838
0
4,158
3,979
0
9,148
L
1,703
258
126
1,490
10,641
7,864
0
2,698
7,709
10,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,467
Gold Earned
24,267
65
Minions Killed
100
4
Camps Cleared
5
491,922
Distance Traveled
590,084
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,498
850
30
3
1
200,674
4
W
Fenrir
7,553
755
2
0
1
199,228
2
L
He Bo
5,902
590
37
4
2
144,268
1
W
Thoth
8,216
822
68
7
3
190,182
2
L
Awilix
5,535
554
21
2
2
184,832
4
L
Sobek
6,030
603
7
1
0
162,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role