Player Matchup

Fenrir
Fenrir
Diamond III
DR-elmo18
Fenrir
Diamond III
Level 160
God Stats
1W - 1L
1,776 SR
Queue Stats
126W - 113L
2,363 MMR
Solo
Tiamat
Tiamat
Masters
OZY098
Tiamat
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 174L
2,445 MMR
Solo
Atlas
Atlas
Platinum I
SimplyRise
Atlas
Platinum I
Level 146
God Stats
6W - 8L
1,567 SR
Queue Stats
224W - 211L
2,085 MMR
Solo
Danzaburou
Danzaburou
Diamond V
ct123192
Danzaburou
Diamond V
Level 159
God Stats
2W - 1L
1,902 SR
Queue Stats
66W - 42L
2,098 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
iTenzer
Baron Samedi
Diamond V
Level 109
God Stats
2W - 1L
1,892 SR
Queue Stats
61W - 40L
2,098 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,727 SR
2,218 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,712 SR
2,256 MMR
Chang'e
Chang'e
Grandmaster
Arceuѕ
Chang'e
Grandmaster
Level 160
God Stats
5W - 3L
1,944 SR
Queue Stats
211W - 96L
3,111 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
GoodLackin
Tsukuyomi
Platinum II
Level 128
God Stats
86W - 64L
1,729 SR
Queue Stats
318W - 311L
1,955 MMR
Solo
Olorun
Olorun
Diamond IV
Xenogears17
Olorun
Diamond IV
Level 149
God Stats
13W - 11L
1,667 SR
Queue Stats
607W - 603L
2,074 MMR
Party 1
Horus
Horus
Diamond IV
elihu123123
Horus
Diamond IV
Level 160
God Stats
8W - 10L
1,725 SR
Queue Stats
910W - 899L
2,070 MMR
Party 1
Bellona
Bellona
Diamond IV
viiFreddy
Bellona
Diamond IV
Level 160
God Stats
31W - 31L
1,498 SR
Queue Stats
179W - 162L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DR-elmo18
Fenrir
20
5 / 7 / 3
13,785
511
10,642
21,902
10,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
OZY098
Tiamat
20
5 / 7 / 5
14,435
535
24,861
17,202
14,408
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
17
2 / 2 / 7
11,480
425
10,491
19,889
18,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ct123192
Danzaburou
20
2 / 7 / 7
13,731
509
13,970
19,903
7,474
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
iTenzer
Baron Samedi
18
1 / 6 / 5
11,711
434
12,908
24,937
20,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaGebKali

VS

Bans
LokiSkadiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arceuѕ
Chang'e
20
13 / 2 / 6
16,841
624
29,837
17,105
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
GoodLackin
Tsukuyomi
20
1 / 4 / 3
14,528
538
6,881
21,630
9,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
20
8 / 5 / 5
17,734
657
17,814
24,800
10,178
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
1 / 2 / 16
14,748
546
5,450
28,350
39,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
viiFreddy
Bellona
20
6 / 2 / 8
16,755
621
21,296
28,765
30,014
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
15
Kills
29
29
Deaths
15
27
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arceuѕ
Chang'e
13
2
6
8
L
Fenrir
DR-elmo18
Fenrir
5
7
3
0.93
W
Tsukuyomi
GoodLackin
Tsukuyomi
1
4
3
0.63
L
Tiamat
OZY098
Tiamat
5
7
5
1.07
L
Atlas
2
2
7
2.75
W
Olorun
8
5
5
2.1
L
Danzaburou
ct123192
Danzaburou
2
7
7
0.79
W
1
2
16
4.5
L
Baron Samedi
iTenzer
Baron Samedi
1
6
5
0.58
W
Bellona
viiFreddy
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,872
Damage
81,278
103,833
Taken
120,650
71,843
Mitigated
96,871
25,997
Healing
64,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arceuѕ
Chang'e
29,837
2,493
8,487
8,989
17,105
7,824
1,395
8,080
9,025
147,147
0
L
Fenrir
DR-elmo18
Fenrir
10,642
2,525
0
6,296
21,902
10,194
0
7,424
14,168
0
109,516
W
Tsukuyomi
GoodLackin
Tsukuyomi
6,881
1,966
0
7,625
21,630
9,294
706
5,374
16,256
0
134,021
L
Tiamat
OZY098
Tiamat
24,861
1,263
0
2,988
17,202
14,408
271
8,227
8,739
117,377
0
L
Atlas
10,491
3,076
0
2,854
19,889
18,839
0
10,549
9,104
41,193
0
W
Olorun
17,814
10,311
2,720
14,564
24,800
10,178
3,426
10,278
14,522
175,412
0
L
Danzaburou
ct123192
Danzaburou
13,970
5,180
0
6,552
19,903
7,474
0
10,016
9,789
0
126,873
W
5,450
2,230
3,236
9,593
28,350
39,561
866
11,348
17,002
0
18,741
L
Baron Samedi
iTenzer
Baron Samedi
12,908
1,065
912
6,395
24,937
20,928
502
10,399
14,382
82,429
0
W
Bellona
viiFreddy
Bellona
21,296
12,091
0
9,544
28,765
30,014
2,477
14,055
13,826
0
107,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,142
Gold Earned
80,606
760
Minions Killed
880
0
Camps Cleared
0
2,375,518
Distance Traveled
2,601,642
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,841
624
255
9
0
542,755
6
L
Fenrir
13,785
511
177
7
0
503,133
4
W
Tsukuyomi
14,528
538
167
6
0
514,200
0
L
Tiamat
14,435
535
204
8
0
452,992
3
L
Atlas
11,480
425
54
2
0
460,624
3
W
Olorun
17,734
657
240
9
0
462,006
3
L
Danzaburou
13,731
509
194
7
0
501,631
9
W
Horus
14,748
546
21
1
0
568,369
3
L
Baron Samedi
11,711
434
131
5
0
457,138
2
W
Bellona
16,755
621
197
7
0
514,312
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role