Player Matchup

Danzaburou
Danzaburou
Granddegis
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,518 Elo+
Solo
Merlin
Merlin
Thebaconator39
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,431 Elo+
Solo
Loki
Loki
XChiefKeithX
Loki
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 68L
1,596 Elo+
Party 3
Neith
Neith
xNitexBunnyx
Neith
Level 128
God Stats
3W - 4L
1,600 SR
Queue Stats
359W - 349L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
xXB1gF00tXx
Kuzenbo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 80L
1,568 Elo+
Party 3
Team Averages
Level 119
1,520 SR
1,522 Elo+

VS

Team Averages
Level 120
1,539 SR
1,523 Elo+
Odin
Odin
BrewBreath
Odin
Level 123
God Stats
4W - 3L
1,716 SR
Queue Stats
257W - 278L
1,548 Elo+
Party 1
Achilles
Achilles
FoxyAnH
Achilles
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,460 Elo+
Party 2
Baba Yaga
Baba Yaga
H311_Razz0r_
Baba Yaga
Level 105
God Stats
6W - 6L
1,529 SR
Queue Stats
362W - 355L
1,508 Elo+
Party 1
Ah Puch
Ah Puch
VoltageAnH
Ah Puch
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,535 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
buzzing069
Morgan Le Fay
Level 132
God Stats
4W - 10L
1,447 SR
Queue Stats
682W - 694L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Granddegis
Danzaburou
20
7 / 6 / 13
14,377
719
16,699
19,479
9,422
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 5 / 12
15,153
758
27,412
17,644
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 8 / 17
14,327
716
23,569
20,461
9,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 5 / 17
14,051
703
24,202
18,690
9,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
xXB1gF00tXx
Kuzenbo
20
3 / 4 / 15
13,431
672
13,703
26,449
39,789
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 16
12,926
646
13,882
31,825
30,752
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
FoxyAnH
Achilles
20
9 / 4 / 14
14,177
709
17,793
33,380
45,896
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
H311_Razz0r_
Baba Yaga
20
2 / 5 / 17
12,380
619
16,723
14,496
5,727
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
VoltageAnH
Ah Puch
19
7 / 8 / 12
12,887
644
18,994
20,637
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
buzzing069
Morgan Le Fay
20
8 / 8 / 15
13,062
653
25,041
15,879
8,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
102
33
Kills
28
28
Deaths
33
74
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
8
16
1.25
L
Achilles
FoxyAnH
Achilles
9
4
14
4
W
Danzaburou
Granddegis
Danzaburou
7
6
13
2.25
L
Baba Yaga
H311_Razz0r_
Baba Yaga
2
5
17
2.1
W
10
5
12
3.2
L
Ah Puch
VoltageAnH
Ah Puch
7
8
12
1.63
W
8
8
17
2.06
L
Morgan Le Fay
buzzing069
Morgan Le Fay
8
8
15
1.94
W
5
5
17
2.7
W
Kuzenbo
xXB1gF00tXx
Kuzenbo
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,585
Damage
92,433
102,723
Taken
116,217
76,327
Mitigated
98,317
43,055
Healing
37,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,882
1,439
1,814
8,106
31,825
30,752
177
11,884
19,941
9,816
16,124
L
Achilles
FoxyAnH
Achilles
17,793
2,828
1,106
13,077
33,380
45,896
110
9,315
24,065
1,097
27,352
W
Danzaburou
Granddegis
Danzaburou
16,699
3,415
3,678
4,426
19,479
9,422
1,357
12,836
6,643
0
35,917
L
Baba Yaga
H311_Razz0r_
Baba Yaga
16,723
1,190
308
3,209
14,496
5,727
788
4,749
9,747
41,228
0
W
27,412
1,160
2,957
4,614
17,644
8,585
827
11,057
6,587
63,863
0
L
Ah Puch
VoltageAnH
Ah Puch
18,994
134
1,125
5,823
20,637
7,456
142
8,370
12,267
54,920
0
W
23,569
3,179
1,952
5,189
20,461
9,457
135
10,997
9,464
0
37,562
L
Morgan Le Fay
buzzing069
Morgan Le Fay
25,041
744
1,668
1,735
15,879
8,486
275
6,797
9,082
47,601
0
W
24,202
4,744
2,601
6,011
18,690
9,074
2,892
13,135
5,555
0
57,968
W
Kuzenbo
xXB1gF00tXx
Kuzenbo
13,703
5,284
4,775
6,852
26,449
39,789
397
17,674
8,775
21,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,339
Gold Earned
65,432
230
Minions Killed
246
0
Camps Cleared
0
1,903,685
Distance Traveled
1,774,122
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,926
646
34
2
0
356,191
3
L
Achilles
14,177
709
29
1
0
410,272
0
W
Danzaburou
14,377
719
44
2
0
389,844
5
L
Baba Yaga
12,380
619
55
3
0
339,770
0
W
Merlin
15,153
758
82
4
0
346,134
1
L
Ah Puch
12,887
644
81
4
0
330,344
0
W
Loki
14,327
716
30
2
0
385,022
1
L
Morgan Le Fay
13,062
653
47
2
0
337,545
3
W
Neith
14,051
703
64
3
0
358,324
0
W
Kuzenbo
13,431
672
10
1
0
424,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role